Player Matchup

Ishtar
Ishtar
BigThickPanda
Ishtar
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,400 Elo+
Party 1
Hercules
Hercules
Dark Genjii
Hercules
Level 106
God Stats
18W - 15L
1,583 SR
Queue Stats
579W - 622L
1,532 Elo+
Solo
Ix Chel
Ix Chel
Dark__inverse
Ix Chel
Level 99
God Stats
1W - 3L
1,303 SR
Queue Stats
22W - 29L
1,400 Elo+
Party 1
Chronos
Chronos
Dominicain_04
Chronos
Level 36
God Stats
10W - 12L
1,427 SR
Queue Stats
72W - 67L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
Hmark84
Ao Kuang
Level 105
God Stats
4W - 2L
1,971 SR
Queue Stats
100W - 97L
1,464 Elo+
Solo
Team Averages
Level 89
1,557 SR
1,447 Elo+

VS

Team Averages
Level 84
1,483 SR
1,447 Elo+
Baba Yaga
Baba Yaga
Doomsaucers21
Baba Yaga
Level 95
God Stats
14W - 20L
1,394 SR
Queue Stats
775W - 777L
1,422 Elo+
Solo
Terra
Terra
PappaMerph
Terra
Level 109
God Stats
7W - 11L
1,233 SR
Queue Stats
171W - 181L
1,459 Elo+
Party 2
Achilles
Achilles
Sp00ky Snowman
Achilles
Level 67
God Stats
6W - 3L
1,598 SR
Queue Stats
31W - 31L
1,453 Elo+
Solo
Chiron
Chiron
Z-Man146
Chiron
Level 107
God Stats
4W - 3L
1,546 SR
Queue Stats
60W - 64L
1,436 Elo+
Party 2
Pele
Pele
jdvoss98
Pele
Level 44
God Stats
9W - 4L
1,646 SR
Queue Stats
331W - 296L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 6
8,252
485
14,032
19,699
7,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Dark Genjii
Hercules
16
4 / 1 / 0
9,986
587
13,488
13,813
18,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
13
5 / 2 / 6
8,609
506
12,357
10,248
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
15
1 / 3 / 0
9,057
533
3,084
14,173
5,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Hmark84
Ao Kuang
14
3 / 2 / 0
8,609
506
5,533
16,324
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Doomsaucers21
Baba Yaga
14
1 / 3 / 2
8,337
490
6,084
8,644
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
14
3 / 3 / 9
8,570
504
11,548
16,228
17,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
14
0 / 2 / 0
8,429
496
5,281
13,342
15,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Z-Man146
Chiron
11
2 / 7 / 3
7,478
440
6,248
17,236
7,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pele
18
12 / 3 / 1
10,886
640
22,495
15,529
7,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
17
Kills
18
18
Deaths
18
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
10
6
0.7
L
Hercules
Dark Genjii
Hercules
4
1
0
4
L
Ix Chel
5
2
6
4
L
Chronos
1
3
0
0.33
W
Baba Yaga
Doomsaucers21
Baba Yaga
1
3
2
0.67
L
Ao Kuang
Hmark84
Ao Kuang
3
2
0
1.5
W
Terra
3
3
9
2.5
W
Achilles
0
2
0
0
W
Chiron
Z-Man146
Chiron
2
7
3
0.5
W
Pele
12
3
1
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,494
Damage
51,656
74,257
Taken
70,979
40,998
Mitigated
51,780
17,224
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,032
9,113
165
4,537
19,699
7,217
655
5,745
13,954
0
50,600
L
Hercules
Dark Genjii
Hercules
13,488
4,250
0
2,991
13,813
18,972
210
1,459
12,354
1,157
83,445
L
Ix Chel
12,357
413
499
2,680
10,248
3,317
0
3,993
6,255
48,545
0
L
Chronos
3,084
479
0
2,883
14,173
5,435
73
4,696
9,477
71,456
0
W
Baba Yaga
Doomsaucers21
Baba Yaga
6,084
81
0
2,233
8,644
4,133
0
3,539
5,105
55,975
0
L
Ao Kuang
Hmark84
Ao Kuang
5,533
1,379
0
3,469
16,324
6,057
0
1,784
14,540
79,468
0
W
Terra
11,548
833
1,002
5,037
16,228
17,172
0
5,251
10,977
49,831
0
W
Achilles
5,281
1,171
0
1,852
13,342
15,496
0
465
12,877
2,604
59,395
W
Chiron
Z-Man146
Chiron
6,248
1,447
930
3,716
17,236
7,102
992
6,335
10,900
0
35,735
W
Pele
22,495
7,381
0
4,838
15,529
7,877
0
5,820
9,709
0
98,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,513
Gold Earned
43,700
518
Minions Killed
440
0
Camps Cleared
0
1,740,585
Distance Traveled
1,674,978
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,252
485
64
4
0
316,901
0
L
Hercules
9,986
587
154
9
0
344,399
0
L
Ix Chel
8,609
506
60
4
0
346,164
0
L
Chronos
9,057
533
127
7
0
338,398
0
W
Baba Yaga
8,337
490
86
5
0
364,087
0
L
Ao Kuang
8,609
506
113
7
0
394,723
0
W
Terra
8,570
504
70
4
0
326,821
2
W
Achilles
8,429
496
102
6
0
314,988
0
W
Chiron
7,478
440
54
3
0
295,195
0
W
Pele
10,886
640
128
8
0
373,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role