Player Matchup

Neith
Neith
ASAFA_POWER-
Neith
Level 155
God Stats
59W - 55L
1,514 SR
Queue Stats
89W - 91L
1,467 Elo+
Solo
Mercury
Mercury
TediousLemon37
Mercury
Level 81
God Stats
1W - 9L
1,298 SR
Queue Stats
417W - 404L
1,478 Elo+
Solo
Hercules
Hercules
WhODaTxxQDog
Hercules
Level 52
God Stats
33W - 33L
1,621 SR
Queue Stats
161W - 177L
1,457 Elo+
Party 1
Ix Chel
Ix Chel
WhODaTxxVLou
Ix Chel
Level 85
God Stats
1W - 6L
1,585 SR
Queue Stats
650W - 725L
1,423 Elo+
Party 1
Aphrodite
Aphrodite
WhoDaTxxTayD
Aphrodite
Level 68
God Stats
4W - 5L
1,260 SR
Queue Stats
354W - 394L
1,442 Elo+
Party 1
Team Averages
Level 88
1,456 SR
1,453 Elo+

VS

Team Averages
Level 96
1,460 SR
1,529 Elo+
Ix Chel
Ix Chel
PIayedPuppet
Ix Chel
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,898 Elo+
Solo
Surtr
Surtr
Saltie mojo
Surtr
Level 129
God Stats
6W - 4L
1,258 SR
Queue Stats
49W - 42L
1,442 Elo+
Solo
Hel
Hel
Sk8rGirlAlex_
Hel
Level 81
God Stats
16W - 9L
1,638 SR
Queue Stats
113W - 112L
1,439 Elo+
Solo
Neith
Neith
SunnyGoddes6
Neith
Level 68
God Stats
38W - 41L
1,404 SR
Queue Stats
93W - 100L
1,405 Elo+
Solo
Bakasura
Bakasura
niografi19
Bakasura
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 121L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,925
893
6,629
6,547
2,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 6 / 0
9,090
909
5,591
18,529
9,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
WhODaTxxQDog
Hercules
14
0 / 4 / 0
8,963
896
7,577
27,533
39,523
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
WhODaTxxVLou
Ix Chel
14
0 / 9 / 0
8,760
876
8,580
12,002
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
WhoDaTxxTayD
Aphrodite
14
0 / 7 / 0
9,053
905
11,667
20,215
10,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

84

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
PIayedPuppet
Ix Chel
17
11 / 0 / 12
12,014
1,201
31,809
7,420
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 0 / 15
11,237
1,124
22,085
15,931
16,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 0 / 14
10,464
1,046
3,949
6,075
2,605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 0 / 10
9,804
980
7,457
6,981
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
niografi19
Bakasura
18
8 / 0 / 8
12,039
1,204
12,539
9,868
5,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
87
0
Kills
28
28
Deaths
0
0
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ix Chel
PIayedPuppet
Ix Chel
11
0
12
17
W
5
0
15
12.5
W
1
0
14
8
W
3
0
10
8
L
0
6
0
0
L
Hercules
WhODaTxxQDog
Hercules
0
4
0
0
L
Ix Chel
WhODaTxxVLou
Ix Chel
0
9
0
0
L
Aphrodite
WhoDaTxxTayD
Aphrodite
0
7
0
0
W
Bakasura
niografi19
Bakasura
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,044
Damage
77,839
84,826
Taken
46,275
66,111
Mitigated
32,037
9,103
Healing
18,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,629
2,835
0
534
6,547
2,708
0
1,520
5,027
0
22,264
W
Ix Chel
PIayedPuppet
Ix Chel
31,809
3,793
1,440
1,378
7,420
3,365
0
2,967
4,453
51,652
0
W
22,085
8,744
0
937
15,931
16,838
0
6,900
9,031
766
35,178
W
3,949
411
6,331
3,570
6,075
2,605
0
3,105
2,970
20,486
0
W
7,457
3,286
0
1,295
6,981
3,460
0
2,706
4,275
0
13,379
L
5,591
3,727
0
0
18,529
9,343
0
7,905
10,554
0
36,500
L
Hercules
WhODaTxxQDog
Hercules
7,577
3,481
0
3,159
27,533
39,523
0
9,053
17,146
0
17,462
L
Ix Chel
WhODaTxxVLou
Ix Chel
8,580
2,051
129
57
12,002
4,504
0
5,344
6,331
21,505
0
L
Aphrodite
WhoDaTxxTayD
Aphrodite
11,667
2,544
2,669
2,555
20,215
10,033
0
12,562
7,383
26,902
0
W
Bakasura
niografi19
Bakasura
12,539
8,356
0
3,904
9,868
5,769
0
4,569
5,299
0
34,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,791
Gold Earned
55,558
203
Minions Killed
199
4
Camps Cleared
13
739,610
Distance Traveled
1,004,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,925
893
43
4
0
113,809
0
W
Ix Chel
12,014
1,201
47
5
0
213,604
0
W
Surtr
11,237
1,124
26
3
1
215,105
0
W
Hel
10,464
1,046
44
4
1
196,881
0
W
Neith
9,804
980
12
1
0
147,374
0
L
Mercury
9,090
909
67
7
2
203,289
0
L
Hercules
8,963
896
13
1
1
165,992
0
L
Ix Chel
8,760
876
31
3
1
88,577
0
L
Aphrodite
9,053
905
49
5
0
167,943
0
W
Bakasura
12,039
1,204
70
7
11
231,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role