Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ThatsSoTravennn
Artio
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 195L
1,417 Elo+
Solo
Xbalanque
Xbalanque
Widdly Scuds FB
Xbalanque
Level 94
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo
Team Averages
Level 105
1,460 SR
1,442 Elo+

VS

Team Averages
Level 96
1,459 SR
1,409 Elo+
Artio
Artio
AA Squid
Artio
Level 26
God Stats
1W - 4L
1,087 SR
Queue Stats
9W - 20L
1,162 Elo+
Party 2
Ix Chel
Ix Chel
BillyEyeLesh
Ix Chel
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 186L
1,455 Elo+
Solo
Hou Yi
Hou Yi
EdogaMidori
Hou Yi
Level 121
God Stats
2W - 1L
1,282 SR
Queue Stats
223W - 213L
1,416 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HGiRes
Morgan Le Fay
Level 120
God Stats
9W - 6L
1,673 SR
Queue Stats
163W - 183L
1,495 Elo+
Solo
Vamana
Vamana
ZandyZico
Vamana
Level 94
God Stats
7W - 3L
1,753 SR
Queue Stats
123W - 105L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 2 / 0
6,418
583
3,569
6,969
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
 
Achilles
10
1 / 3 / 0
5,708
519
5,195
8,802
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
 
Surtr
9
1 / 1 / 1
5,333
485
3,611
8,317
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 2
5,557
505
2,356
9,281
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Widdly Scuds FB
Xbalanque
8
2 / 1 / 1
5,411
492
5,737
5,423
1,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AA Squid
Artio
9
0 / 3 / 0
5,467
497
1,618
8,277
7,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
BillyEyeLesh
Ix Chel
12
1 / 1 / 1
6,251
568
3,575
5,605
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
10
1 / 0 / 0
6,161
560
7,265
6,417
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
HGiRes
Morgan Le Fay
11
2 / 0 / 0
6,703
609
5,606
5,371
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
ZandyZico
Vamana
12
3 / 1 / 0
7,376
671
6,159
7,895
5,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
7
7
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
0
0.5
L
Achilles
 
Achilles
1
3
0
0.33
L
Surtr
 
Surtr
1
1
1
1.5
W
Artio
AA Squid
Artio
0
3
0
0
W
Ix Chel
BillyEyeLesh
Ix Chel
1
1
1
1.5
W
Hou Yi
1
0
0
1
W
Morgan Le Fay
HGiRes
Morgan Le Fay
2
0
0
2
L
0
0
2
1
L
Xbalanque
Widdly Scuds FB
Xbalanque
2
1
1
2.5
W
Vamana
ZandyZico
Vamana
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,468
Damage
24,223
38,792
Taken
33,565
23,883
Mitigated
18,566
9,309
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,569
90
103
1,714
6,969
2,718
528
5,367
1,602
49,424
0
L
Achilles
 
Achilles
5,195
1,301
0
1,293
8,802
7,896
0
274
8,528
0
34,433
L
Surtr
 
Surtr
3,611
1,218
0
1,631
8,317
3,851
0
2,033
6,284
805
33,059
W
Artio
AA Squid
Artio
1,618
240
206
1,361
8,277
7,712
150
1,342
6,935
10,636
0
W
Ix Chel
BillyEyeLesh
Ix Chel
3,575
211
109
777
5,605
1,599
359
2,551
3,054
38,700
0
W
Hou Yi
7,265
4,433
0
3,262
6,417
2,308
0
861
5,556
0
46,615
W
Morgan Le Fay
HGiRes
Morgan Le Fay
5,606
715
0
1,555
5,371
1,888
1,096
1,345
4,026
48,843
0
L
2,356
390
170
4,100
9,281
7,428
0
1,944
7,337
15,832
0
L
Xbalanque
Widdly Scuds FB
Xbalanque
5,737
2,699
0
298
5,423
1,990
0
1,181
4,242
0
34,778
W
Vamana
ZandyZico
Vamana
6,159
2,933
0
2,294
7,895
5,059
0
48
7,168
0
54,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
31,958
267
Minions Killed
310
0
Camps Cleared
0
1,138,809
Distance Traveled
1,138,148
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,418
583
91
8
0
208,171
1
L
Achilles
5,708
519
52
5
0
229,026
0
L
Surtr
5,333
485
56
5
0
271,064
0
W
Artio
5,467
497
8
1
0
218,797
0
W
Ix Chel
6,251
568
57
5
0
214,093
0
W
Hou Yi
6,161
560
77
7
0
200,851
0
W
Morgan Le Fay
6,703
609
73
7
0
260,023
2
L
Artio
5,557
505
16
1
0
240,862
0
L
Xbalanque
5,411
492
52
5
0
189,686
0
W
Vamana
7,376
671
95
9
0
244,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role