Player Matchup

Cerberus
Cerberus
Aselfy13
Cerberus
Level 123
God Stats
21W - 18L
1,588 SR
Queue Stats
384W - 389L
1,520 Elo+
Solo
Apollo
Apollo
BaconMan_123
Apollo
Level 83
God Stats
3W - 2L
1,702 SR
Queue Stats
167W - 147L
1,477 Elo+
Party 1
Atlas
Atlas
King-nine-one
Atlas
Level 69
God Stats
3W - 3L
1,475 SR
Queue Stats
131W - 94L
1,551 Elo+
Party 1
Lancelot
Lancelot
SadWerewolfHours
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 111L
1,529 Elo+
Party 1
Ix Chel
Ix Chel
TAEx2
Ix Chel
Level 138
God Stats
17W - 5L
1,824 SR
Queue Stats
271W - 246L
1,545 Elo+
Solo
Team Averages
Level 104
1,618 SR
1,525 Elo+

VS

Team Averages
Level 96
1,569 SR
1,558 Elo+
Martichoras
Martichoras
 
Martichoras
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Caonabo12
Ix Chel
Level 84
God Stats
7W - 11L
1,500 SR
Queue Stats
465W - 446L
1,520 Elo+
Solo
Athena
Athena
HeyItsWaffle-_-
Athena
Level 108
God Stats
8W - 3L
1,394 SR
Queue Stats
29W - 25L
1,653 Elo+
Party 2
Charybdis
Charybdis
Spooky Krypt
Charybdis
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 231L
1,573 Elo+
Solo
Sylvanus
Sylvanus
TheEarl78
Sylvanus
Level 42
God Stats
8W - 1L
1,954 SR
Queue Stats
19W - 27L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aselfy13
Cerberus
14
0 / 3 / 1
7,949
468
4,898
16,275
11,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
13
1 / 7 / 0
8,225
484
5,144
14,221
5,543
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
7,240
426
8,726
17,527
15,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 3 / 2
8,594
506
9,495
13,892
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
TAEx2
Ix Chel
13
1 / 7 / 2
7,844
461
10,589
13,453
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
17
5 / 0 / 4
10,822
637
11,335
9,384
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Caonabo12
Ix Chel
14
5 / 4 / 12
9,514
560
20,208
14,312
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 1 / 5
10,039
591
7,014
12,099
6,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Spooky Krypt
Charybdis
16
6 / 1 / 6
10,228
602
12,872
12,234
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
TheEarl78
Sylvanus
13
1 / 0 / 15
8,923
525
7,718
15,859
15,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
6
Kills
25
25
Deaths
6
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
5
0
4
7
L
Cerberus
Aselfy13
Cerberus
0
3
1
0.17
L
Apollo
1
7
0
0.14
W
Ix Chel
Caonabo12
Ix Chel
5
4
12
2.75
W
8
1
5
10.5
L
0
5
2
0.2
L
4
3
2
1.67
W
Charybdis
Spooky Krypt
Charybdis
6
1
6
9
L
Ix Chel
TAEx2
Ix Chel
1
7
2
0.29
W
Sylvanus
TheEarl78
Sylvanus
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,852
Damage
59,147
75,368
Taken
63,888
45,142
Mitigated
39,329
17,368
Healing
30,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
11,335
3,986
0
5,395
9,384
4,960
501
4,219
5,165
0
99,102
L
Cerberus
Aselfy13
Cerberus
4,898
169
0
5,511
16,275
11,599
0
4,292
11,983
59,573
119
L
Apollo
5,144
3,109
0
2,433
14,221
5,543
0
3,142
11,079
0
57,022
W
Ix Chel
Caonabo12
Ix Chel
20,208
931
2,002
4,243
14,312
6,299
64
8,533
5,779
70,182
0
W
7,014
1,651
0
4,350
12,099
6,518
168
2,280
9,819
63,404
0
L
8,726
2,890
0
2,135
17,527
15,561
0
12,536
4,991
25,863
0
L
9,495
740
0
4,334
13,892
6,456
0
6,381
7,511
0
66,210
W
Charybdis
Spooky Krypt
Charybdis
12,872
6,711
0
6,604
12,234
6,153
570
2,010
10,224
0
93,489
L
Ix Chel
TAEx2
Ix Chel
10,589
1,235
796
2,159
13,453
5,983
0
8,589
4,864
64,088
0
W
Sylvanus
TheEarl78
Sylvanus
7,718
2,216
2,262
5,253
15,859
15,399
374
7,955
7,904
28,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
49,526
497
Minions Killed
527
0
Camps Cleared
0
1,693,229
Distance Traveled
1,656,952
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,822
637
150
9
0
286,880
0
L
Cerberus
7,949
468
145
9
0
329,998
2
L
Apollo
8,225
484
115
7
0
329,064
5
W
Ix Chel
9,514
560
92
5
0
337,589
4
W
Athena
10,039
591
99
6
0
409,094
0
L
Atlas
7,240
426
25
1
0
323,130
2
L
Lancelot
8,594
506
113
7
0
402,793
0
W
Charybdis
10,228
602
139
8
0
316,700
3
L
Ix Chel
7,844
461
99
6
0
308,244
4
W
Sylvanus
8,923
525
47
3
0
306,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role