Player Matchup

Izanami
Izanami
Mxstermndjay
Izanami
Level 83
God Stats
24W - 31L
1,485 SR
Queue Stats
147W - 197L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
PDX Cloud
Aphrodite
Level 93
God Stats
99W - 74L
1,602 SR
Queue Stats
132W - 168L
1,441 Elo+
Party 2
Ix Chel
Ix Chel
Psuee
Ix Chel
Level 127
God Stats
0W - 2L
1,286 SR
Queue Stats
212W - 248L
1,493 Elo+
Party 2
He Bo
He Bo
Spusten
He Bo
Level 115
God Stats
22W - 19L
1,606 SR
Queue Stats
75W - 89L
1,489 Elo+
Party 2
Odin
Odin
SuperMonker8omb
Odin
Level 145
God Stats
9W - 6L
1,527 SR
Queue Stats
225W - 202L
1,573 Elo+
Solo
Team Averages
Level 113
1,501 SR
1,489 Elo+

VS

Team Averages
Level 102
1,466 SR
1,556 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Short-Shadow18
King Arthur
Level 29
God Stats
1W - 1L
1,313 SR
Queue Stats
30W - 33L
1,551 Elo+
Party 1
Ix Chel
Ix Chel
SpringStorm
Ix Chel
Level 86
God Stats
3W - 2L
1,310 SR
Queue Stats
81W - 68L
1,537 Elo+
Solo
Sol
Sol
TheJoJoShowTTV
Sol
Level 147
God Stats
4W - 0L
1,882 SR
Queue Stats
135W - 110L
1,598 Elo+
Party 1
Kukulkan
Kukulkan
notpsd
Kukulkan
Level 124
God Stats
1W - 0L
1,324 SR
Queue Stats
60W - 48L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mxstermndjay
Izanami
7
0 / 5 / 0
4,415
442
1,384
8,492
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
PDX Cloud
Aphrodite
7
0 / 3 / 0
4,640
464
1,726
7,066
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
Psuee
Ix Chel
9
0 / 3 / 1
5,403
540
4,465
8,736
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Spusten
He Bo
9
1 / 3 / 0
5,310
531
2,869
5,327
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 0
6,520
652
8,202
9,267
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
3 / 1 / 0
5,987
599
3,598
7,132
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Short-Shadow18
King Arthur
10
0 / 2 / 0
5,863
586
5,087
9,914
4,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
SpringStorm
Ix Chel
10
6 / 0 / 6
6,364
636
6,581
5,204
3,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

11
4 / 0 / 3
6,572
657
6,922
5,154
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
notpsd
Kukulkan
11
1 / 1 / 4
6,567
657
3,412
4,713
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
14
14
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
0
3
L
Izanami
Mxstermndjay
Izanami
0
5
0
0
L
Aphrodite
PDX Cloud
Aphrodite
0
3
0
0
L
Ix Chel
Psuee
Ix Chel
0
3
1
0.17
W
King Arthur
Short-Shadow18
King Arthur
0
2
0
0
W
Ix Chel
SpringStorm
Ix Chel
6
0
6
9
L
He Bo
Spusten
He Bo
1
3
0
0.33
L
3
0
0
3
W
4
0
3
5.5
W
Kukulkan
notpsd
Kukulkan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,646
Damage
25,600
38,888
Taken
32,117
19,502
Mitigated
14,837
14,327
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,598
1,453
0
956
7,132
2,766
0
2,032
5,053
0
38,089
L
Izanami
Mxstermndjay
Izanami
1,384
1,018
0
1,500
8,492
3,309
0
6,543
1,949
0
28,627
L
Aphrodite
PDX Cloud
Aphrodite
1,726
99
1,851
3,137
7,066
3,598
0
4,327
2,739
14,021
0
L
Ix Chel
Psuee
Ix Chel
4,465
836
76
2,791
8,736
3,150
0
3,247
5,489
34,352
0
W
King Arthur
Short-Shadow18
King Arthur
5,087
675
0
2,856
9,914
4,529
0
0
9,022
0
40,376
W
Ix Chel
SpringStorm
Ix Chel
6,581
1,180
28
1,759
5,204
3,687
0
2,641
2,563
23,855
0
L
He Bo
Spusten
He Bo
2,869
215
0
750
5,327
1,851
0
2,798
2,529
36,303
0
L
8,202
994
0
4,222
9,267
7,594
0
0
9,267
0
47,758
W
6,922
3,997
0
1,865
5,154
1,640
847
1,619
3,535
51,224
0
W
Kukulkan
notpsd
Kukulkan
3,412
209
0
500
4,713
2,215
0
3,174
1,539
42,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,288
Gold Earned
31,353
273
Minions Killed
314
0
Camps Cleared
0
968,764
Distance Traveled
998,600
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,987
599
56
6
0
215,194
0
L
Izanami
4,415
442
50
5
0
186,203
0
L
Aphrodite
4,640
464
18
2
0
200,588
4
L
Ix Chel
5,403
540
64
6
0
209,405
0
W
King Arthur
5,863
586
71
7
0
195,710
0
W
Ix Chel
6,364
636
20
2
0
192,794
0
L
He Bo
5,310
531
67
7
0
181,611
0
L
Odin
6,520
652
74
7
0
190,957
2
W
Sol
6,572
657
80
8
0
192,830
0
W
Kukulkan
6,567
657
87
9
0
202,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role