Player Matchup

Cerberus
Cerberus
Bahoozled
Cerberus
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
427W - 414L
1,518 Elo+
Party 2
Eset
Eset
CliftonDaily
Eset
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 138L
1,503 Elo+
Solo
Bacchus
Bacchus
MangoShotz
Bacchus
Level 51
God Stats
22W - 16L
1,441 SR
Queue Stats
381W - 382L
1,488 Elo+
Party 2
Chaac
Chaac
Mubindewistian
Chaac
Level 28
God Stats
5W - 0L
1,695 SR
Queue Stats
627W - 616L
1,520 Elo+
Party 2
Awilix
Awilix
totlrampage69
Awilix
Level 156
God Stats
2W - 4L
1,337 SR
Queue Stats
735W - 730L
1,563 Elo+
Party 2
Team Averages
Level 78
1,495 SR
1,518 Elo+

VS

Team Averages
Level 93
1,465 SR
1,526 Elo+
Hercules
Hercules
Frxsty-Yuri
Hercules
Level 100
God Stats
6W - 5L
1,368 SR
Queue Stats
348W - 322L
1,497 Elo+
Party 1
Cupid
Cupid
Icarate
Cupid
Level 27
God Stats
3W - 2L
1,524 SR
Queue Stats
208W - 216L
1,452 Elo+
Solo
Nox
Nox
Walkingcrow2821
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,712 Elo+
Solo
Ne Zha
Ne Zha
alari11
Ne Zha
Level 89
God Stats
6W - 3L
1,435 SR
Queue Stats
382W - 355L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
pheonixblade65
Nu Wa
Level 127
God Stats
0W - 5L
1,500 SR
Queue Stats
164W - 167L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bahoozled
Cerberus
10
1 / 2 / 8
5,818
970
3,116
5,726
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 8
6,953
1,159
4,696
3,137
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
MangoShotz
Bacchus
11
3 / 1 / 6
6,686
1,114
2,749
5,825
6,681
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 6
6,166
1,028
2,670
4,921
3,476
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 1 / 7
6,388
1,065
3,582
5,213
1,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frxsty-Yuri
Hercules
1
0 / 0 / 0
1,444
241
0
0
0
Cupid
Icarate
Cupid
9
1 / 3 / 3
5,601
934
3,075
3,709
1,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 5
6,025
1,004
2,820
3,227
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
alari11
Ne Zha
11
2 / 3 / 2
5,713
952
3,738
5,167
2,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 3 / 1
6,472
1,079
4,521
5,684
2,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
11
Kills
6
6
Deaths
11
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bahoozled
Cerberus
1
2
8
2.5
W
2
0
8
6
L
Hercules
Frxsty-Yuri
Hercules
0
0
0
0
L
Cupid
Icarate
Cupid
1
3
3
0.83
W
Bacchus
MangoShotz
Bacchus
3
1
6
6
W
2
2
6
2.5
L
0
2
5
1.25
L
Ne Zha
alari11
Ne Zha
2
3
2
1
L
3
3
1
1.17
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,813
Damage
14,154
24,822
Taken
17,787
17,126
Mitigated
7,079
8,485
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bahoozled
Cerberus
3,116
152
388
1,051
5,726
4,094
625
875
4,851
4,701
0
W
4,696
326
1,426
1,415
3,137
1,076
776
1,122
2,015
20,746
0
L
Hercules
Frxsty-Yuri
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
Icarate
Cupid
3,075
1,113
688
33
3,709
1,253
0
1,463
2,208
0
5,876
W
Bacchus
MangoShotz
Bacchus
2,749
0
312
1,948
5,825
6,681
392
2,570
3,255
7,029
0
W
2,670
280
0
476
4,921
3,476
319
887
4,034
0
5,618
L
2,820
189
104
154
3,227
1,512
0
2,111
1,017
9,509
0
L
Ne Zha
alari11
Ne Zha
3,738
416
46
562
5,167
2,253
0
3,332
1,686
0
8,229
L
4,521
1,367
247
977
5,684
2,061
0
3,234
2,315
12,589
0
W
3,582
1,313
517
952
5,213
1,799
1,083
1,887
3,326
0
11,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,011
Gold Earned
25,255
78
Minions Killed
58
0
Camps Cleared
0
530,826
Distance Traveled
419,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,818
970
7
1
0
80,785
0
W
Eset
6,953
1,159
42
7
0
124,695
0
L
Hercules
1,444
241
0
0
0
0
0
L
Cupid
5,601
934
10
2
0
96,026
0
W
Bacchus
6,686
1,114
7
1
0
102,052
0
W
Chaac
6,166
1,028
9
2
0
108,310
0
L
Nox
6,025
1,004
18
3
0
122,754
0
L
Ne Zha
5,713
952
12
2
0
100,802
0
L
Nu Wa
6,472
1,079
18
3
0
100,068
0
W
Awilix
6,388
1,065
13
2
0
114,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role