Player Matchup

Anhur
Anhur
Silver I
GodlyVax
Anhur
Silver I
Level 88
God Stats
3W - 2L
1,494 SR
Queue Stats
80W - 74L
1,478 MMR
Party 1
Anubis
Anubis
Silver I
GodlyXeno
Anubis
Silver I
Level 86
God Stats
2W - 1L
1,238 SR
Queue Stats
81W - 75L
1,474 MMR
Party 1
Ares
Ares
Bronze III
crislandu
Ares
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,412 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,411 SR
1,454 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,530 SR
1,296 MMR
Khepri
Khepri
Silver III
FibrousLawyer38
Khepri
Silver III
Level 41
God Stats
11W - 10L
1,589 SR
Queue Stats
12W - 16L
1,296 MMR
Party 2
Hades
Hades
Silver III
MarriedWhistler
Hades
Silver III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,296 MMR
Party 2
Medusa
Medusa
Silver III
MatCursi2003
Medusa
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,296 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GodlyVax
Anhur
18
7 / 2 / 5
11,595
773
17,740
10,371
5,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
GodlyXeno
Anubis
18
4 / 2 / 10
11,942
796
18,060
10,679
7,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
17
3 / 0 / 11
12,033
802
8,247
16,676
25,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AphroditeAtlasAo KuangSurtrAchilles

VS

Bans
IshtarThothBacchusMorgan Le FayAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
10,143
676
3,009
18,560
21,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
2 / 6 / 2
9,948
663
10,075
16,845
11,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Medusa
15
1 / 4 / 3
9,473
632
12,847
12,761
4,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
4
4
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Anhur
GodlyVax
Anhur
7
2
5
4.75
W
Anubis
GodlyXeno
Anubis
4
2
10
4.5
L
2
6
2
0.5
L
Medusa
1
4
3
0.63
W
Ares
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,047
Damage
25,931
37,726
Taken
48,166
39,085
Mitigated
37,471
11,356
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,009
0
0
1,451
18,560
21,534
0
7,945
10,615
12,509
0
W
Anhur
GodlyVax
Anhur
17,740
8,243
0
3,053
10,371
5,538
1,091
3,629
6,504
0
59,359
W
Anubis
GodlyXeno
Anubis
18,060
1,005
0
5,291
10,679
7,840
791
4,719
5,614
91,504
0
L
10,075
284
609
2,718
16,845
11,170
0
9,808
7,037
41,779
0
L
Medusa
12,847
6,465
0
2,504
12,761
4,767
100
8,572
4,189
0
54,339
W
Ares
8,247
488
0
3,012
16,676
25,707
156
4,157
12,195
24,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,570
Gold Earned
29,564
224
Minions Killed
175
0
Camps Cleared
0
807,643
Distance Traveled
746,554
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,143
676
14
1
0
254,227
0
W
Anhur
11,595
773
82
5
0
263,415
0
W
Anubis
11,942
796
130
9
0
253,162
0
L
Hades
9,948
663
76
5
0
236,367
0
L
Medusa
9,473
632
85
6
0
255,960
0
W
Ares
12,033
802
12
1
0
291,066
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role