Player Matchup

Anubis
Anubis
 
Anubis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HannibalLectard
Gilgamesh
Level 115
God Stats
3W - 6L
1,276 SR
Queue Stats
96W - 86L
1,500 Elo+
Party 1
Neith
Neith
K1NG_NOVAA
Neith
Level 63
God Stats
2W - 0L
1,708 SR
Queue Stats
77W - 94L
1,450 Elo+
Solo
Achilles
Achilles
Quickieboy
Achilles
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 147L
1,479 Elo+
Party 1
Bacchus
Bacchus
buddy716
Bacchus
Level 106
God Stats
2W - 1L
1,736 SR
Queue Stats
54W - 52L
1,483 Elo+
Solo
Team Averages
Level 108
1,544 SR
1,482 Elo+

VS

Team Averages
Level 124
1,460 SR
1,454 Elo+
Thor
Thor
Bllynk
Thor
Level 124
God Stats
1W - 3L
1,276 SR
Queue Stats
148W - 145L
1,503 Elo+
Solo
Poseidon
Poseidon
CarryTheBackPack
Poseidon
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,263 Elo+
Solo
Sobek
Sobek
IsaiahxMetal
Sobek
Level 146
God Stats
4W - 2L
1,701 SR
Queue Stats
386W - 400L
1,566 Elo+
Solo
Anhur
Anhur
lazaruscrowley
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 174L
1,482 Elo+
Solo
Hou Yi
Hou Yi
oTx Jswagger
Hou Yi
Level 125
God Stats
0W - 2L
1,325 SR
Queue Stats
141W - 144L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 2 / 12
9,688
969
15,261
8,243
5,299
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
HannibalLectard
Gilgamesh
13
2 / 3 / 12
8,261
826
5,470
11,102
7,237
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
16
5 / 1 / 11
9,180
918
11,221
8,626
4,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Quickieboy
Achilles
16
8 / 1 / 11
9,658
966
13,941
18,237
18,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
buddy716
Bacchus
13
1 / 2 / 14
8,866
887
6,411
15,291
27,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bllynk
Thor
13
4 / 6 / 3
7,946
795
9,589
11,266
4,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 7 / 6
7,606
761
8,922
10,481
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 3
7,750
775
5,966
13,889
15,412
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 4
8,094
809
4,792
8,654
3,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
14
0 / 4 / 6
7,354
735
6,508
10,573
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
25
Kills
7
9
Deaths
25
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
2
12
7.5
L
Thor
Bllynk
Thor
4
6
3
0.92
L
0
7
6
0.43
W
Gilgamesh
HannibalLectard
Gilgamesh
2
3
12
2.67
L
2
5
3
0.7
W
Neith
5
1
11
10.5
W
Achilles
Quickieboy
Achilles
8
1
11
13.5
W
Bacchus
buddy716
Bacchus
1
2
14
4
L
1
3
4
1
L
Hou Yi
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,304
Damage
35,777
61,499
Taken
54,863
63,650
Mitigated
32,578
24,460
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,261
489
754
2,451
8,243
5,299
1,372
2,388
5,855
29,882
0
L
Thor
Bllynk
Thor
9,589
482
681
560
11,266
4,786
0
4,534
6,444
0
15,285
L
8,922
1,300
733
463
10,481
4,213
0
3,863
6,466
23,992
0
W
Gilgamesh
HannibalLectard
Gilgamesh
5,470
655
946
953
11,102
7,237
418
2,252
8,850
0
11,672
L
5,966
33
1,309
1,631
13,889
15,412
0
5,834
7,604
7,492
0
W
Neith
11,221
2,447
1,990
3,402
8,626
4,908
1,788
2,111
6,515
0
26,649
W
Achilles
Quickieboy
Achilles
13,941
1,504
1,859
6,855
18,237
18,976
509
5,428
12,809
0
17,133
W
Bacchus
buddy716
Bacchus
6,411
598
1,632
3,618
15,291
27,230
177
2,709
12,582
12,760
0
L
4,792
1,679
390
499
8,654
3,805
0
3,763
4,755
0
10,595
L
Hou Yi
6,508
1,509
496
1,565
10,573
4,362
0
3,678
6,470
0
19,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,653
Gold Earned
38,750
107
Minions Killed
101
0
Camps Cleared
0
1,102,393
Distance Traveled
882,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,688
969
33
3
0
203,749
0
L
Thor
7,946
795
16
2
0
186,910
0
L
Poseidon
7,606
761
37
4
0
168,744
0
W
Gilgamesh
8,261
826
17
2
0
221,047
0
L
Sobek
7,750
775
3
0
0
164,352
0
W
Neith
9,180
918
36
4
0
180,758
0
W
Achilles
9,658
966
14
1
0
251,840
0
W
Bacchus
8,866
887
7
1
0
244,999
0
L
Anhur
8,094
809
22
2
0
173,641
0
L
Hou Yi
7,354
735
23
2
0
188,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role