Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Assassinco90
Loki
Level 147
God Stats
11W - 4L
1,549 SR
Queue Stats
374W - 399L
1,439 Elo+
Party 1
Izanami
Izanami
SilverxPyrox98
Izanami
Level 153
God Stats
15W - 10L
1,629 SR
Queue Stats
240W - 239L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
SirMrGoodSir
Baron Samedi
Level 154
God Stats
12W - 11L
1,498 SR
Queue Stats
237W - 229L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
ZARC2017
Gilgamesh
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 163L
1,529 Elo+
Party 1
Team Averages
Level 151
1,535 SR
1,487 Elo+

VS

Team Averages
Level 115
1,581 SR
1,493 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
BaronRadial
Surtr
Level 158
God Stats
32W - 21L
1,691 SR
Queue Stats
774W - 722L
1,513 Elo+
Solo
Ix Chel
Ix Chel
DiminishRage6
Ix Chel
Level 149
God Stats
12W - 11L
1,693 SR
Queue Stats
192W - 165L
1,496 Elo+
Party 2
Tiamat
Tiamat
PRIMORDIAL1855
Tiamat
Level 121
God Stats
4W - 5L
1,523 SR
Queue Stats
63W - 78L
1,509 Elo+
Solo
Cupid
Cupid
xMGiCruelty
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
5 / 4 / 2
7,428
619
8,419
11,555
4,422
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 4
6,590
549
5,632
8,037
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 1
6,536
545
1,915
7,062
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Baron Samedi
SirMrGoodSir
Baron Samedi
11
2 / 0 / 1
6,605
550
5,314
7,869
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
ZARC2017
Gilgamesh
11
0 / 3 / 0
6,471
539
4,835
12,378
10,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 1 / 3
6,932
578
4,751
9,465
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 0 / 0
7,750
646
7,981
9,183
6,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
10
1 / 3 / 1
6,285
524
6,616
10,327
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 5 / 2
6,424
535
6,407
9,805
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 0
6,270
523
2,922
2,487
860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
8
9
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
4
2
1.5
L
Ao Kuang
 
Ao Kuang
2
1
3
3.5
W
2
1
4
4
L
3
0
0
3
L
Ix Chel
1
3
1
0.5
L
1
5
2
0.4
W
0
1
1
0.5
W
Baron Samedi
SirMrGoodSir
Baron Samedi
2
0
1
2.5
W
Gilgamesh
ZARC2017
Gilgamesh
0
3
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,115
Damage
28,677
46,901
Taken
41,267
25,953
Mitigated
21,015
13,490
Healing
11,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,419
513
369
3,895
11,555
4,422
0
7,489
4,066
49,572
0
L
Ao Kuang
 
Ao Kuang
4,751
1,309
0
1,494
9,465
3,347
0
2,599
6,866
50,480
0
W
5,632
1,279
0
884
8,037
2,897
0
2,477
5,560
0
45,206
L
7,981
3,724
0
3,643
9,183
6,496
0
582
8,601
1,579
63,010
L
Ix Chel
6,616
1,138
139
3,077
10,327
5,569
0
4,048
6,279
32,061
0
L
6,407
549
0
1,838
9,805
4,743
0
6,392
3,413
41,175
0
W
1,915
1,407
0
2,682
7,062
2,578
0
2,637
4,425
0
62,442
W
Baron Samedi
SirMrGoodSir
Baron Samedi
5,314
376
1,151
3,293
7,869
5,617
0
4,295
3,574
23,979
0
W
Gilgamesh
ZARC2017
Gilgamesh
4,835
1,123
0
1,216
12,378
10,439
0
1,315
11,063
1,551
53,643
L
2,922
2,037
0
1,203
2,487
860
520
730
1,757
0
41,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,630
Gold Earned
33,661
410
Minions Killed
381
0
Camps Cleared
0
1,118,333
Distance Traveled
1,194,416
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,428
619
77
6
0
203,513
0
L
Ao Kuang
6,932
578
76
6
0
302,528
0
W
Loki
6,590
549
67
6
0
279,627
2
L
Surtr
7,750
646
108
9
0
229,666
2
L
Ix Chel
6,285
524
38
3
0
217,364
0
L
Tiamat
6,424
535
74
6
0
225,347
0
W
Izanami
6,536
545
121
10
0
183,920
2
W
Baron Samedi
6,605
550
35
3
0
228,754
2
W
Gilgamesh
6,471
539
110
9
0
222,519
1
L
Cupid
6,270
523
85
7
0
219,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role