Player Matchup

Ix Chel
Ix Chel
SynDam
Ix Chel
Level 152
God Stats
0W - 2L
1,375 SR
Queue Stats
117W - 119L
1,403 Elo+
Party 1
Neith
Neith
Zz-AlphA_Hush
Neith
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 58L
1,500 Elo+
Solo
Vamana
Vamana
doctorninfa94
Vamana
Level 66
God Stats
0W - 3L
1,272 SR
Queue Stats
1W - 9L
1,070 Elo+
Party 1
Team Averages
Level 86
1,382 SR
1,324 Elo+

VS

Team Averages
Level 136
1,511 SR
1,648 Elo+
Danzaburou
Danzaburou
EUM_NEMESIS
Danzaburou
Level 127
God Stats
1W - 1L
1,750 SR
Queue Stats
25W - 18L
1,669 Elo+
Party 2
Ix Chel
Ix Chel
IlIlI-lIlIl-IIIl
Ix Chel
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 91L
1,639 Elo+
Party 2
Bellona
Bellona
TheRealShahab167
Bellona
Level 142
God Stats
1W - 0L
1,285 SR
Queue Stats
137W - 105L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
SynDam
Ix Chel
12
0 / 3 / 2
6,866
624
6,710
8,832
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 3 / 0
7,688
699
7,693
11,850
5,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 2
6,681
607
5,600
14,914
13,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EUM_NEMESIS
Danzaburou
13
2 / 2 / 6
8,574
779
8,507
9,104
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 5
9,214
838
12,393
6,474
3,014
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 6
9,274
843
10,929
12,464
15,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
12
12
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EUM_NEMESIS
Danzaburou
2
2
6
2.5
W
5
0
5
7.5
L
Ix Chel
SynDam
Ix Chel
0
3
2
0.33
W
5
0
6
8
L
2
3
0
0.67
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,003
Damage
31,829
35,596
Taken
28,042
23,213
Mitigated
22,397
5,036
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EUM_NEMESIS
Danzaburou
8,507
2,979
0
2,343
9,104
3,694
855
2,631
6,154
0
35,123
W
12,393
678
939
1,987
6,474
3,014
0
1,868
4,432
52,260
0
L
Ix Chel
SynDam
Ix Chel
6,710
453
158
245
8,832
3,877
0
1,821
7,011
29,122
0
W
10,929
3,390
0
2,440
12,464
15,689
139
2,228
9,999
0
22,915
L
7,693
1,830
0
3,381
11,850
5,434
0
4,219
7,631
0
26,500
L
5,600
2,524
0
1,252
14,914
13,902
0
6,385
8,529
0
17,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,235
Gold Earned
27,062
112
Minions Killed
164
0
Camps Cleared
0
611,564
Distance Traveled
723,375
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,574
779
57
5
0
217,846
0
W
Ix Chel
9,214
838
83
8
0
242,797
0
L
Ix Chel
6,866
624
45
4
0
202,947
0
W
Bellona
9,274
843
24
2
0
262,732
0
L
Neith
7,688
699
43
4
0
196,717
0
L
Vamana
6,681
607
24
2
0
211,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role