Player Matchup

Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
DirtyTouch
Martichoras
Level 108
God Stats
0W - 1L
1,950 SR
Queue Stats
21W - 22L
1,417 Elo+
Party 2
Cliodhna
Cliodhna
MARZbar4109
Cliodhna
Level 146
God Stats
1W - 2L
1,308 SR
Queue Stats
194W - 197L
1,459 Elo+
Party 2
Izanami
Izanami
Maguoyvin
Izanami
Level 24
God Stats
0W - 1L
1,337 SR
Queue Stats
10W - 21L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
Mavler
Guan Yu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,353 Elo+
Party 2
Team Averages
Level 110
1,519 SR
1,431 Elo+

VS

Team Averages
Level 142
1,500 SR
1,471 Elo+
Lancelot
Lancelot
 
Lancelot
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
fistszek
Chang'e
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
287W - 293L
1,479 Elo+
Party 1
Xbalanque
Xbalanque
iZerQa
Xbalanque
Level 148
God Stats
10W - 9L
1,511 SR
Queue Stats
925W - 909L
1,481 Elo+
Solo
Zeus
Zeus
jimmythc
Zeus
Level 119
God Stats
11W - 12L
1,491 SR
Queue Stats
281W - 273L
1,479 Elo+
Party 1
Thoth
Thoth
sinerser
Thoth
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 62L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 4 / 2
10,083
917
20,323
10,517
4,839
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
DirtyTouch
Martichoras
15
2 / 5 / 5
8,778
798
11,058
11,839
6,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
MARZbar4109
Cliodhna
14
2 / 9 / 3
7,645
695
6,378
15,417
6,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Maguoyvin
Izanami
13
1 / 7 / 4
7,679
698
5,367
12,076
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Mavler
Guan Yu
13
0 / 5 / 3
7,400
673
3,402
16,109
15,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
7 / 2 / 16
9,596
872
8,313
15,368
19,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
fistszek
Chang'e
15
3 / 1 / 17
9,011
819
6,859
13,823
6,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
iZerQa
Xbalanque
16
7 / 4 / 16
9,815
892
16,773
15,685
6,998
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
18
9 / 1 / 13
10,597
963
22,463
8,390
3,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thoth
sinerser
Thoth
15
4 / 3 / 13
9,169
834
8,485
13,446
5,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
10
Kills
30
30
Deaths
11
17
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
4
2
1.5
W
Lancelot
 
Lancelot
7
2
16
7.5
L
Martichoras
DirtyTouch
Martichoras
2
5
5
0.9
L
Cliodhna
MARZbar4109
Cliodhna
2
9
3
0.39
L
Izanami
Maguoyvin
Izanami
1
7
4
0.43
L
Guan Yu
Mavler
Guan Yu
0
5
3
0.3
W
Chang'e
fistszek
Chang'e
3
1
17
11.5
W
Xbalanque
iZerQa
Xbalanque
7
4
16
3.75
W
Zeus
9
1
13
15.5
W
Thoth
sinerser
Thoth
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,528
Damage
62,893
65,958
Taken
66,712
38,333
Mitigated
42,130
14,526
Healing
40,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
20,323
80
155
2,176
10,517
4,839
0
4,548
5,841
38,317
0
W
Lancelot
 
Lancelot
8,313
643
2,461
3,136
15,368
19,839
64
2,571
12,797
0
10,739
L
Martichoras
DirtyTouch
Martichoras
11,058
2,472
1,463
1,530
11,839
6,112
0
7,636
4,037
0
24,816
L
Cliodhna
MARZbar4109
Cliodhna
6,378
471
245
964
15,417
6,586
0
8,648
6,603
0
11,708
L
Izanami
Maguoyvin
Izanami
5,367
2,459
588
364
12,076
5,255
0
5,475
6,405
0
10,233
L
Guan Yu
Mavler
Guan Yu
3,402
110
3,127
3,914
16,109
15,541
0
10,544
5,265
0
5,714
W
Chang'e
fistszek
Chang'e
6,859
805
14,061
8,012
13,823
6,061
865
5,224
8,599
15,452
0
W
Xbalanque
iZerQa
Xbalanque
16,773
10,377
1,890
4,176
15,685
6,998
1,571
6,614
9,071
0
31,746
W
Zeus
22,463
834
988
519
8,390
3,854
463
1,919
6,471
40,076
0
W
Thoth
sinerser
Thoth
8,485
444
1,824
3,174
13,446
5,378
1,452
3,995
9,451
16,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,585
Gold Earned
48,188
99
Minions Killed
131
0
Camps Cleared
0
965,543
Distance Traveled
1,086,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,083
917
44
4
0
187,587
0
W
Lancelot
9,596
872
4
0
0
275,110
0
L
Martichoras
8,778
798
33
3
0
200,651
0
L
Cliodhna
7,645
695
8
1
0
183,359
0
L
Izanami
7,679
698
11
1
0
154,564
0
L
Guan Yu
7,400
673
3
0
0
239,382
0
W
Chang'e
9,011
819
22
2
0
207,969
0
W
Xbalanque
9,815
892
37
3
0
189,968
0
W
Zeus
10,597
963
43
4
0
214,255
0
W
Thoth
9,169
834
25
2
0
199,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role