Player Matchup

Horus
Horus
Chowwdah
Horus
Level 66
God Stats
44W - 22L
1,721 SR
Queue Stats
205W - 196L
1,564 Elo+
Party 2
Charybdis
Charybdis
JGore Inc
Charybdis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,155 Elo+
Party 3
Ao Kuang
Ao Kuang
Mahkap
Ao Kuang
Level 124
God Stats
0W - 2L
1,328 SR
Queue Stats
3W - 6L
1,155 Elo+
Party 3
Chaac
Chaac
SACKUBUS
Chaac
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
445W - 395L
1,570 Elo+
Party 2
Ix Chel
Ix Chel
SchmitzMyPants
Ix Chel
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
204W - 219L
1,411 Elo+
Solo
Team Averages
Level 88
1,510 SR
1,371 Elo+

VS

Team Averages
Level 122
1,606 SR
1,535 Elo+
Da Ji
Da Ji
BiggieCheese245
Da Ji
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 20L
1,518 Elo+
Solo
Chaac
Chaac
Borknut
Chaac
Level 145
God Stats
3W - 3L
1,268 SR
Queue Stats
310W - 294L
1,508 Elo+
Solo
Sol
Sol
Lilley1213
Sol
Level 119
God Stats
5W - 2L
1,829 SR
Queue Stats
818W - 814L
1,509 Elo+
Party 1
Hel
Hel
TroPicGlitch128
Hel
Level 122
God Stats
3W - 8L
1,500 SR
Queue Stats
594W - 609L
1,533 Elo+
Party 1
Scylla
Scylla
yktvCa
Scylla
Level 97
God Stats
5W - 2L
1,933 SR
Queue Stats
275W - 248L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chowwdah
Horus
9
1 / 1 / 2
5,376
538
2,422
8,043
5,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
JGore Inc
Charybdis
10
1 / 1 / 1
5,763
576
5,960
7,540
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
Mahkap
Ao Kuang
10
2 / 3 / 1
5,843
584
4,918
9,936
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
SACKUBUS
Chaac
9
0 / 5 / 0
5,373
537
6,922
11,077
7,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 1
5,901
590
1,657
5,812
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,956
696
6,521
8,694
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Borknut
Chaac
12
3 / 0 / 3
7,153
715
7,592
9,691
10,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 1 / 2
5,813
581
5,397
5,704
1,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 1
5,500
550
2,238
6,678
3,407
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
yktvCa
Scylla
13
4 / 1 / 0
7,477
748
4,947
5,559
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
13
13
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
Chaac
Borknut
Chaac
3
0
3
4.5
L
Horus
Chowwdah
Horus
1
1
2
2
L
Charybdis
JGore Inc
Charybdis
1
1
1
1.5
W
1
1
2
2
L
Ao Kuang
Mahkap
Ao Kuang
2
3
1
0.83
L
Chaac
SACKUBUS
Chaac
0
5
0
0
L
1
3
1
0.5
W
0
2
1
0.25
W
Scylla
yktvCa
Scylla
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,879
Damage
26,695
42,408
Taken
36,326
21,116
Mitigated
20,181
14,590
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,521
1,526
0
548
8,694
3,279
792
1,855
6,829
0
36,666
W
Chaac
Borknut
Chaac
7,592
2,438
0
6,101
9,691
10,264
156
536
9,155
0
50,589
L
Horus
Chowwdah
Horus
2,422
1,186
1,099
3,860
8,043
5,870
0
2,800
5,243
0
17,557
L
Charybdis
JGore Inc
Charybdis
5,960
3,281
0
4,172
7,540
2,702
0
4,200
3,340
0
45,935
W
5,397
1,750
0
2,320
5,704
1,450
0
318
5,346
42,768
0
L
Ao Kuang
Mahkap
Ao Kuang
4,918
1,219
0
1,211
9,936
3,242
0
2,213
7,723
48,537
0
L
Chaac
SACKUBUS
Chaac
6,922
1,133
0
2,443
11,077
7,374
0
0
11,077
0
35,723
L
1,657
147
100
1,705
5,812
1,928
0
3,369
2,443
31,263
0
W
2,238
286
844
2,894
6,678
3,407
203
1,291
5,387
11,866
0
W
Scylla
yktvCa
Scylla
4,947
571
0
1,260
5,559
1,781
194
2,361
3,034
54,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,256
Gold Earned
32,899
315
Minions Killed
337
0
Camps Cleared
0
987,099
Distance Traveled
1,057,534
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,956
696
67
7
0
241,429
2
W
Chaac
7,153
715
76
8
0
212,341
1
L
Horus
5,376
538
22
2
0
218,452
0
L
Charybdis
5,763
576
83
8
0
181,222
0
W
Sol
5,813
581
69
7
0
204,236
2
L
Ao Kuang
5,843
584
71
7
0
228,573
0
L
Chaac
5,373
537
69
7
0
204,032
0
L
Ix Chel
5,901
590
70
7
0
154,820
1
W
Hel
5,500
550
14
1
0
196,968
0
W
Scylla
7,477
748
111
11
0
202,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role