Player Matchup

Ishtar
Ishtar
GusYsa
Ishtar
Level 100
God Stats
14W - 18L
1,488 SR
Queue Stats
140W - 147L
1,389 Elo+
Solo
Erlang Shen
Erlang Shen
Jgha
Erlang Shen
Level 87
God Stats
11W - 21L
1,531 SR
Queue Stats
771W - 778L
1,524 Elo+
Solo
Da Ji
Da Ji
Nikolai98
Da Ji
Level 100
God Stats
2W - 5L
1,273 SR
Queue Stats
199W - 212L
1,286 Elo+
Party 3
Thor
Thor
Pikachu100O
Thor
Level 5
God Stats
1W - 4L
1,144 SR
Queue Stats
14W - 23L
1,128 Elo+
Party 3
Aphrodite
Aphrodite
lanaxrerrr
Aphrodite
Level 46
God Stats
2W - 8L
1,439 SR
Queue Stats
359W - 364L
1,436 Elo+
Solo
Team Averages
Level 68
1,375 SR
1,353 Elo+

VS

Team Averages
Level 63
1,447 SR
1,449 Elo+
Nike
Nike
 
Nike
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Gioskyspirit
Ix Chel
Level 143
God Stats
1W - 0L
1,470 SR
Queue Stats
5W - 5L
1,589 Elo+
Solo
Discordia
Discordia
Rak3ro
Discordia
Level 28
God Stats
30W - 17L
1,585 SR
Queue Stats
68W - 65L
1,474 Elo+
Party 2
Nemesis
Nemesis
WoopsieDoopsie
Nemesis
Level 43
God Stats
3W - 7L
1,194 SR
Queue Stats
152W - 156L
1,326 Elo+
Party 1
Medusa
Medusa
turnsMEon
Medusa
Level 56
God Stats
17W - 14L
1,488 SR
Queue Stats
212W - 211L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GusYsa
Ishtar
16
0 / 8 / 6
9,896
990
15,091
25,553
10,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Jgha
Erlang Shen
15
1 / 2 / 4
9,622
962
5,872
13,765
11,985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Nikolai98
Da Ji
16
3 / 6 / 3
10,529
1,053
13,007
15,875
7,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 7 / 1
10,739
1,074
12,009
20,934
10,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
lanaxrerrr
Aphrodite
16
1 / 6 / 3
10,325
1,033
6,227
20,627
10,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

113

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
5 / 2 / 15
11,737
1,174
14,421
14,462
18,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Gioskyspirit
Ix Chel
17
0 / 2 / 13
10,144
1,014
10,371
10,301
7,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
Rak3ro
Discordia
18
12 / 1 / 13
13,185
1,319
33,684
7,925
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 15
11,049
1,105
15,686
10,286
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
turnsMEon
Medusa
17
8 / 3 / 13
12,014
1,201
17,060
12,073
6,978
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
98
9
Kills
29
29
Deaths
9
17
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
2
15
6.25
W
Ix Chel
Gioskyspirit
Ix Chel
0
2
13
3.25
L
Ishtar
GusYsa
Ishtar
0
8
6
0.38
L
Erlang Shen
Jgha
Erlang Shen
1
2
4
1.5
L
Da Ji
Nikolai98
Da Ji
3
6
3
0.75
L
4
7
1
0.64
W
Discordia
Rak3ro
Discordia
12
1
13
18.5
W
4
1
15
11.5
L
Aphrodite
lanaxrerrr
Aphrodite
1
6
3
0.42
W
Medusa
turnsMEon
Medusa
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,206
Damage
91,222
96,754
Taken
55,047
50,793
Mitigated
41,894
13,022
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
14,421
868
0
510
14,462
18,793
0
2,909
11,553
987
28,536
W
Ix Chel
Gioskyspirit
Ix Chel
10,371
2,442
1,339
2,868
10,301
7,161
0
433
9,868
27,430
0
L
Ishtar
GusYsa
Ishtar
15,091
9,891
0
1,552
25,553
10,481
0
10,267
15,286
0
28,728
L
Erlang Shen
Jgha
Erlang Shen
5,872
2,404
0
1,614
13,765
11,985
0
7,370
6,395
0
13,040
L
Da Ji
Nikolai98
Da Ji
13,007
3,053
0
587
15,875
7,310
0
6,193
9,682
0
27,300
L
12,009
3,801
0
409
20,934
10,221
0
11,182
9,752
0
29,571
W
Discordia
Rak3ro
Discordia
33,684
1,562
0
250
7,925
3,212
0
678
7,247
57,955
0
W
15,686
6,808
0
931
10,286
5,750
0
2,156
8,130
0
19,957
L
Aphrodite
lanaxrerrr
Aphrodite
6,227
259
4,626
4,234
20,627
10,796
0
9,530
11,097
28,171
0
W
Medusa
turnsMEon
Medusa
17,060
10,250
0
1,916
12,073
6,978
0
51
12,022
0
29,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,111
Gold Earned
58,129
177
Minions Killed
187
5
Camps Cleared
7
910,650
Distance Traveled
1,027,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,737
1,174
33
3
1
213,022
0
W
Ix Chel
10,144
1,014
46
5
1
157,529
0
L
Ishtar
9,896
990
26
3
2
186,210
0
L
Erlang Shen
9,622
962
11
1
1
161,039
0
L
Da Ji
10,529
1,053
33
3
2
185,931
0
L
Thor
10,739
1,074
50
5
0
190,597
0
W
Discordia
13,185
1,319
64
6
3
227,416
0
W
Nemesis
11,049
1,105
12
1
1
229,616
0
L
Aphrodite
10,325
1,033
57
6
0
186,873
0
W
Medusa
12,014
1,201
32
3
1
200,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role