Player Matchup

King Arthur
King Arthur
Gametime Bois
King Arthur
Level 119
God Stats
8W - 23L
1,203 SR
Queue Stats
328W - 360L
1,425 Elo+
Party 1
Janus
Janus
Grow1ies
Janus
Level 131
God Stats
7W - 13L
1,500 SR
Queue Stats
32W - 34L
1,526 Elo+
Solo
Thor
Thor
ResilientDERICK
Thor
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 307L
1,407 Elo+
Party 1
Team Averages
Level 101
1,401 SR
1,453 Elo+

VS

Team Averages
Level 99
1,599 SR
1,425 Elo+
Bellona
Bellona
DDemon BBK
Bellona
Level 128
God Stats
11W - 10L
1,715 SR
Queue Stats
201W - 196L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
DanzoShimura1
Ix Chel
Level 106
God Stats
7W - 1L
1,283 SR
Queue Stats
473W - 512L
1,358 Elo+
Solo
Cernunnos
Cernunnos
That_0dd_k1d
Cernunnos
Level 64
God Stats
2W - 0L
1,798 SR
Queue Stats
14W - 16L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gametime Bois
King Arthur
13
3 / 2 / 3
8,664
666
11,661
16,076
18,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Grow1ies
Janus
15
2 / 3 / 2
9,178
706
10,814
9,873
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 6 / 3
8,382
645
5,878
14,175
6,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DDemon BBK
Bellona
16
8 / 0 / 2
10,186
784
17,546
16,117
18,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
14
2 / 4 / 5
9,099
700
7,490
8,679
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
That_0dd_k1d
Cernunnos
14
1 / 2 / 7
8,814
678
8,043
11,816
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
11
11
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
DDemon BBK
Bellona
8
0
2
9
W
Ix Chel
2
4
5
1.13
L
King Arthur
Gametime Bois
King Arthur
3
2
3
2.25
L
Janus
Grow1ies
Janus
2
3
2
1
L
1
6
3
0.42
W
Cernunnos
That_0dd_k1d
Cernunnos
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,353
Damage
33,079
40,124
Taken
36,612
28,613
Mitigated
27,118
4,500
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DDemon BBK
Bellona
17,546
5,413
0
4,140
16,117
18,941
128
4,615
11,502
0
40,464
W
Ix Chel
7,490
299
1,834
1,799
8,679
3,389
272
2,452
6,227
35,940
0
L
King Arthur
Gametime Bois
King Arthur
11,661
1,396
305
1,357
16,076
18,419
0
2,875
12,509
0
27,445
L
Janus
Grow1ies
Janus
10,814
426
226
2,612
9,873
4,156
0
2,334
7,238
41,434
0
L
5,878
716
0
0
14,175
6,038
0
2,365
11,392
0
22,759
W
Cernunnos
That_0dd_k1d
Cernunnos
8,043
3,877
0
2,276
11,816
4,788
108
3,808
8,008
0
29,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,224
Gold Earned
28,099
136
Minions Killed
148
0
Camps Cleared
0
711,164
Distance Traveled
747,853
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,186
784
42
3
0
269,449
0
W
Ix Chel
9,099
700
56
4
0
248,913
1
L
King Arthur
8,664
666
21
2
0
241,624
2
L
Janus
9,178
706
75
6
0
256,114
0
L
Thor
8,382
645
40
3
0
213,426
0
W
Cernunnos
8,814
678
50
4
0
229,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role