Player Matchup

Janus
Janus
Bowserruler
Janus
Level 115
God Stats
3W - 2L
1,509 SR
Queue Stats
102W - 102L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
Kagarman
Cthulhu
Level 88
God Stats
3W - 3L
1,337 SR
Queue Stats
94W - 96L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KiNG Bo1876
Morgan Le Fay
Level 122
God Stats
9W - 2L
1,654 SR
Queue Stats
326W - 324L
1,414 Elo+
Solo
Hou Yi
Hou Yi
Shiva1981
Hou Yi
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,380 Elo+
Party 1
Surtr
Surtr
Tollgerr
Surtr
Level 68
God Stats
6W - 0L
1,858 SR
Queue Stats
118W - 104L
1,443 Elo+
Solo
Team Averages
Level 90
1,572 SR
1,469 Elo+

VS

Team Averages
Level 86
1,505 SR
1,475 Elo+
Baron Samedi
Baron Samedi
Icarate
Baron Samedi
Level 27
God Stats
5W - 4L
1,499 SR
Queue Stats
208W - 216L
1,463 Elo+
Solo
Vamana
Vamana
SNFxWeapon
Vamana
Level 66
God Stats
8W - 14L
1,500 SR
Queue Stats
880W - 897L
1,496 Elo+
Solo
Athena
Athena
demcie100
Athena
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
269W - 260L
1,463 Elo+
Solo
Apollo
Apollo
juxly
Apollo
Level 144
God Stats
5W - 4L
1,307 SR
Queue Stats
377W - 384L
1,500 Elo+
Solo
Ishtar
Ishtar
valintine19
Ishtar
Level 126
God Stats
4W - 5L
1,717 SR
Queue Stats
625W - 590L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 18
10,233
853
14,585
8,536
3,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Kagarman
Cthulhu
15
4 / 5 / 12
9,070
756
9,195
13,358
10,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
KiNG Bo1876
Morgan Le Fay
19
8 / 2 / 14
11,158
930
23,471
11,327
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Shiva1981
Hou Yi
12
0 / 3 / 8
7,976
665
2,335
7,999
3,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Surtr
Tollgerr
Surtr
19
8 / 1 / 13
10,771
898
11,290
12,849
14,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Icarate
Baron Samedi
15
0 / 5 / 7
8,136
678
9,499
12,144
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
SNFxWeapon
Vamana
16
7 / 5 / 6
9,928
827
18,091
18,938
22,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
demcie100
Athena
14
1 / 8 / 7
8,441
703
5,561
19,173
19,971
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
juxly
Apollo
14
2 / 4 / 5
8,466
706
5,101
11,756
5,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
14
3 / 4 / 6
8,596
716
7,172
9,430
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
24
Kills
13
14
Deaths
26
65
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
L
Baron Samedi
Icarate
Baron Samedi
0
5
7
0.7
W
Cthulhu
Kagarman
Cthulhu
4
5
12
2
W
Morgan Le Fay
KiNG Bo1876
Morgan Le Fay
8
2
14
7.5
L
Vamana
SNFxWeapon
Vamana
7
5
6
2
W
Hou Yi
Shiva1981
Hou Yi
0
3
8
1.33
W
Surtr
Tollgerr
Surtr
8
1
13
14.5
L
Athena
demcie100
Athena
1
8
7
0.56
L
Apollo
juxly
Apollo
2
4
5
1.13
L
Ishtar
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,876
Damage
45,424
54,069
Taken
71,441
38,880
Mitigated
59,539
19,130
Healing
19,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,585
2,323
1,932
1,950
8,536
3,750
637
3,194
5,116
29,862
0
L
Baron Samedi
Icarate
Baron Samedi
9,499
1,038
3,794
2,904
12,144
6,974
476
8,512
3,396
23,621
0
W
Cthulhu
Kagarman
Cthulhu
9,195
568
2,872
742
13,358
10,617
502
4,768
8,285
17,788
431
W
Morgan Le Fay
KiNG Bo1876
Morgan Le Fay
23,471
2,133
1,643
3,511
11,327
6,040
1,320
2,171
8,868
39,853
0
L
Vamana
SNFxWeapon
Vamana
18,091
9,478
1,560
5,091
18,938
22,793
0
10,660
7,919
0
34,090
W
Hou Yi
Shiva1981
Hou Yi
2,335
1,264
698
1,976
7,999
3,585
882
1,808
5,946
0
7,347
W
Surtr
Tollgerr
Surtr
11,290
3,595
563
3,243
12,849
14,888
778
3,119
9,516
405
20,346
L
Athena
demcie100
Athena
5,561
1,221
341
943
19,173
19,971
297
12,290
6,561
10,274
0
L
Apollo
juxly
Apollo
5,101
3,574
440
2,926
11,756
5,684
42
7,463
4,048
0
15,990
L
Ishtar
7,172
3,997
937
1,034
9,430
4,117
0
6,926
2,356
0
20,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,208
Gold Earned
43,567
126
Minions Killed
152
0
Camps Cleared
0
1,077,416
Distance Traveled
931,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,233
853
39
3
0
228,460
0
L
Baron Samedi
8,136
678
35
3
0
192,042
0
W
Cthulhu
9,070
756
18
2
0
216,610
0
W
Morgan Le Fay
11,158
930
36
3
0
227,574
0
L
Vamana
9,928
827
30
3
0
230,020
0
W
Hou Yi
7,976
665
14
1
0
156,104
0
W
Surtr
10,771
898
19
2
0
248,668
0
L
Athena
8,441
703
12
1
0
195,099
0
L
Apollo
8,466
706
30
3
0
176,472
0
L
Ishtar
8,596
716
45
4
0
137,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role