Player Matchup

Sun Wukong
Sun Wukong
A Little Snipey
Sun Wukong
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 171L
1,519 Elo+
Party 1
Yemoja
Yemoja
Aroxan
Yemoja
Level 68
God Stats
105W - 134L
1,425 SR
Queue Stats
682W - 665L
1,421 Elo+
Solo
Ra
Ra
RemDog49738
Ra
Level 85
God Stats
8W - 8L
1,377 SR
Queue Stats
237W - 218L
1,489 Elo+
Party 1
Tsukuyomi
Tsukuyomi
imsorrysmiteHR
Tsukuyomi
Level 35
God Stats
1W - 1L
1,575 SR
Queue Stats
41W - 41L
1,273 Elo+
Solo
Ix Chel
Ix Chel
lmZixy-
Ix Chel
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 72L
1,490 Elo+
Solo
Team Averages
Level 56
1,475 SR
1,438 Elo+

VS

Team Averages
Level 67
1,468 SR
1,468 Elo+
Ix Chel
Ix Chel
DannyDinger14
Ix Chel
Level 72
God Stats
5W - 2L
1,500 SR
Queue Stats
147W - 126L
1,533 Elo+
Party 2
Neith
Neith
ReD_KB_2498
Neith
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,406 Elo+
Party 2
Merlin
Merlin
RememberRedrum
Merlin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sp00ky Snowman
Cu Chulainn
Level 67
God Stats
6W - 3L
1,393 SR
Queue Stats
31W - 31L
1,454 Elo+
Solo
Bakasura
Bakasura
chc217
Bakasura
Level 69
God Stats
6W - 11L
1,445 SR
Queue Stats
213W - 207L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A Little Snipey
Sun Wukong
11
0 / 2 / 0
6,360
454
2,587
12,080
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
Aroxan
Yemoja
10
0 / 1 / 1
5,393
385
5,524
10,022
6,624
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
6,607
472
4,952
5,583
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
imsorrysmiteHR
Tsukuyomi
12
1 / 1 / 1
7,014
501
7,435
11,961
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
lmZixy-
Ix Chel
11
1 / 2 / 0
6,948
496
6,171
6,904
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
14
2 / 2 / 1
7,778
556
4,125
7,999
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 2
6,827
488
5,414
7,610
3,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
2 / 1 / 2
7,251
518
5,940
8,988
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Sp00ky Snowman
Cu Chulainn
13
1 / 1 / 1
7,743
553
7,741
7,223
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
chc217
Bakasura
14
1 / 0 / 3
7,865
562
4,176
13,029
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
7
8
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A Little Snipey
Sun Wukong
0
2
0
0
L
Yemoja
Aroxan
Yemoja
0
1
1
0.5
W
Ix Chel
2
2
1
1.25
W
1
0
2
2
L
1
2
0
0.5
W
2
1
2
3
W
Cu Chulainn
Sp00ky Snowman
Cu Chulainn
1
1
1
1.5
W
Bakasura
chc217
Bakasura
1
0
3
2.5
L
Tsukuyomi
imsorrysmiteHR
Tsukuyomi
1
1
1
1.5
L
Ix Chel
lmZixy-
Ix Chel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,669
Damage
27,396
46,550
Taken
44,849
22,780
Mitigated
22,558
11,878
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A Little Snipey
Sun Wukong
2,587
688
0
2,252
12,080
6,652
0
966
10,882
0
41,683
L
Yemoja
Aroxan
Yemoja
5,524
994
520
2,591
10,022
6,624
277
2,300
7,512
23,392
0
W
Ix Chel
4,125
473
313
2,225
7,999
2,934
0
4,697
3,302
64,326
0
W
5,414
2,263
0
3,618
7,610
3,012
118
4,036
3,446
0
50,978
L
4,952
470
629
1,605
5,583
2,278
516
3,047
2,536
54,178
0
W
5,940
349
443
4,427
8,988
4,698
0
4,868
4,055
35,778
0
W
Cu Chulainn
Sp00ky Snowman
Cu Chulainn
7,741
660
0
1,083
7,223
5,939
234
0
7,223
1,700
56,550
W
Bakasura
chc217
Bakasura
4,176
3,072
0
4,145
13,029
5,975
0
2,853
10,176
0
60,166
L
Tsukuyomi
imsorrysmiteHR
Tsukuyomi
7,435
1,764
0
3,925
11,961
4,700
0
1,015
10,876
0
53,154
L
Ix Chel
lmZixy-
Ix Chel
6,171
945
22
334
6,904
2,526
30
3,207
3,317
51,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,322
Gold Earned
37,464
367
Minions Killed
444
0
Camps Cleared
0
1,358,243
Distance Traveled
1,385,453
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,360
454
72
5
0
274,073
0
L
Yemoja
5,393
385
22
2
0
248,811
8
W
Ix Chel
7,778
556
111
8
0
273,142
2
W
Neith
6,827
488
73
5
0
255,914
2
L
Ra
6,607
472
105
8
0
276,528
1
W
Merlin
7,251
518
52
4
0
204,812
1
W
Cu Chulainn
7,743
553
87
6
0
293,800
0
W
Bakasura
7,865
562
121
9
0
357,785
0
L
Tsukuyomi
7,014
501
77
6
0
294,175
0
L
Ix Chel
6,948
496
91
7
0
264,656
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role