Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Agentsmrt
Ymir
Level 78
God Stats
9W - 4L
1,612 SR
Queue Stats
48W - 30L
1,651 Elo+
Party 1
Chiron
Chiron
Sadgeman
Chiron
Level 23
God Stats
2W - 0L
1,677 SR
Queue Stats
14W - 8L
1,646 Elo+
Party 1
Team Averages
Level 67
1,596 SR
1,599 Elo+

VS

Team Averages
Level 73
1,360 SR
1,372 Elo+
Cernunnos
Cernunnos
MrRonSwanson
Cernunnos
Level 67
God Stats
0W - 2L
1,161 SR
Queue Stats
75W - 70L
1,435 Elo+
Solo
Surtr
Surtr
Sabo9631
Surtr
Level 67
God Stats
3W - 7L
1,128 SR
Queue Stats
147W - 169L
1,270 Elo+
Solo
Ix Chel
Ix Chel
bloodb4th
Ix Chel
Level 86
God Stats
2W - 1L
1,790 SR
Queue Stats
405W - 424L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
6 / 2 / 5
8,418
842
11,445
7,368
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
12
1 / 0 / 9
7,259
726
3,391
9,951
10,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
Sadgeman
Chiron
13
5 / 1 / 6
8,613
861
10,562
8,706
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrRonSwanson
Cernunnos
11
0 / 4 / 2
6,928
693
5,806
8,675
3,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
Sabo9631
Surtr
12
1 / 5 / 1
7,434
743
5,511
13,053
10,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
bloodb4th
Ix Chel
13
2 / 3 / 0
7,806
781
7,859
7,018
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
2
5
4.25
W
Ymir
1
0
9
5.5
L
Cernunnos
MrRonSwanson
Cernunnos
0
4
2
0.25
L
Surtr
Sabo9631
Surtr
1
5
1
0.3
W
Chiron
Sadgeman
Chiron
5
1
6
8
L
Ix Chel
bloodb4th
Ix Chel
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,398
Damage
19,176
26,025
Taken
28,746
17,553
Mitigated
17,071
5,072
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
11,445
675
601
2,234
7,368
3,208
299
2,564
4,804
24,892
0
W
Ymir
3,391
729
0
229
9,951
10,674
0
3,140
6,811
7,872
0
L
Cernunnos
MrRonSwanson
Cernunnos
5,806
2,400
0
1,938
8,675
3,448
0
5,018
3,657
0
30,041
L
Surtr
Sabo9631
Surtr
5,511
1,148
0
1,604
13,053
10,824
0
6,048
7,005
124
13,971
W
Chiron
Sadgeman
Chiron
10,562
4,306
492
1,516
8,706
3,671
1,106
2,233
6,473
0
43,052
L
Ix Chel
bloodb4th
Ix Chel
7,859
1,104
476
524
7,018
2,799
0
3,822
3,196
28,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
22,168
130
Minions Killed
102
0
Camps Cleared
0
548,814
Distance Traveled
554,150
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,418
842
38
4
0
199,521
0
W
Ymir
7,259
726
15
2
0
171,758
1
L
Cernunnos
6,928
693
42
4
0
166,004
0
L
Surtr
7,434
743
21
2
0
185,892
0
W
Chiron
8,613
861
77
8
0
177,535
0
L
Ix Chel
7,806
781
39
4
0
202,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role