Player Matchup

Ix Chel
Ix Chel
AlightDust3222
Ix Chel
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,498 Elo+
Party 1
King Arthur
King Arthur
DnB FLASHBACK
King Arthur
Level 116
God Stats
1W - 2L
1,368 SR
Queue Stats
18W - 18L
1,578 Elo+
Solo
Martichoras
Martichoras
MASTRADOMIS1
Martichoras
Level 153
God Stats
95W - 92L
1,590 SR
Queue Stats
583W - 574L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Moff Thrawn
Kukulkan
Level 140
God Stats
46W - 56L
1,470 SR
Queue Stats
69W - 85L
1,457 Elo+
Solo
Terra
Terra
shocky256
Terra
Level 117
God Stats
0W - 1L
1,688 SR
Queue Stats
25W - 32L
1,493 Elo+
Party 1
Team Averages
Level 130
1,523 SR
1,520 Elo+

VS

Team Averages
Level 137
1,541 SR
1,500 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ALOCUSOFCONTROL
Lancelot
Level 122
God Stats
3W - 2L
1,718 SR
Queue Stats
43W - 44L
1,478 Elo+
Solo
Tyr
Tyr
Derpy Fart21
Tyr
Level 146
God Stats
4W - 3L
1,163 SR
Queue Stats
104W - 109L
1,539 Elo+
Solo
Anubis
Anubis
Relentlessrye
Anubis
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 147L
1,505 Elo+
Solo
Neith
Neith
THEBeefin
Neith
Level 109
God Stats
7W - 6L
1,823 SR
Queue Stats
240W - 251L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,879
985
6,887
9,614
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DnB FLASHBACK
King Arthur
13
0 / 6 / 4
7,735
967
7,981
17,396
14,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
MASTRADOMIS1
Martichoras
12
0 / 0 / 1
7,130
891
1,119
335
134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
Moff Thrawn
Kukulkan
13
2 / 3 / 2
8,598
1,075
6,289
8,358
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
shocky256
Terra
13
1 / 0 / 3
8,711
1,089
5,018
9,171
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

240

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 0 / 8
8,685
1,086
8,048
4,021
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
14
1 / 2 / 8
7,959
995
6,607
8,784
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 1 / 12
8,181
1,023
9,536
9,103
8,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 1 / 4
10,240
1,280
13,216
6,876
3,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
THEBeefin
Neith
14
2 / 0 / 5
8,578
1,072
5,284
3,353
1,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
4
Kills
14
14
Deaths
4
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
8
6
W
Lancelot
1
2
8
2.5
L
1
5
2
0.4
W
0
1
12
6
L
King Arthur
DnB FLASHBACK
King Arthur
0
6
4
0.33
L
Martichoras
MASTRADOMIS1
Martichoras
0
0
1
0.5
L
Kukulkan
Moff Thrawn
Kukulkan
2
3
2
1
W
9
1
4
11
W
Neith
THEBeefin
Neith
2
0
5
4.5
L
Terra
shocky256
Terra
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
42,691
44,874
Taken
32,137
33,363
Mitigated
19,610
3,772
Healing
4,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,048
251
0
0
4,021
1,657
0
2,173
1,848
21,458
0
W
Lancelot
6,607
478
0
0
8,784
4,167
0
5,547
3,237
0
10,327
L
6,887
575
1,296
323
9,614
3,639
0
3,739
5,875
17,491
0
W
9,536
555
0
685
9,103
8,440
0
4,690
4,413
0
13,880
L
King Arthur
DnB FLASHBACK
King Arthur
7,981
924
0
0
17,396
14,972
0
8,361
9,035
0
21,611
L
Martichoras
MASTRADOMIS1
Martichoras
1,119
266
0
1
335
134
0
79
256
0
3,374
L
Kukulkan
Moff Thrawn
Kukulkan
6,289
726
0
250
8,358
4,059
0
4,463
3,895
36,665
0
W
13,216
462
0
2,866
6,876
3,878
0
3,962
2,914
44,327
0
W
Neith
THEBeefin
Neith
5,284
2,229
0
918
3,353
1,468
0
1,822
1,531
0
23,910
L
Terra
shocky256
Terra
5,018
409
771
1,131
9,171
10,559
0
4,622
4,549
9,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
43,643
153
Minions Killed
175
3
Camps Cleared
9
668,107
Distance Traveled
806,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,685
1,086
34
4
1
160,503
0
W
Lancelot
7,959
995
4
1
0
176,630
0
L
Ix Chel
7,879
985
23
3
2
152,088
0
W
Tyr
8,181
1,023
8
1
0
183,227
0
L
King Arthur
7,735
967
33
4
1
145,736
0
L
Martichoras
7,130
891
7
1
0
39,350
0
L
Kukulkan
8,598
1,075
86
11
0
151,248
0
W
Anubis
10,240
1,280
72
9
2
149,088
0
W
Neith
8,578
1,072
57
7
6
137,110
0
L
Terra
8,711
1,089
4
1
0
179,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role