Player Matchup

Thor
Thor
Platinum III
Cxtalyst
Thor
Platinum III
Level 67
God Stats
7W - 2L
1,615 SR
Queue Stats
55W - 23L
2,104 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
TheBuffaloMike
Gilgamesh
Diamond IV
Level 158
God Stats
20W - 22L
1,629 SR
Queue Stats
685W - 664L
2,095 MMR
Solo
Scylla
Scylla
Diamond IV
TheTacoJesus
Scylla
Diamond IV
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 196L
2,101 MMR
Solo
Hel
Hel
Diamond V
notbLazTuN
Hel
Diamond V
Level 72
God Stats
6W - 2L
1,709 SR
Queue Stats
316W - 290L
2,039 MMR
Party 1
Xbalanque
Xbalanque
Diamond III
sаnta
Xbalanque
Diamond III
Level 220
God Stats
1W - 3L
1,284 SR
Queue Stats
70W - 74L
2,238 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,547 SR
2,115 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,500 SR
1,881 MMR
Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum IV
PartTimeTrapper
Odin
Platinum IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 48L
2,015 MMR
Solo
Camazotz
Camazotz
Diamond IV
godfatherxxvi
Camazotz
Diamond IV
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 300L
2,164 MMR
Solo
Cupid
Cupid
Diamond IV
zNiv
Cupid
Diamond IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 170L
2,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
2 / 4 / 5
11,507
548
15,210
17,317
8,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
TheBuffaloMike
Gilgamesh
19
2 / 0 / 2
12,815
610
17,251
22,895
26,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
20
6 / 0 / 2
13,552
645
10,477
8,674
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 1 / 6
12,372
589
11,530
17,785
16,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Xbalanque
sаnta
Xbalanque
20
0 / 2 / 4
13,109
624
13,880
17,576
8,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
He BoAphroditeBakasuraSerqet

VS

Bans
SusanoAo KuangMartichorasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 2 / 0
11,415
544
9,106
11,565
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
 
Ganesha
13
0 / 3 / 4
9,140
435
3,997
18,060
20,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
0 / 2 / 0
10,887
518
9,430
22,832
31,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
godfatherxxvi
Camazotz
15
1 / 4 / 3
10,015
477
9,899
24,648
12,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
zNiv
Cupid
18
2 / 2 / 2
10,790
514
11,543
15,216
7,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
7
7
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
2
0
2
L
Ganesha
 
Ganesha
0
3
4
0.67
W
Thor
2
4
5
1.13
L
0
2
0
0
W
Gilgamesh
TheBuffaloMike
Gilgamesh
2
0
2
3
W
Scylla
6
0
2
7
L
Camazotz
godfatherxxvi
Camazotz
1
4
3
0.63
W
3
1
6
6
W
Xbalanque
sаnta
Xbalanque
0
2
4
1
L
Cupid
zNiv
Cupid
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,348
Damage
43,975
84,247
Taken
92,321
63,299
Mitigated
78,063
42,799
Healing
27,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,106
374
2,947
3,687
11,565
5,900
0
4,641
6,924
113,613
0
L
Ganesha
 
Ganesha
3,997
447
0
3,181
18,060
20,851
0
6,539
11,521
17,793
0
W
Thor
15,210
4,514
0
1,488
17,317
8,735
184
3,600
13,717
0
105,254
L
9,430
2,235
0
3,917
22,832
31,686
0
3,854
18,858
0
101,732
W
Gilgamesh
TheBuffaloMike
Gilgamesh
17,251
5,920
0
6,174
22,895
26,212
1,262
3,021
19,748
112
118,573
W
Scylla
10,477
1,684
0
1,740
8,674
3,614
2,373
1,991
6,626
118,048
0
L
Camazotz
godfatherxxvi
Camazotz
9,899
2,850
0
8,543
24,648
12,359
777
4,206
20,442
0
99,122
W
11,530
301
11,031
14,015
17,785
16,044
449
4,574
13,164
60,197
0
W
Xbalanque
sаnta
Xbalanque
13,880
7,298
0
8,351
17,576
8,694
11,476
1,370
16,206
0
153,740
L
Cupid
zNiv
Cupid
11,543
7,115
320
5,154
15,216
7,267
0
3,139
12,077
0
102,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,355
Gold Earned
52,247
810
Minions Killed
708
0
Camps Cleared
0
2,248,907
Distance Traveled
2,202,577
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,415
544
219
10
0
482,776
2
L
Ganesha
9,140
435
2
0
0
383,466
3
W
Thor
11,507
548
130
6
0
464,579
0
L
Odin
10,887
518
184
9
0
416,631
1
W
Gilgamesh
12,815
610
179
9
0
448,031
3
W
Scylla
13,552
645
204
10
0
441,246
7
L
Camazotz
10,015
477
129
6
0
475,102
4
W
Hel
12,372
589
83
4
0
479,961
0
W
Xbalanque
13,109
624
214
10
0
415,090
5
L
Cupid
10,790
514
174
8
0
444,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role