Player Matchup

Bacchus
Bacchus
FloydZeppelinV
Bacchus
Level 108
God Stats
1W - 2L
1,401 SR
Queue Stats
117W - 100L
1,410 Elo+
Party 1
Anubis
Anubis
HeatedBasket645
Anubis
Level 88
God Stats
21W - 13L
1,632 SR
Queue Stats
98W - 92L
1,488 Elo+
Solo
Ishtar
Ishtar
Requiem1122
Ishtar
Level 89
God Stats
14W - 17L
1,295 SR
Queue Stats
162W - 129L
1,463 Elo+
Party 1
Shiva
Shiva
YikesThatsAKill
Shiva
Level 61
God Stats
4W - 6L
1,326 SR
Queue Stats
106W - 83L
1,436 Elo+
Solo
Awilix
Awilix
darkmare89_ttv
Awilix
Level 157
God Stats
65W - 41L
1,863 SR
Queue Stats
635W - 591L
1,452 Elo+
Solo
Team Averages
Level 101
1,503 SR
1,450 Elo+

VS

Team Averages
Level 63
1,485 SR
1,394 Elo+
Bacchus
Bacchus
Kushpowers
Bacchus
Level 104
God Stats
31W - 28L
1,462 SR
Queue Stats
284W - 283L
1,389 Elo+
Solo
Mercury
Mercury
Oh Kiryu
Mercury
Level 40
God Stats
2W - 1L
1,583 SR
Queue Stats
13W - 15L
1,391 Elo+
Party 2
Martichoras
Martichoras
Tridentbound
Martichoras
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 112L
1,363 Elo+
Solo
Hercules
Hercules
earthly51
Hercules
Level 10
God Stats
3W - 4L
1,518 SR
Queue Stats
13W - 15L
1,391 Elo+
Party 2
Merlin
Merlin
sinbionte
Merlin
Level 98
God Stats
4W - 8L
1,361 SR
Queue Stats
130W - 146L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
7,370
491
4,390
11,953
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 2 / 3
9,066
604
10,655
9,226
4,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
12
1 / 0 / 3
7,011
467
4,182
6,359
2,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 4 / 0
7,659
511
5,958
15,071
7,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 2
7,639
509
7,001
14,804
6,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kushpowers
Bacchus
10
0 / 1 / 3
6,736
449
3,725
9,476
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Oh Kiryu
Mercury
12
1 / 3 / 2
7,245
483
5,448
16,504
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
Tridentbound
Martichoras
12
1 / 2 / 1
7,209
481
5,326
8,412
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
earthly51
Hercules
14
4 / 0 / 0
8,812
587
11,487
10,444
9,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
sinbionte
Merlin
14
3 / 1 / 0
7,858
524
5,946
5,746
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
7
Kills
9
9
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
2
2
3
1.75
L
Bacchus
Kushpowers
Bacchus
0
1
3
1.5
L
Mercury
Oh Kiryu
Mercury
1
3
2
0.67
W
Ishtar
1
0
3
2.5
L
Martichoras
Tridentbound
Martichoras
1
2
1
0.75
W
0
4
0
0
W
3
1
2
4
L
Hercules
earthly51
Hercules
4
0
0
4
L
Merlin
sinbionte
Merlin
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,186
Damage
31,932
57,413
Taken
50,582
32,004
Mitigated
29,963
18,423
Healing
15,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,390
242
0
2,408
11,953
10,729
0
2,467
9,486
26,024
0
W
10,655
469
0
5,051
9,226
4,809
1,259
5,696
3,530
79,357
0
L
Bacchus
Kushpowers
Bacchus
3,725
730
0
3,695
9,476
9,513
0
4,017
5,459
16,830
0
L
Mercury
Oh Kiryu
Mercury
5,448
3,623
0
5,933
16,504
5,663
0
3,252
13,252
0
60,143
W
Ishtar
4,182
2,101
0
2,850
6,359
2,443
684
793
5,566
0
50,577
L
Martichoras
Tridentbound
Martichoras
5,326
1,257
0
1,315
8,412
3,576
0
3,790
4,622
0
60,013
W
5,958
930
140
3,657
15,071
7,936
0
0
15,071
0
50,034
W
7,001
3,157
0
4,317
14,804
6,087
0
1,809
12,995
0
58,557
L
Hercules
earthly51
Hercules
11,487
4,102
0
2,951
10,444
9,552
0
0
10,444
0
63,174
L
Merlin
sinbionte
Merlin
5,946
567
0
1,833
5,746
1,659
478
3,986
1,760
54,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,745
Gold Earned
37,860
399
Minions Killed
423
0
Camps Cleared
0
1,479,051
Distance Traveled
1,519,948
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,370
491
27
2
0
316,344
6
W
Anubis
9,066
604
128
9
0
234,550
4
L
Bacchus
6,736
449
29
2
0
259,593
0
L
Mercury
7,245
483
88
6
0
394,595
0
W
Ishtar
7,011
467
80
5
0
272,390
2
L
Martichoras
7,209
481
109
7
0
290,091
0
W
Shiva
7,659
511
89
6
0
314,172
0
W
Awilix
7,639
509
75
5
0
341,595
0
L
Hercules
8,812
587
105
7
0
303,142
0
L
Merlin
7,858
524
92
6
0
272,527
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role