Player Matchup

Thor
Thor
Gold V
 
Thor
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Gold V
SirRozi
Cabrakan
Gold V
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,621 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
wtffury
Baron Samedi
Silver I
Level 170
God Stats
1W - 2L
1,165 SR
Queue Stats
28W - 20L
1,537 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,388 SR
1,553 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 94
1,499 SR
1,584 MMR
Tiamat
Tiamat
Gold I
Cautionzz
Tiamat
Gold I
Level 60
God Stats
0W - 1L
1,343 SR
Queue Stats
107W - 100L
1,513 MMR
Party 1
Vamana
Vamana
Gold I
FiveOstrich4526
Vamana
Gold I
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 75L
1,670 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
ThePunisher-61-
Ao Kuang
Platinum V
Level 150
God Stats
5W - 3L
1,654 SR
Queue Stats
364W - 395L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 0 / 10
10,114
843
14,168
10,922
5,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
SirRozi
Cabrakan
14
4 / 1 / 12
9,420
785
9,752
17,552
22,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
wtffury
Baron Samedi
15
7 / 0 / 9
10,137
845
13,150
8,785
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FenrirScyllaAchillesNe ZhaSurtr

VS

Bans
AphroditeGuan YuAnubisHorusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cautionzz
Tiamat
12
0 / 6 / 1
7,791
649
6,586
10,747
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 1
7,892
658
7,959
16,684
14,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
13
1 / 7 / 0
8,098
675
6,232
16,233
14,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
10
11
L
Tiamat
Cautionzz
Tiamat
0
6
1
0.08
L
0
4
1
0.13
W
Cabrakan
SirRozi
Cabrakan
4
1
12
10
L
Ao Kuang
1
7
0
0.14
W
Baron Samedi
wtffury
Baron Samedi
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,070
Damage
20,777
37,259
Taken
43,664
33,655
Mitigated
34,612
15,657
Healing
5,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
14,168
3,749
0
1,340
10,922
5,426
1,971
4,042
6,806
0
46,338
L
Tiamat
Cautionzz
Tiamat
6,586
408
0
894
10,747
5,968
0
5,434
5,313
26,515
0
L
7,959
4,507
0
1,867
16,684
14,054
0
9,675
7,009
0
36,937
W
Cabrakan
SirRozi
Cabrakan
9,752
1,779
0
5,317
17,552
22,851
518
4,321
13,091
19,042
0
L
Ao Kuang
6,232
1,585
0
2,508
16,233
14,590
0
7,835
8,398
22,469
0
W
Baron Samedi
wtffury
Baron Samedi
13,150
1,285
4,258
4,742
8,785
5,378
747
4,217
4,519
42,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
23,781
157
Minions Killed
133
0
Camps Cleared
0
702,322
Distance Traveled
672,084
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,114
843
66
6
0
254,493
0
L
Tiamat
7,791
649
49
4
0
219,080
0
L
Vamana
7,892
658
48
4
0
243,228
0
W
Cabrakan
9,420
785
21
2
0
229,889
0
L
Ao Kuang
8,098
675
36
3
0
209,776
0
W
Baron Samedi
10,137
845
70
6
0
217,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role