Player Matchup

Achilles
Achilles
BobbyTTG
Achilles
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 26L
1,520 Elo+
Party 1
Ix Chel
Ix Chel
Ma4nol0
Ix Chel
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,224 Elo+
Solo
Anubis
Anubis
Rezerted
Anubis
Level 122
God Stats
1W - 0L
1,616 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 1
Team Averages
Level 121
1,539 SR
1,380 Elo+

VS

Team Averages
Level 97
1,495 SR
1,493 Elo+
Nox
Nox
 
Nox
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AncientAdmiral
Medusa
Level 119
God Stats
7W - 9L
1,456 SR
Queue Stats
82W - 78L
1,512 Elo+
Solo
Sobek
Sobek
CloverzTV
Sobek
Level 84
God Stats
2W - 3L
1,531 SR
Queue Stats
62W - 61L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BobbyTTG
Achilles
12
2 / 1 / 3
7,223
722
7,759
10,064
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Ma4nol0
Ix Chel
11
2 / 1 / 2
7,082
708
7,699
7,478
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Rezerted
Anubis
12
1 / 3 / 4
7,680
768
8,317
8,761
5,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 3 / 3
7,071
707
4,125
6,822
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 1 / 1
8,118
812
10,540
8,639
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
CloverzTV
Sobek
11
0 / 1 / 5
7,345
735
5,974
11,737
11,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
5
Kills
5
5
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
3
0.83
L
4
1
1
4.5
W
Achilles
BobbyTTG
Achilles
2
1
3
3.5
L
Sobek
CloverzTV
Sobek
0
1
5
2.5
W
Ix Chel
Ma4nol0
Ix Chel
2
1
2
3
W
Anubis
Rezerted
Anubis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
20,639
26,303
Taken
27,198
19,963
Mitigated
17,425
6,650
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,125
780
0
750
6,822
2,979
0
3,399
3,180
19,296
0
L
10,540
3,493
0
883
8,639
3,248
0
4,812
3,660
0
45,835
W
Achilles
BobbyTTG
Achilles
7,759
1,589
0
1,298
10,064
11,960
0
2,506
7,558
0
15,965
L
Sobek
CloverzTV
Sobek
5,974
412
1,269
3,534
11,737
11,198
0
7,809
3,555
11,215
0
W
Ix Chel
Ma4nol0
Ix Chel
7,699
702
1,063
1,382
7,478
2,963
0
3,759
3,719
24,820
0
W
Anubis
Rezerted
Anubis
8,317
773
0
2,907
8,761
5,040
170
3,922
4,839
40,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,985
Gold Earned
22,534
133
Minions Killed
127
0
Camps Cleared
0
574,769
Distance Traveled
559,546
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,071
707
37
4
0
175,944
0
L
Medusa
8,118
812
81
8
0
189,950
0
W
Achilles
7,223
722
17
2
0
214,739
3
L
Sobek
7,345
735
9
1
0
193,652
3
W
Ix Chel
7,082
708
48
5
0
196,892
0
W
Anubis
7,680
768
68
7
0
163,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role