Player Matchup

Danzaburou
Danzaburou
Gingios
Danzaburou
Level 103
God Stats
4W - 2L
1,680 SR
Queue Stats
63W - 69L
1,505 Elo+
Party 3
Gilgamesh
Gilgamesh
Hotamar
Gilgamesh
Level 37
God Stats
6W - 7L
1,329 SR
Queue Stats
107W - 104L
1,474 Elo+
Party 3
Mulan
Mulan
earthtower
Mulan
Level 85
God Stats
10W - 2L
1,730 SR
Queue Stats
124W - 128L
1,493 Elo+
Party 3
Zhong Kui
Zhong Kui
scarekrow87
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,318 Elo+
Party 1
Scylla
Scylla
xXOmnusXx
Scylla
Level 127
God Stats
4W - 7L
1,228 SR
Queue Stats
332W - 355L
1,458 Elo+
Party 1
Team Averages
Level 92
1,493 SR
1,450 Elo+

VS

Team Averages
Level 112
1,468 SR
1,486 Elo+
Nemesis
Nemesis
Haygirlhay
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 122L
1,501 Elo+
Solo
Cerberus
Cerberus
JoeMamma019
Cerberus
Level 27
God Stats
3W - 4L
1,419 SR
Queue Stats
128W - 145L
1,496 Elo+
Solo
Tiamat
Tiamat
MambaGang247
Tiamat
Level 129
God Stats
17W - 26L
1,346 SR
Queue Stats
1,238W - 1,242L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
ZzShouNeNzZ
Ao Kuang
Level 117
God Stats
0W - 2L
1,314 SR
Queue Stats
154W - 156L
1,489 Elo+
Party 2
Odin
Odin
j22yosh
Odin
Level 157
God Stats
8W - 6L
1,762 SR
Queue Stats
407W - 396L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gingios
Danzaburou
15
2 / 1 / 13
8,899
809
9,540
6,966
3,142
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Hotamar
Gilgamesh
15
3 / 1 / 14
8,547
777
9,918
9,694
9,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
14
2 / 2 / 15
8,281
753
13,903
11,290
6,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
scarekrow87
Zhong Kui
13
2 / 3 / 11
8,215
747
12,452
9,894
6,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
xXOmnusXx
Scylla
18
9 / 0 / 8
10,521
956
15,026
4,442
1,997
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Haygirlhay
Nemesis
12
0 / 4 / 5
7,051
641
3,657
12,247
5,866
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
JoeMamma019
Cerberus
12
0 / 7 / 2
6,914
629
5,782
16,988
18,703
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
15
2 / 3 / 3
8,051
732
13,036
8,831
5,807
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
ZzShouNeNzZ
Ao Kuang
15
4 / 3 / 2
7,970
725
6,728
10,641
5,485
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
j22yosh
Odin
15
0 / 1 / 5
7,569
688
5,704
16,068
13,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
18
Kills
6
7
Deaths
18
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gingios
Danzaburou
2
1
13
8.5
L
Nemesis
Haygirlhay
Nemesis
0
4
5
0.63
W
Gilgamesh
Hotamar
Gilgamesh
3
1
14
10
L
Cerberus
JoeMamma019
Cerberus
0
7
2
0.14
L
Tiamat
2
3
3
1.17
L
Ao Kuang
ZzShouNeNzZ
Ao Kuang
4
3
2
1.67
W
Mulan
2
2
15
4.75
L
Odin
j22yosh
Odin
0
1
5
2.5
W
Zhong Kui
scarekrow87
Zhong Kui
2
3
11
2.5
W
Scylla
xXOmnusXx
Scylla
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,839
Damage
34,907
42,286
Taken
64,775
27,040
Mitigated
49,583
16,067
Healing
19,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gingios
Danzaburou
9,540
2,283
1,465
1,161
6,966
3,142
560
5,003
1,859
0
20,821
L
Nemesis
Haygirlhay
Nemesis
3,657
1,227
242
1,592
12,247
5,866
0
4,805
7,442
0
9,145
W
Gilgamesh
Hotamar
Gilgamesh
9,918
2,214
884
577
9,694
9,123
0
4,135
5,468
0
14,494
L
Cerberus
JoeMamma019
Cerberus
5,782
66
719
1,977
16,988
18,703
0
7,739
9,249
9,693
841
L
Tiamat
13,036
425
1,174
1,717
8,831
5,807
0
3,735
5,096
33,088
0
L
Ao Kuang
ZzShouNeNzZ
Ao Kuang
6,728
715
1,672
3,692
10,641
5,485
0
3,648
6,993
9,300
0
W
Mulan
13,903
1,646
2,403
2,933
11,290
6,125
237
6,315
4,865
0
22,167
L
Odin
j22yosh
Odin
5,704
628
255
6,704
16,068
13,722
0
7,551
8,517
0
16,973
W
Zhong Kui
scarekrow87
Zhong Kui
12,452
1,182
724
2,994
9,894
6,653
0
6,643
3,117
24,961
0
W
Scylla
xXOmnusXx
Scylla
15,026
832
1,345
1,581
4,442
1,997
668
2,146
2,272
35,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,463
Gold Earned
37,555
141
Minions Killed
116
0
Camps Cleared
0
1,122,033
Distance Traveled
898,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,899
809
26
2
0
243,781
0
L
Nemesis
7,051
641
18
2
0
163,303
0
W
Gilgamesh
8,547
777
13
1
0
204,788
0
L
Cerberus
6,914
629
8
1
0
169,400
0
L
Tiamat
8,051
732
42
4
0
175,068
0
L
Ao Kuang
7,970
725
16
1
0
173,803
0
W
Mulan
8,281
753
22
2
0
213,905
0
L
Odin
7,569
688
32
3
0
217,216
0
W
Zhong Kui
8,215
747
35
3
0
202,886
0
W
Scylla
10,521
956
45
4
0
256,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role