Player Matchup

Ix Chel
Ix Chel
Adamantiumn
Ix Chel
Level 139
God Stats
5W - 3L
1,500 SR
Queue Stats
57W - 81L
1,507 Elo+
Party 2
Vamana
Vamana
Cannonhead
Vamana
Level 89
God Stats
9W - 4L
1,580 SR
Queue Stats
68W - 86L
1,490 Elo+
Party 2
Awilix
Awilix
Jutsukii
Awilix
Level 11
God Stats
7W - 1L
1,908 SR
Queue Stats
12W - 11L
1,442 Elo+
Party 1
Athena
Athena
LillySteamPaw
Athena
Level 67
God Stats
4W - 2L
1,538 SR
Queue Stats
22W - 18L
1,431 Elo+
Party 1
Neith
Neith
ZhilorMoonscale
Neith
Level 29
God Stats
1W - 3L
1,129 SR
Queue Stats
40W - 43L
1,426 Elo+
Party 1
Team Averages
Level 67
1,531 SR
1,459 Elo+

VS

Team Averages
Level 54
1,548 SR
1,572 Elo+
Ix Chel
Ix Chel
Foe5 Trap
Ix Chel
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
663W - 687L
1,431 Elo+
Solo
Apollo
Apollo
Luccis
Apollo
Level 1
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Chaac
Chaac
M And B Player
Chaac
Level 11
God Stats
0W - 3L
1,294 SR
Queue Stats
4W - 8L
1,568 Elo+
Solo
Sol
Sol
MightyKrusk
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Skadi
Skadi
fEELßÅÐmân
Skadi
Level 84
God Stats
29W - 5L
1,723 SR
Queue Stats
351W - 120L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Adamantiumn
Ix Chel
12
1 / 2 / 5
6,106
872
5,470
5,409
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
Cannonhead
Vamana
10
1 / 0 / 0
5,291
756
3,420
4,401
3,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Jutsukii
Awilix
12
3 / 0 / 1
5,968
853
4,377
4,639
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 3
6,258
894
1,747
7,603
5,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 0 / 1
5,863
838
3,126
3,454
1,412
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Foe5 Trap
Ix Chel
11
0 / 2 / 0
5,390
770
2,423
4,614
1,827
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Luccis
Apollo
8
0 / 0 / 0
4,594
656
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
0 / 2 / 0
5,508
787
4,271
6,489
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 1
5,207
744
1,353
3,266
1,091
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
2 / 2 / 0
5,584
798
8,162
7,134
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Adamantiumn
Ix Chel
1
2
5
1.75
W
Vamana
Cannonhead
Vamana
1
0
0
1
L
Ix Chel
Foe5 Trap
Ix Chel
0
2
0
0
W
Awilix
Jutsukii
Awilix
3
0
1
3.5
W
1
0
3
2.5
L
Apollo
Luccis
Apollo
0
0
0
0
L
0
2
0
0
L
0
2
1
0.25
W
2
0
1
2.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,140
Damage
16,209
25,506
Taken
21,503
13,969
Mitigated
9,707
7,530
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Adamantiumn
Ix Chel
5,470
351
205
1,640
5,409
2,181
257
272
5,137
25,114
0
W
Vamana
Cannonhead
Vamana
3,420
1,145
0
724
4,401
3,556
975
1,525
2,876
0
12,009
L
Ix Chel
Foe5 Trap
Ix Chel
2,423
407
103
359
4,614
1,827
0
943
3,516
18,392
0
W
Awilix
Jutsukii
Awilix
4,377
1,436
0
1,152
4,639
1,751
0
419
4,220
0
14,996
W
1,747
295
1,066
1,173
7,603
5,069
85
1,453
6,150
11,068
0
L
Apollo
Luccis
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
4,271
348
0
1,172
6,489
3,684
0
2,123
4,290
0
20,704
L
1,353
316
0
564
3,266
1,091
0
792
2,395
6,440
0
W
3,126
990
0
1,570
3,454
1,412
105
107
3,347
0
13,291
L
8,162
4,052
0
642
7,134
3,105
0
3,359
3,659
0
19,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,486
Gold Earned
26,283
149
Minions Killed
108
0
Camps Cleared
0
788,469
Distance Traveled
565,519
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,106
872
54
8
0
150,666
0
W
Vamana
5,291
756
15
2
0
166,603
0
L
Ix Chel
5,390
770
31
4
0
128,317
0
W
Awilix
5,968
853
23
3
0
185,044
1
W
Athena
6,258
894
25
4
0
144,118
0
L
Apollo
4,594
656
0
0
0
712
0
L
Chaac
5,508
787
33
5
0
150,689
0
L
Sol
5,207
744
13
2
0
135,817
0
W
Neith
5,863
838
32
5
0
142,038
0
L
Skadi
5,584
798
31
4
0
149,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role