Player Matchup

Ao Kuang
Ao Kuang
Abaker10090
Ao Kuang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,577 Elo+
Party 2
Gilgamesh
Gilgamesh
Benji TheLoyal
Gilgamesh
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
37W - 32L
1,549 Elo+
Party 2
Hachiman
Hachiman
EeveeBunBun
Hachiman
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,461 Elo+
Party 3
Raijin
Raijin
HyBridZexal
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,453 Elo+
Party 3
Cernunnos
Cernunnos
SeaFlokii
Cernunnos
Level 53
God Stats
5W - 4L
1,387 SR
Queue Stats
121W - 134L
1,362 Elo+
Solo
Team Averages
Level 101
1,524 SR
1,481 Elo+

VS

Team Averages
Level 86
1,624 SR
1,481 Elo+
Jormungandr
Jormungandr
Johnny_boi909
Jormungandr
Level 25
God Stats
2W - 0L
1,755 SR
Queue Stats
32W - 28L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
SVN GREED86
Xbalanque
Level 121
God Stats
12W - 12L
1,203 SR
Queue Stats
325W - 319L
1,405 Elo+
Solo
Fafnir
Fafnir
Slog_Jo
Fafnir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,440 Elo+
Party 1
Vamana
Vamana
johnnyandyXD
Vamana
Level 101
God Stats
10W - 5L
1,713 SR
Queue Stats
417W - 398L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
maniac_11229
Sun Wukong
Level 112
God Stats
6W - 1L
1,949 SR
Queue Stats
144W - 140L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Abaker10090
Ao Kuang
16
3 / 4 / 5
9,725
608
5,476
13,526
14,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Benji TheLoyal
Gilgamesh
19
5 / 5 / 4
11,135
696
7,811
12,210
14,692
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
EeveeBunBun
Hachiman
17
2 / 7 / 4
9,647
603
10,999
13,286
6,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
16
0 / 7 / 5
9,569
598
12,199
14,213
7,377
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
SeaFlokii
Cernunnos
15
0 / 6 / 5
8,941
559
11,452
13,174
6,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Johnny_boi909
Jormungandr
18
4 / 4 / 19
10,938
684
15,971
15,949
19,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
SVN GREED86
Xbalanque
18
2 / 2 / 21
11,394
712
14,276
9,863
4,767
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Slog_Jo
Fafnir
17
0 / 1 / 24
10,486
655
4,170
12,410
15,103
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
19
16 / 3 / 9
13,041
815
14,367
16,870
17,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
maniac_11229
Sun Wukong
20
7 / 1 / 16
12,294
768
13,479
16,718
17,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
118
10
Kills
29
29
Deaths
11
23
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Abaker10090
Ao Kuang
3
4
5
1.38
L
Gilgamesh
Benji TheLoyal
Gilgamesh
5
5
4
1.4
L
Hachiman
EeveeBunBun
Hachiman
2
7
4
0.57
L
Raijin
0
7
5
0.36
W
Jormungandr
Johnny_boi909
Jormungandr
4
4
19
3.38
W
Xbalanque
SVN GREED86
Xbalanque
2
2
21
6.25
L
Cernunnos
SeaFlokii
Cernunnos
0
6
5
0.42
W
Fafnir
Slog_Jo
Fafnir
0
1
24
12
W
Vamana
16
3
9
6.83
W
Sun Wukong
maniac_11229
Sun Wukong
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,937
Damage
62,263
66,409
Taken
71,810
49,916
Mitigated
75,200
9,332
Healing
27,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Abaker10090
Ao Kuang
5,476
1,048
186
2,341
13,526
14,719
0
2,767
10,759
12,038
0
L
Gilgamesh
Benji TheLoyal
Gilgamesh
7,811
1,179
841
734
12,210
14,692
0
4,791
7,419
0
17,160
L
Hachiman
EeveeBunBun
Hachiman
10,999
6,163
171
841
13,286
6,976
0
3,905
9,381
0
27,560
L
Raijin
12,199
143
906
1,090
14,213
7,377
0
3,584
10,629
25,521
0
W
Jormungandr
Johnny_boi909
Jormungandr
15,971
1,911
868
1,329
15,949
19,880
720
3,133
12,816
34,096
0
W
Xbalanque
SVN GREED86
Xbalanque
14,276
4,117
892
1,899
9,863
4,767
3,838
5,757
4,106
0
38,983
L
Cernunnos
SeaFlokii
Cernunnos
11,452
5,132
0
2,222
13,174
6,152
0
5,094
8,080
0
32,373
W
Fafnir
Slog_Jo
Fafnir
4,170
588
2,316
2,817
12,410
15,103
1,508
1,833
10,577
9,042
0
W
Vamana
14,367
7,598
1,553
3,709
16,870
17,948
960
2,664
14,206
0
25,183
W
Sun Wukong
maniac_11229
Sun Wukong
13,479
2,017
6,998
5,107
16,718
17,502
751
4,288
12,430
0
38,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,017
Gold Earned
58,153
150
Minions Killed
167
0
Camps Cleared
0
1,279,757
Distance Traveled
1,533,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,725
608
20
1
0
272,006
0
L
Gilgamesh
11,135
696
18
1
0
247,507
0
L
Hachiman
9,647
603
33
2
0
251,575
0
L
Raijin
9,569
598
41
3
0
235,989
0
W
Jormungandr
10,938
684
26
2
0
286,961
0
W
Xbalanque
11,394
712
65
4
0
301,856
0
L
Cernunnos
8,941
559
38
2
0
272,680
0
W
Fafnir
10,486
655
9
1
0
306,616
0
W
Vamana
13,041
815
21
1
0
294,408
0
W
Sun Wukong
12,294
768
46
3
0
344,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role