Player Matchup

Ix Chel
Ix Chel
Britannik
Ix Chel
Level 108
God Stats
3W - 2L
1,295 SR
Queue Stats
124W - 159L
1,470 Elo+
Party 1
Camazotz
Camazotz
Krentalds
Camazotz
Level 123
God Stats
2W - 2L
1,452 SR
Queue Stats
63W - 95L
1,443 Elo+
Party 1
Athena
Athena
TheWolfyboi
Athena
Level 148
God Stats
16W - 7L
1,632 SR
Queue Stats
94W - 135L
1,503 Elo+
Party 1
Neith
Neith
Trendywalnut
Neith
Level 61
God Stats
16W - 14L
1,514 SR
Queue Stats
61W - 83L
1,463 Elo+
Party 1
Chaac
Chaac
killshott24
Chaac
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 125L
1,464 Elo+
Party 1
Team Averages
Level 105
1,479 SR
1,469 Elo+

VS

Team Averages
Level 84
1,518 SR
1,541 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
BatWithDowns
Hun Batz
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
306W - 281L
1,617 Elo+
Solo
Neith
Neith
Emekae
Neith
Level 17
God Stats
0W - 1L
1,677 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
JungleJon37
Ix Chel
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 72L
1,584 Elo+
Solo
Hercules
Hercules
Thagiz1
Hercules
Level 37
God Stats
0W - 3L
1,412 SR
Queue Stats
6W - 6L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Britannik
Ix Chel
13
7 / 1 / 1
7,700
592
13,512
6,421
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Krentalds
Camazotz
11
0 / 1 / 1
6,363
489
1,644
10,326
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Athena
12
2 / 0 / 4
7,705
593
6,077
9,682
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 1
7,849
604
6,277
5,098
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 2
7,460
574
5,772
9,403
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 0
6,583
506
4,069
10,643
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
BatWithDowns
Hun Batz
11
0 / 2 / 2
6,474
498
4,606
10,551
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Emekae
Neith
11
0 / 2 / 0
6,330
487
1,129
6,287
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
JungleJon37
Ix Chel
11
0 / 4 / 1
6,299
485
5,656
10,760
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Thagiz1
Hercules
11
0 / 2 / 0
6,676
514
4,798
11,195
13,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
2
2
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
0
2
L
Hun Batz
BatWithDowns
Hun Batz
0
2
2
0.5
W
Ix Chel
Britannik
Ix Chel
7
1
1
7.5
L
Neith
Emekae
Neith
0
2
0
0
L
Ix Chel
JungleJon37
Ix Chel
0
4
1
0.13
W
Camazotz
Krentalds
Camazotz
0
1
1
0.5
L
Hercules
Thagiz1
Hercules
0
2
0
0
W
Athena
2
0
4
4
W
2
0
1
2.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,282
Damage
20,258
40,930
Taken
49,436
24,601
Mitigated
34,605
17,723
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,069
502
0
2,760
10,643
10,106
0
4,850
5,793
21,245
0
L
Hun Batz
BatWithDowns
Hun Batz
4,606
1,275
0
2,860
10,551
4,248
0
4,894
5,657
0
45,960
W
Ix Chel
Britannik
Ix Chel
13,512
2,303
1,464
1,541
6,421
2,935
0
2,975
3,446
67,282
0
L
Neith
Emekae
Neith
1,129
200
0
954
6,287
2,624
0
48
6,239
0
42,062
L
Ix Chel
JungleJon37
Ix Chel
5,656
1,097
644
2,692
10,760
4,558
0
7,849
2,911
48,783
0
W
Camazotz
Krentalds
Camazotz
1,644
311
0
4,021
10,326
3,989
0
1,704
8,589
0
49,251
L
Hercules
Thagiz1
Hercules
4,798
2,104
0
4,322
11,195
13,069
0
1,247
9,948
0
48,374
W
Athena
6,077
2,187
0
1,765
9,682
9,927
34
3,900
5,782
28,733
701
W
6,277
3,120
0
4,230
5,098
2,176
892
920
4,178
0
64,788
W
5,772
1,932
0
4,702
9,403
5,574
0
226
8,598
0
58,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,077
Gold Earned
32,362
453
Minions Killed
355
0
Camps Cleared
0
1,388,321
Distance Traveled
1,310,817
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,583
506
25
2
0
278,644
2
L
Hun Batz
6,474
498
82
6
0
293,726
2
W
Ix Chel
7,700
592
116
9
0
265,019
0
L
Neith
6,330
487
85
7
0
224,193
0
L
Ix Chel
6,299
485
78
6
0
255,213
0
W
Camazotz
6,363
489
80
6
0
293,652
1
L
Hercules
6,676
514
85
7
0
259,041
3
W
Athena
7,705
593
29
2
0
306,073
6
W
Neith
7,849
604
115
9
0
241,118
2
W
Chaac
7,460
574
113
9
0
282,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role