Player Matchup

Charybdis
Charybdis
KillerStealth
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
OrcaGoneFishing
Cthulhu
Level 123
God Stats
1W - 4L
1,467 SR
Queue Stats
44W - 44L
1,505 Elo+
Party 1
Hades
Hades
RoyalxStryder
Hades
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 60L
1,496 Elo+
Party 1
Team Averages
Level 123
1,489 SR
1,492 Elo+

VS

Team Averages
Level 134
1,468 SR
1,470 Elo+
Martichoras
Martichoras
Juniordj310
Martichoras
Level 98
God Stats
8W - 6L
1,483 SR
Queue Stats
70W - 75L
1,437 Elo+
Solo
Fafnir
Fafnir
Marvelnman
Fafnir
Level 151
God Stats
42W - 28L
1,710 SR
Queue Stats
205W - 193L
1,450 Elo+
Solo
Ix Chel
Ix Chel
UNDEAD_RABBIT
Ix Chel
Level 154
God Stats
4W - 8L
1,211 SR
Queue Stats
239W - 258L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KillerStealth
Charybdis
13
1 / 4 / 4
9,061
647
11,678
15,732
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 6 / 1
11,051
789
10,629
18,208
20,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 7 / 5
10,039
717
10,460
19,380
11,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Juniordj310
Martichoras
16
5 / 3 / 10
10,944
782
15,100
15,479
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Marvelnman
Fafnir
17
4 / 2 / 12
11,255
804
8,490
16,894
23,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
17
8 / 3 / 9
11,637
831
19,483
12,185
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
17
17
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Juniordj310
Martichoras
5
3
10
3.33
L
Charybdis
KillerStealth
Charybdis
1
4
4
0.75
W
Fafnir
Marvelnman
Fafnir
4
2
12
5
L
5
6
1
0.92
L
2
7
5
0.64
W
Ix Chel
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,767
Damage
43,073
53,320
Taken
44,558
37,904
Mitigated
36,740
9,969
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Juniordj310
Martichoras
15,100
5,543
0
3,027
15,479
7,418
0
8,827
6,652
0
54,052
L
Charybdis
KillerStealth
Charybdis
11,678
4,785
0
3,779
15,732
6,361
198
9,651
6,081
0
33,431
W
Fafnir
Marvelnman
Fafnir
8,490
2,800
0
3,525
16,894
23,422
413
5,501
11,393
24,182
0
L
10,629
537
172
1,540
18,208
20,058
0
7,025
11,183
29,029
0
L
10,460
871
318
4,160
19,380
11,485
0
11,328
8,052
39,337
0
W
Ix Chel
19,483
1,396
1,411
2,317
12,185
5,900
2,111
7,418
4,767
55,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
33,836
168
Minions Killed
162
0
Camps Cleared
0
635,201
Distance Traveled
749,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,944
782
56
4
0
234,636
0
L
Charybdis
9,061
647
55
4
0
208,015
0
W
Fafnir
11,255
804
30
2
0
265,623
0
L
Cthulhu
11,051
789
46
3
0
210,372
0
L
Hades
10,039
717
67
5
0
216,814
0
W
Ix Chel
11,637
831
76
5
0
249,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role