Player Matchup

Vamana
Vamana
Platinum V
DaddyNasteee
Vamana
Platinum V
Level 168
God Stats
9W - 8L
1,604 SR
Queue Stats
77W - 69L
1,735 MMR
Party 1
Awilix
Awilix
Gold I
DarwinGod
Awilix
Gold I
Level 157
God Stats
1W - 1L
1,837 SR
Queue Stats
202W - 190L
1,718 MMR
Solo
Chiron
Chiron
Gold II
FLAMEREDDRAGON12
Chiron
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 99L
1,725 MMR
Solo
Athena
Athena
Gold I
Kyr205
Athena
Gold I
Level 93
God Stats
30W - 22L
1,638 SR
Queue Stats
66W - 62L
1,735 MMR
Party 1
Tiamat
Tiamat
Platinum V
frishsbigboy
Tiamat
Platinum V
Level 160
God Stats
7W - 9L
1,684 SR
Queue Stats
429W - 434L
1,726 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,653 SR
1,728 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,537 SR
1,728 MMR
Atlas
Atlas
Platinum V
AlexanderP9090
Atlas
Platinum V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 263L
1,740 MMR
Party 2
Hercules
Hercules
Platinum V
KING_CAPONE34
Hercules
Platinum V
Level 127
God Stats
4W - 2L
1,506 SR
Queue Stats
279W - 275L
1,696 MMR
Party 2
Jing Wei
Jing Wei
Gold I
Sasukeuz
Jing Wei
Gold I
Level 155
God Stats
2W - 1L
1,269 SR
Queue Stats
73W - 61L
1,740 MMR
Solo
Thanatos
Thanatos
Gold I
Teanshi
Thanatos
Gold I
Level 107
God Stats
3W - 2L
1,461 SR
Queue Stats
36W - 23L
1,721 MMR
Solo
Janus
Janus
Platinum V
flyingcamster
Janus
Platinum V
Level 147
God Stats
4W - 4L
1,948 SR
Queue Stats
283W - 270L
1,743 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 5 / 1
9,166
482
10,420
21,009
17,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
DarwinGod
Awilix
16
3 / 5 / 0
10,103
532
8,784
16,719
6,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 4 / 1
9,630
507
9,368
12,220
5,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Kyr205
Athena
11
0 / 5 / 2
7,965
419
4,767
16,912
15,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
1 / 7 / 1
9,025
475
7,877
13,996
7,564
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BakasuraHe BoThor

VS

Bans
SusanoMartichorasAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
9,105
479
5,900
17,992
16,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
KING_CAPONE34
Hercules
17
3 / 2 / 5
10,740
565
9,097
13,791
12,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Sasukeuz
Jing Wei
19
1 / 1 / 8
11,536
607
13,694
14,029
6,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Teanshi
Thanatos
19
16 / 1 / 4
12,612
664
20,817
17,847
9,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 9
11,089
584
10,331
6,034
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
26
26
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Vamana
1
5
1
0.3
L
Awilix
DarwinGod
Awilix
3
5
0
0.6
L
0
4
1
0.13
W
Hercules
KING_CAPONE34
Hercules
3
2
5
2.75
L
Athena
Kyr205
Athena
0
5
2
0.2
W
Jing Wei
Sasukeuz
Jing Wei
1
1
8
5
W
Thanatos
Teanshi
Thanatos
16
1
4
18
W
4
1
9
8.5
L
Tiamat
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,216
Damage
59,839
80,856
Taken
69,693
52,678
Mitigated
47,338
11,170
Healing
33,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,900
2,719
0
4,008
17,992
16,372
41
6,650
11,342
24,862
0
L
Vamana
10,420
5,935
0
2,613
21,009
17,788
90
2,003
19,006
0
71,050
L
Awilix
DarwinGod
Awilix
8,784
3,622
0
565
16,719
6,758
0
3,725
12,994
0
100,429
L
9,368
3,446
229
2,617
12,220
5,435
0
873
11,346
0
87,464
W
Hercules
KING_CAPONE34
Hercules
9,097
4,068
0
5,867
13,791
12,726
329
1,249
12,542
0
72,997
L
Athena
Kyr205
Athena
4,767
1,137
1,275
1,957
16,912
15,133
0
4,643
12,269
20,368
0
W
Jing Wei
Sasukeuz
Jing Wei
13,694
12,277
0
6,914
14,029
6,696
288
986
13,043
0
123,708
W
Thanatos
Teanshi
Thanatos
20,817
8,981
0
15,221
17,847
9,083
1,297
2,871
14,976
0
112,587
W
10,331
1,043
0
1,000
6,034
2,461
1,853
1,847
4,187
95,727
0
L
Tiamat
7,877
431
0
1,914
13,996
7,564
0
4,986
9,010
60,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,889
Gold Earned
55,082
566
Minions Killed
609
0
Camps Cleared
0
1,820,303
Distance Traveled
1,976,667
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,105
479
26
1
0
392,781
2
L
Vamana
9,166
482
120
6
0
348,273
2
L
Awilix
10,103
532
126
7
0
417,196
0
L
Chiron
9,630
507
159
8
0
339,483
2
W
Hercules
10,740
565
112
6
0
389,157
0
L
Athena
7,965
419
45
2
0
363,172
5
W
Jing Wei
11,536
607
187
10
0
354,218
3
W
Thanatos
12,612
664
139
7
0
445,788
0
W
Janus
11,089
584
145
8
0
394,723
2
L
Tiamat
9,025
475
116
6
0
352,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role