Player Matchup

Hachiman
Hachiman
CaptSarducci
Hachiman
Level 84
God Stats
9W - 6L
1,510 SR
Queue Stats
113W - 106L
1,402 Elo+
Solo
Ix Chel
Ix Chel
FzDanker
Ix Chel
Level 75
God Stats
4W - 4L
1,500 SR
Queue Stats
77W - 73L
1,487 Elo+
Solo
Jormungandr
Jormungandr
Splxsh-teehee
Jormungandr
Level 85
God Stats
12W - 8L
1,553 SR
Queue Stats
242W - 265L
1,449 Elo+
Solo
Team Averages
Level 81
1,521 SR
1,446 Elo+

VS

Team Averages
Level 85
1,608 SR
1,554 Elo+
Kumbhakarna
Kumbhakarna
TonyPayToo
Kumbhakarna
Level 67
God Stats
3W - 3L
1,843 SR
Queue Stats
33W - 27L
1,552 Elo+
Party 1
Pele
Pele
stefanh1993
Pele
Level 89
God Stats
0W - 1L
1,321 SR
Queue Stats
40W - 32L
1,589 Elo+
Party 1
Ix Chel
Ix Chel
xslxSnipes2
Ix Chel
Level 99
God Stats
7W - 5L
1,662 SR
Queue Stats
52W - 50L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CaptSarducci
Hachiman
14
4 / 1 / 4
8,127
813
9,289
6,464
2,689
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
FzDanker
Ix Chel
11
2 / 2 / 7
7,689
769
6,949
7,241
2,665
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Splxsh-teehee
Jormungandr
13
3 / 2 / 6
7,854
785
9,648
10,728
10,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
TonyPayToo
Kumbhakarna
12
1 / 2 / 3
7,715
772
3,155
10,337
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 2
7,682
768
6,485
10,416
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
xslxSnipes2
Ix Chel
12
2 / 4 / 2
7,350
735
9,212
9,257
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
5
5
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CaptSarducci
Hachiman
4
1
4
6
W
Ix Chel
FzDanker
Ix Chel
2
2
7
2.75
W
Jormungandr
Splxsh-teehee
Jormungandr
3
2
6
3
L
Kumbhakarna
TonyPayToo
Kumbhakarna
1
2
3
1.25
L
2
3
2
1
L
Ix Chel
xslxSnipes2
Ix Chel
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
18,852
24,433
Taken
30,010
15,860
Mitigated
17,153
5,240
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CaptSarducci
Hachiman
9,289
5,706
445
2,420
6,464
2,689
1,571
4,252
2,212
0
31,826
W
Ix Chel
FzDanker
Ix Chel
6,949
830
313
1,044
7,241
2,665
1,008
2,973
4,268
31,021
0
W
Jormungandr
Splxsh-teehee
Jormungandr
9,648
864
0
1,018
10,728
10,506
405
5,187
5,541
26,580
915
L
Kumbhakarna
TonyPayToo
Kumbhakarna
3,155
0
0
958
10,337
9,249
0
5,237
4,781
13,995
0
L
6,485
1,321
0
1,401
10,416
4,010
0
5,063
5,085
0
29,174
L
Ix Chel
xslxSnipes2
Ix Chel
9,212
1,032
842
1,597
9,257
3,894
48
4,485
4,442
29,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,670
Gold Earned
22,747
125
Minions Killed
111
0
Camps Cleared
0
473,718
Distance Traveled
547,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,127
813
46
5
0
163,484
0
W
Ix Chel
7,689
769
42
4
0
158,557
0
W
Jormungandr
7,854
785
37
4
0
151,677
0
L
Kumbhakarna
7,715
772
16
2
0
196,554
0
L
Pele
7,682
768
51
5
0
187,026
0
L
Ix Chel
7,350
735
44
4
0
163,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role