Player Matchup

Charybdis
Charybdis
CaptainFuse3759
Charybdis
Level 88
God Stats
108W - 75L
1,533 SR
Queue Stats
542W - 536L
1,411 Elo+
Party 1
Serqet
Serqet
DaddyMyers9598
Serqet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 173L
1,184 Elo+
Party 1
Ymir
Ymir
Death1962
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 53L
1,489 Elo+
Solo
Ix Chel
Ix Chel
JahielXGrimm
Ix Chel
Level 53
God Stats
6W - 3L
1,500 SR
Queue Stats
382W - 348L
1,452 Elo+
Solo
Chronos
Chronos
lm Lamb
Chronos
Level 63
God Stats
52W - 37L
1,577 SR
Queue Stats
828W - 730L
1,489 Elo+
Solo
Team Averages
Level 59
1,522 SR
1,405 Elo+

VS

Team Averages
Level 63
1,576 SR
1,521 Elo+
Arachne
Arachne
CynicalDurge
Arachne
Level 76
God Stats
5W - 7L
1,538 SR
Queue Stats
26W - 32L
1,427 Elo+
Solo
Bacchus
Bacchus
Eat302606
Bacchus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,777 Elo+
Party 3
Rama
Rama
OG Tote One
Rama
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 215L
1,494 Elo+
Party 3
Osiris
Osiris
TeflonDon523057
Osiris
Level 68
God Stats
8W - 5L
1,639 SR
Queue Stats
435W - 451L
1,444 Elo+
Party 2
Anubis
Anubis
cHiKo-Mob_52
Anubis
Level 68
God Stats
57W - 40L
1,702 SR
Queue Stats
805W - 777L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptainFuse3759
Charybdis
15
5 / 1 / 6
9,336
584
14,862
11,784
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 7
8,142
509
6,700
14,515
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
10
1 / 3 / 1
7,179
449
6,148
14,902
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
JahielXGrimm
Ix Chel
13
3 / 4 / 2
8,135
508
9,149
9,991
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
lm Lamb
Chronos
16
11 / 0 / 1
10,855
678
14,347
6,019
2,512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CynicalDurge
Arachne
12
5 / 3 / 2
7,626
477
9,807
12,494
4,593
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Eat302606
Bacchus
11
1 / 2 / 5
7,035
440
5,590
13,926
15,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 5 / 1
6,956
435
8,537
14,442
5,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 6 / 1
6,733
421
2,609
18,385
15,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
15
5 / 4 / 4
8,695
543
10,590
11,384
6,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
20
Kills
12
13
Deaths
20
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CaptainFuse3759
Charybdis
5
1
6
8
L
Arachne
CynicalDurge
Arachne
5
3
2
2
W
0
5
7
0.7
W
Ymir
1
3
1
0.5
L
Bacchus
Eat302606
Bacchus
1
2
5
1.75
W
Ix Chel
JahielXGrimm
Ix Chel
3
4
2
1
L
1
5
1
0.3
L
0
6
1
0.08
L
Anubis
5
4
4
1.75
W
Chronos
lm Lamb
Chronos
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,206
Damage
37,133
57,211
Taken
70,631
30,091
Mitigated
48,025
13,191
Healing
18,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CaptainFuse3759
Charybdis
14,862
8,814
0
5,747
11,784
5,443
712
1,030
10,754
0
83,004
L
Arachne
CynicalDurge
Arachne
9,807
8,009
0
3,412
12,494
4,593
0
3,968
8,310
0
38,444
W
6,700
1,491
0
674
14,515
5,458
0
4,235
10,280
0
69,642
W
Ymir
6,148
1,247
193
3,061
14,902
12,720
0
6,384
8,518
23,645
0
L
Bacchus
Eat302606
Bacchus
5,590
742
192
3,058
13,926
15,822
0
6,245
7,531
17,764
0
W
Ix Chel
JahielXGrimm
Ix Chel
9,149
1,683
135
62
9,991
3,958
0
4,531
5,460
59,888
0
L
8,537
7,146
0
3,296
14,442
5,474
0
1,835
12,271
0
53,758
L
2,609
1,066
0
2,936
18,385
15,917
0
11,566
6,555
0
39,507
L
Anubis
10,590
247
0
5,426
11,384
6,219
0
6,030
5,108
79,923
0
W
Chronos
lm Lamb
Chronos
14,347
4,759
0
3,319
6,019
2,512
0
0
6,019
87,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
37,045
524
Minions Killed
343
0
Camps Cleared
0
1,540,073
Distance Traveled
1,527,093
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,336
584
141
9
0
306,559
1
L
Arachne
7,626
477
49
3
0
374,875
0
W
Serqet
8,142
509
114
7
0
350,958
0
W
Ymir
7,179
449
16
1
0
285,717
0
L
Bacchus
7,035
440
15
1
0
312,434
6
W
Ix Chel
8,135
508
111
7
0
268,929
0
L
Rama
6,956
435
89
6
0
269,590
2
L
Osiris
6,733
421
53
3
0
292,333
0
L
Anubis
8,695
543
137
9
0
277,861
2
W
Chronos
10,855
678
142
9
0
327,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role