Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Bhtz
Chaac
Level 114
God Stats
13W - 14L
1,570 SR
Queue Stats
223W - 206L
1,572 Elo+
Solo
Danzaburou
Danzaburou
Neratsu
Danzaburou
Level 139
God Stats
5W - 7L
1,438 SR
Queue Stats
983W - 939L
1,484 Elo+
Solo
Ix Chel
Ix Chel
Plastic
Ix Chel
Level 149
God Stats
16W - 1L
1,956 SR
Queue Stats
209W - 57L
1,790 Elo+
Party 2
Team Averages
Level 155
1,593 SR
1,569 Elo+

VS

Team Averages
Level 104
1,573 SR
1,559 Elo+
Yemoja
Yemoja
Miggymause
Yemoja
Level 115
God Stats
13W - 28L
1,084 SR
Queue Stats
265W - 250L
1,556 Elo+
Solo
Apollo
Apollo
MrMozzaReturns
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,587 Elo+
Party 1
Hercules
Hercules
Toon Terror 22
Hercules
Level 109
God Stats
6W - 18L
1,730 SR
Queue Stats
140W - 150L
1,630 Elo+
Solo
Serqet
Serqet
dimitri97
Serqet
Level 126
God Stats
1W - 2L
1,719 SR
Queue Stats
199W - 231L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
o STIITCH o
Morgan Le Fay
Level 160
God Stats
14W - 12L
1,834 SR
Queue Stats
562W - 565L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
8 / 0 / 16
9,127
913
10,173
9,318
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
 
Cliodhna
15
3 / 1 / 12
8,366
837
7,894
7,591
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Bhtz
Chaac
13
2 / 0 / 8
7,352
735
2,369
4,757
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Neratsu
Danzaburou
15
1 / 0 / 16
7,926
793
9,050
9,111
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Plastic
Ix Chel
16
12 / 0 / 7
9,231
923
14,926
6,852
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Miggymause
Yemoja
12
0 / 3 / 0
6,639
664
5,162
7,350
3,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 0
6,597
660
4,633
11,011
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
11
0 / 5 / 0
6,221
622
2,747
9,682
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
dimitri97
Serqet
12
1 / 6 / 0
6,514
651
3,152
9,873
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
o STIITCH o
Morgan Le Fay
13
0 / 6 / 0
6,820
682
7,448
10,854
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
1
26
Kills
1
1
Deaths
26
59
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
8
0
16
16
W
Cliodhna
 
Cliodhna
3
1
12
9
W
Chaac
Bhtz
Chaac
2
0
8
6
L
Yemoja
Miggymause
Yemoja
0
3
0
0
L
0
6
0
0
W
Danzaburou
Neratsu
Danzaburou
1
0
16
9
W
Ix Chel
Plastic
Ix Chel
12
0
7
15.5
L
Hercules
0
5
0
0
L
Serqet
dimitri97
Serqet
1
6
0
0.17
L
Morgan Le Fay
o STIITCH o
Morgan Le Fay
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,412
Damage
23,142
37,629
Taken
48,770
21,769
Mitigated
25,904
18,453
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
10,173
965
5,738
6,316
9,318
4,792
1,092
2,716
6,219
26,126
0
W
Cliodhna
 
Cliodhna
7,894
1,185
0
582
7,591
3,464
176
2,306
5,111
0
33,191
W
Chaac
Bhtz
Chaac
2,369
31
0
1,813
4,757
5,862
378
1,189
3,262
0
13,193
L
Yemoja
Miggymause
Yemoja
5,162
99
1,077
740
7,350
3,480
138
3,962
3,254
16,086
0
L
4,633
1,705
0
891
11,011
4,311
376
5,707
5,168
0
17,316
W
Danzaburou
Neratsu
Danzaburou
9,050
2,458
0
2,014
9,111
4,172
1,600
4,208
4,663
0
27,145
W
Ix Chel
Plastic
Ix Chel
14,926
2,072
1,006
984
6,852
3,479
1,761
2,191
4,505
38,172
0
L
Hercules
2,747
189
0
1,834
9,682
7,675
0
6,144
3,346
0
10,137
L
Serqet
dimitri97
Serqet
3,152
0
0
250
9,873
5,792
0
4,853
4,901
0
10,997
L
Morgan Le Fay
o STIITCH o
Morgan Le Fay
7,448
342
0
1,023
10,854
4,646
0
3,863
6,764
26,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,002
Gold Earned
32,791
229
Minions Killed
159
0
Camps Cleared
0
1,063,531
Distance Traveled
890,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,127
913
46
5
0
224,417
0
W
Cliodhna
8,366
837
58
6
0
226,987
0
W
Chaac
7,352
735
22
2
0
151,525
0
L
Yemoja
6,639
664
23
2
0
117,423
0
L
Apollo
6,597
660
35
4
0
190,968
0
W
Danzaburou
7,926
793
48
5
0
225,119
0
W
Ix Chel
9,231
923
55
6
0
235,483
0
L
Hercules
6,221
622
23
2
0
182,797
0
L
Serqet
6,514
651
25
3
0
208,866
0
L
Morgan Le Fay
6,820
682
53
5
0
190,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role