Player Matchup

Kuzenbo
Kuzenbo
UnreadyZeus5626
Kuzenbo
Level 204
God Stats
26W - 27L
1,578 SR
Queue Stats
638W - 635L
1,508 Elo+
Solo
Serqet
Serqet
hpvalladao
Serqet
Level 159
God Stats
4W - 5L
1,862 SR
Queue Stats
429W - 437L
1,554 Elo+
Party 1
Ix Chel
Ix Chel
kiiq14
Ix Chel
Level 140
God Stats
3W - 6L
1,500 SR
Queue Stats
260W - 258L
1,542 Elo+
Party 1
Team Averages
Level 168
1,647 SR
1,535 Elo+

VS

Team Averages
Level 127
1,559 SR
1,581 Elo+
Ix Chel
Ix Chel
Shadowfaux93
Ix Chel
Level 159
God Stats
4W - 1L
1,680 SR
Queue Stats
14W - 13L
1,627 Elo+
Party 2
Hercules
Hercules
Subie4Liyfe
Hercules
Level 101
God Stats
12W - 12L
1,523 SR
Queue Stats
552W - 545L
1,455 Elo+
Solo
Danzaburou
Danzaburou
iceXdemon13
Danzaburou
Level 120
God Stats
2W - 2L
1,474 SR
Queue Stats
11W - 11L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,860
686
5,374
12,118
13,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
hpvalladao
Serqet
10
1 / 5 / 1
6,421
642
5,575
10,495
5,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
kiiq14
Ix Chel
12
1 / 5 / 0
6,783
678
7,473
9,185
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Shadowfaux93
Ix Chel
14
6 / 1 / 5
8,892
889
12,720
7,191
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Subie4Liyfe
Hercules
14
1 / 1 / 9
7,546
755
8,566
8,794
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
iceXdemon13
Danzaburou
11
4 / 0 / 3
7,785
779
6,651
7,957
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Shadowfaux93
Ix Chel
6
1
5
8.5
W
Hercules
Subie4Liyfe
Hercules
1
1
9
5.5
L
0
1
2
1
L
Serqet
hpvalladao
Serqet
1
5
1
0.3
W
Danzaburou
iceXdemon13
Danzaburou
4
0
3
5.5
L
Ix Chel
kiiq14
Ix Chel
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,422
Damage
27,937
31,798
Taken
23,942
23,042
Mitigated
12,928
4,415
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Shadowfaux93
Ix Chel
12,720
3,065
427
253
7,191
2,868
0
5,239
1,952
53,824
0
W
Hercules
Subie4Liyfe
Hercules
8,566
1,303
0
3,282
8,794
7,152
0
3,854
4,328
0
18,882
L
5,374
2,089
125
2,026
12,118
13,990
0
5,014
6,809
13,722
0
L
Serqet
hpvalladao
Serqet
5,575
1,167
0
500
10,495
5,475
0
3,571
6,713
0
12,861
W
Danzaburou
iceXdemon13
Danzaburou
6,651
3,450
0
1,385
7,957
2,908
234
3,785
3,864
0
16,393
L
Ix Chel
kiiq14
Ix Chel
7,473
952
1,009
755
9,185
3,577
0
4,175
4,820
27,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,064
Gold Earned
24,223
95
Minions Killed
141
0
Camps Cleared
0
556,548
Distance Traveled
568,939
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,892
889
97
10
0
175,636
0
W
Hercules
7,546
755
19
2
0
209,228
0
L
Kuzenbo
6,860
686
23
2
0
192,785
0
L
Serqet
6,421
642
24
2
0
185,584
0
W
Danzaburou
7,785
779
25
3
0
184,075
0
L
Ix Chel
6,783
678
48
5
0
178,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role