Player Matchup

Anhur
Anhur
 
Anhur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
FreakiW00
Fenrir
Level 84
God Stats
4W - 5L
1,243 SR
Queue Stats
91W - 92L
1,352 Elo+
Solo
Chiron
Chiron
Jevoux
Chiron
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,433 Elo+
Solo
Anubis
Anubis
Young_Nut_44
Anubis
Level 88
God Stats
43W - 33L
1,681 SR
Queue Stats
280W - 332L
1,433 Elo+
Party 2
Ix Chel
Ix Chel
snowkoala04
Ix Chel
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
110W - 108L
1,454 Elo+
Solo
Team Averages
Level 80
1,485 SR
1,435 Elo+

VS

Team Averages
Level 114
1,417 SR
1,450 Elo+
Baba Yaga
Baba Yaga
AcuteUnicornL1T
Baba Yaga
Level 103
God Stats
1W - 0L
1,144 SR
Queue Stats
5W - 3L
1,443 Elo+
Party 1
Serqet
Serqet
R3L3NTL3SS60
Serqet
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 213L
1,435 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SUN GOD JESUS
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,271 SR
Queue Stats
11W - 7L
1,483 Elo+
Party 1
Ix Chel
Ix Chel
Yng Socratez
Ix Chel
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 116L
1,448 Elo+
Party 3
Bacchus
Bacchus
jessicajessicaa
Bacchus
Level 101
God Stats
22W - 22L
1,670 SR
Queue Stats
375W - 362L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 2 / 0
7,086
443
1,103
9,785
3,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
FreakiW00
Fenrir
11
0 / 5 / 3
6,791
424
2,557
12,939
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
Jevoux
Chiron
9
1 / 1 / 1
6,414
401
2,619
5,749
1,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
5 / 3 / 1
9,096
569
11,681
9,563
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
snowkoala04
Ix Chel
13
4 / 2 / 0
7,979
499
8,963
10,976
7,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AcuteUnicornL1T
Baba Yaga
11
0 / 3 / 3
7,021
439
2,157
7,342
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
16
6 / 2 / 3
9,627
602
7,693
13,070
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SUN GOD JESUS
Ah Muzen Cab
13
1 / 2 / 2
7,862
491
8,011
12,430
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Yng Socratez
Ix Chel
13
6 / 2 / 1
8,708
544
9,015
7,288
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 4
7,562
473
5,134
10,800
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
10
Kills
13
13
Deaths
11
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Baba Yaga
AcuteUnicornL1T
Baba Yaga
0
3
3
0.5
L
Fenrir
FreakiW00
Fenrir
0
5
3
0.3
L
Chiron
Jevoux
Chiron
1
1
1
1.5
W
Serqet
6
2
3
3.75
W
Ah Muzen Cab
SUN GOD JESUS
Ah Muzen Cab
1
2
2
1
W
Ix Chel
Yng Socratez
Ix Chel
6
2
1
3.25
L
Anubis
5
3
1
1.83
W
0
2
4
1
L
Ix Chel
snowkoala04
Ix Chel
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,923
Damage
32,010
49,012
Taken
50,930
23,623
Mitigated
28,079
11,267
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,103
652
68
1,863
9,785
3,730
305
4,903
4,476
0
46,517
W
Baba Yaga
AcuteUnicornL1T
Baba Yaga
2,157
106
0
1,047
7,342
2,593
0
4,101
3,241
38,811
0
L
Fenrir
FreakiW00
Fenrir
2,557
530
0
2,308
12,939
5,240
0
3,695
9,061
0
30,266
L
Chiron
Jevoux
Chiron
2,619
698
405
1,027
5,749
1,932
0
883
4,866
0
24,559
W
Serqet
7,693
1,772
0
4,598
13,070
5,294
677
4,338
8,619
0
69,017
W
Ah Muzen Cab
SUN GOD JESUS
Ah Muzen Cab
8,011
2,006
0
38
12,430
4,698
90
4,210
7,850
0
66,115
W
Ix Chel
Yng Socratez
Ix Chel
9,015
1,721
191
1,300
7,288
2,489
335
3,065
4,205
57,250
0
L
Anubis
11,681
232
0
2,642
9,563
5,119
0
3,203
5,776
69,210
0
W
5,134
376
271
4,371
10,800
13,005
64
4,131
6,371
29,863
0
L
Ix Chel
snowkoala04
Ix Chel
8,963
835
69
2,885
10,976
7,602
0
3,421
7,126
57,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,366
Gold Earned
40,780
368
Minions Killed
402
0
Camps Cleared
0
1,351,588
Distance Traveled
1,457,682
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,086
443
61
4
0
302,566
0
W
Baba Yaga
7,021
439
63
4
0
251,099
0
L
Fenrir
6,791
424
61
4
0
306,747
0
L
Chiron
6,414
401
47
3
0
218,854
0
W
Serqet
9,627
602
109
7
0
356,760
0
W
Ah Muzen Cab
7,862
491
103
6
0
270,771
0
W
Ix Chel
8,708
544
85
5
0
260,795
0
L
Anubis
9,096
569
108
7
0
245,633
2
W
Bacchus
7,562
473
42
3
0
318,257
0
L
Ix Chel
7,979
499
91
6
0
277,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role