Player Matchup

Chang'e
Chang'e
AvatarRaiden
Chang'e
Level 67
God Stats
1W - 5L
1,293 SR
Queue Stats
5W - 20L
885 Elo+
Party 2
Neith
Neith
Godsanchez
Neith
Level 7
God Stats
0W - 7L
1,144 SR
Queue Stats
0W - 14L
885 Elo+
Party 2
Cthulhu
Cthulhu
VonScribbles
Cthulhu
Level 5
God Stats
0W - 5L
1,293 SR
Queue Stats
5W - 20L
885 Elo+
Party 2
Team Averages
Level 26
1,243 SR
885 Elo+

VS

Team Averages
Level 32
1,563 SR
1,814 Elo+
Terra
Terra
SSBDevon
Terra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,814 Elo+
Party 1
Cupid
Cupid
TurkeySaysGOML
Cupid
Level 28
God Stats
3W - 0L
1,689 SR
Queue Stats
11W - 2L
1,814 Elo+
Party 1
Ix Chel
Ix Chel
xTHExBOSSx13x
Ix Chel
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AvatarRaiden
Chang'e
13
0 / 1 / 0
7,269
606
8,320
12,754
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
0 / 7 / 0
6,877
573
4,480
13,840
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
VonScribbles
Cthulhu
13
0 / 5 / 1
7,484
624
3,971
14,256
13,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
SSBDevon
Terra
14
2 / 0 / 11
9,814
818
8,901
14,345
15,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 0 / 5
9,962
830
16,399
8,311
4,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
15
4 / 1 / 8
9,671
806
10,412
7,120
3,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
0
Kills
13
13
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AvatarRaiden
Chang'e
0
1
0
0
L
Neith
0
7
0
0
W
Terra
SSBDevon
Terra
2
0
11
7.5
W
7
0
5
9.5
L
Cthulhu
VonScribbles
Cthulhu
0
5
1
0.1
W
Ix Chel
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
35,712
40,850
Taken
29,776
24,987
Mitigated
23,809
12,467
Healing
14,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AvatarRaiden
Chang'e
8,320
1,019
5,302
5,588
12,754
5,560
0
5,778
6,976
30,625
0
L
Neith
4,480
978
0
1,246
13,840
5,689
0
7,117
6,723
0
10,862
W
Terra
SSBDevon
Terra
8,901
1,469
3,134
4,846
14,345
15,662
231
5,628
7,509
20,253
0
W
16,399
10,924
910
1,984
8,311
4,927
1,255
4,289
3,897
0
63,508
L
Cthulhu
VonScribbles
Cthulhu
3,971
260
0
331
14,256
13,738
0
6,442
7,814
17,169
0
W
Ix Chel
10,412
1,232
1,443
1,983
7,120
3,220
139
2,531
4,300
39,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,630
Gold Earned
29,447
91
Minions Killed
164
0
Camps Cleared
0
554,140
Distance Traveled
653,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,269
606
50
4
0
234,043
0
L
Neith
6,877
573
11
1
0
180,511
0
W
Terra
9,814
818
16
1
0
232,570
0
W
Cupid
9,962
830
86
7
0
208,012
0
L
Cthulhu
7,484
624
30
3
0
139,586
0
W
Ix Chel
9,671
806
62
5
0
212,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role