Player Matchup

Ishtar
Ishtar
Hometown__
Ishtar
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 168L
1,501 Elo+
Solo
Bacchus
Bacchus
Math1520
Bacchus
Level 102
God Stats
15W - 11L
1,464 SR
Queue Stats
238W - 232L
1,511 Elo+
Solo
Mercury
Mercury
Thunderr6
Mercury
Level 109
God Stats
13W - 9L
1,361 SR
Queue Stats
544W - 532L
1,443 Elo+
Solo
Ix Chel
Ix Chel
chunchosebasfe9
Ix Chel
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,425 Elo+
Solo
Surtr
Surtr
uFireStorm
Surtr
Level 155
God Stats
18W - 14L
1,434 SR
Queue Stats
398W - 385L
1,546 Elo+
Solo
Team Averages
Level 115
1,452 SR
1,485 Elo+

VS

Team Averages
Level 95
1,515 SR
1,544 Elo+
Anubis
Anubis
 
Anubis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MasterBarley345
Da Ji
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 103L
1,652 Elo+
Solo
Rama
Rama
oBRANCAo
Rama
Level 144
God Stats
12W - 9L
1,573 SR
Queue Stats
191W - 208L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
srBolseiroo
Baba Yaga
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
443W - 434L
1,542 Elo+
Solo
Ganesha
Ganesha
wesleyslvz
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hometown__
Ishtar
9
1 / 1 / 2
5,392
539
3,573
5,416
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Math1520
Bacchus
8
1 / 0 / 3
5,220
522
3,325
6,607
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Thunderr6
Mercury
11
3 / 0 / 2
6,122
612
4,977
7,478
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 0
5,494
549
3,206
2,825
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
10
0 / 0 / 1
5,700
570
1,935
6,945
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 0 / 0
5,570
557
2,517
7,207
3,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
1,883
188
0
0
0
Rama
10
1 / 1 / 0
5,309
531
3,715
6,061
1,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
srBolseiroo
Baba Yaga
10
0 / 1 / 0
5,827
583
3,810
5,533
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
wesleyslvz
Ganesha
7
0 / 3 / 1
4,752
475
3,004
8,484
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
5
Kills
2
2
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
0
1
W
Ishtar
Hometown__
Ishtar
1
1
2
2
L
0
0
0
0
W
Bacchus
Math1520
Bacchus
1
0
3
2.5
W
Mercury
Thunderr6
Mercury
3
0
2
4
W
0
1
0
0
L
Rama
1
1
0
1
L
Baba Yaga
srBolseiroo
Baba Yaga
0
1
0
0
W
Surtr
0
0
1
0.5
L
Ganesha
wesleyslvz
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,016
Damage
13,046
29,271
Taken
27,285
14,326
Mitigated
11,851
7,321
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,517
280
0
3,727
7,207
3,209
0
3,833
3,374
38,470
0
W
Ishtar
Hometown__
Ishtar
3,573
2,101
0
1,982
5,416
1,782
0
1,222
4,194
0
30,619
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Math1520
Bacchus
3,325
559
0
1,950
6,607
6,090
0
1,885
4,722
16,078
0
W
Mercury
Thunderr6
Mercury
4,977
3,501
0
843
7,478
2,437
0
1,203
6,275
0
48,809
W
3,206
224
347
376
2,825
820
92
1,550
1,275
38,551
0
L
Rama
3,715
3,125
0
3,291
6,061
1,961
0
1,305
4,756
0
37,656
L
Baba Yaga
srBolseiroo
Baba Yaga
3,810
521
0
2,056
5,533
1,835
0
35
5,498
44,706
0
W
Surtr
1,935
641
0
1,823
6,945
3,197
0
3,471
3,474
532
39,763
L
Ganesha
wesleyslvz
Ganesha
3,004
762
177
1,359
8,484
4,846
0
1,393
7,091
11,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,928
Gold Earned
23,341
284
Minions Killed
274
0
Camps Cleared
0
957,498
Distance Traveled
725,654
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,570
557
81
8
0
169,603
1
W
Ishtar
5,392
539
56
6
0
175,178
2
L
Da Ji
1,883
188
0
0
0
0
0
W
Bacchus
5,220
522
19
2
0
197,754
3
W
Mercury
6,122
612
82
8
0
237,575
1
W
Ix Chel
5,494
549
64
6
0
187,055
0
L
Rama
5,309
531
93
9
0
194,033
0
L
Baba Yaga
5,827
583
98
10
0
186,622
3
W
Surtr
5,700
570
63
6
0
159,936
0
L
Ganesha
4,752
475
2
0
0
175,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role