Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Eric3383
Achilles
Level 88
God Stats
1W - 3L
1,479 SR
Queue Stats
52W - 42L
1,464 Elo+
Solo
Ix Chel
Ix Chel
PbackSzN
Ix Chel
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 137L
1,508 Elo+
Solo
Sobek
Sobek
nainull
Sobek
Level 143
God Stats
5W - 12L
1,546 SR
Queue Stats
463W - 517L
1,520 Elo+
Solo
Anubis
Anubis
zozzachespin93
Anubis
Level 125
God Stats
91W - 78L
1,609 SR
Queue Stats
227W - 244L
1,493 Elo+
Solo
Team Averages
Level 94
1,527 SR
1,497 Elo+

VS

Team Averages
Level 92
1,618 SR
1,483 Elo+
Arachne
Arachne
DaddyIVIatty
Arachne
Level 49
God Stats
37W - 28L
1,645 SR
Queue Stats
513W - 530L
1,464 Elo+
Solo
Danzaburou
Danzaburou
GoodOleDom
Danzaburou
Level 58
God Stats
1W - 1L
1,806 SR
Queue Stats
30W - 28L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Mytheun
Sylvanus
Level 127
God Stats
2W - 4L
1,746 SR
Queue Stats
310W - 305L
1,442 Elo+
Solo
Guan Yu
Guan Yu
PREIMO
Guan Yu
Level 138
God Stats
9W - 8L
1,395 SR
Queue Stats
445W - 434L
1,442 Elo+
Solo
Ix Chel
Ix Chel
Wrath of vos
Ix Chel
Level 87
God Stats
7W - 10L
1,500 SR
Queue Stats
115W - 104L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 4 / 1
8,564
535
6,094
15,502
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Eric3383
Achilles
13
0 / 5 / 1
7,683
480
10,935
17,397
18,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
PbackSzN
Ix Chel
15
3 / 4 / 4
8,899
556
12,155
11,326
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
nainull
Sobek
11
0 / 3 / 9
7,412
463
5,669
16,266
16,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 2 / 1
9,159
572
17,166
11,830
6,129
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaddyIVIatty
Arachne
17
7 / 2 / 1
9,981
624
10,802
16,127
6,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
GoodOleDom
Danzaburou
12
2 / 5 / 1
7,415
463
6,919
11,413
3,640
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Mytheun
Sylvanus
13
3 / 3 / 6
9,180
574
6,790
17,865
15,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
PREIMO
Guan Yu
15
3 / 1 / 5
9,502
594
11,130
18,917
23,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Wrath of vos
Ix Chel
14
3 / 3 / 3
8,820
551
9,177
12,238
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
14
Kills
18
18
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
4
1
0.88
W
Arachne
DaddyIVIatty
Arachne
7
2
1
3.75
L
Achilles
Eric3383
Achilles
0
5
1
0.1
W
Danzaburou
GoodOleDom
Danzaburou
2
5
1
0.5
W
Sylvanus
Mytheun
Sylvanus
3
3
6
2
W
Guan Yu
PREIMO
Guan Yu
3
1
5
5.5
L
Ix Chel
PbackSzN
Ix Chel
3
4
4
1.25
W
Ix Chel
Wrath of vos
Ix Chel
3
3
3
1.5
L
Sobek
nainull
Sobek
0
3
9
1.5
L
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,019
Damage
44,818
72,321
Taken
76,560
52,055
Mitigated
54,697
22,058
Healing
28,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,094
1,673
0
4,861
15,502
5,780
34
2,258
13,244
0
52,582
W
Arachne
DaddyIVIatty
Arachne
10,802
7,036
0
6,550
16,127
6,922
1,182
4,778
11,203
0
85,227
L
Achilles
Eric3383
Achilles
10,935
3,719
0
4,021
17,397
18,160
206
0
17,397
0
54,949
W
Danzaburou
GoodOleDom
Danzaburou
6,919
3,575
0
412
11,413
3,640
613
8,076
3,337
0
39,094
W
Sylvanus
Mytheun
Sylvanus
6,790
1,408
4,315
7,908
17,865
15,333
0
12,469
5,396
23,037
0
W
Guan Yu
PREIMO
Guan Yu
11,130
1,070
612
7,110
18,917
23,884
148
2,677
14,905
0
63,193
L
Ix Chel
PbackSzN
Ix Chel
12,155
2,394
1,046
2,384
11,326
5,113
588
5,918
5,408
66,286
0
W
Ix Chel
Wrath of vos
Ix Chel
9,177
1,632
334
1,192
12,238
4,918
469
6,990
5,248
66,707
0
L
Sobek
nainull
Sobek
5,669
544
0
3,286
16,266
16,873
220
4,236
12,030
18,945
0
L
17,166
1,307
0
6,460
11,830
6,129
1,083
4,199
7,631
85,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,717
Gold Earned
44,898
406
Minions Killed
392
0
Camps Cleared
0
1,490,339
Distance Traveled
1,607,207
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,564
535
89
6
0
309,000
0
W
Arachne
9,981
624
128
8
0
330,867
0
L
Achilles
7,683
480
72
5
0
284,762
0
W
Danzaburou
7,415
463
48
3
0
325,493
0
W
Sylvanus
9,180
574
27
2
0
297,019
0
W
Guan Yu
9,502
594
94
6
0
328,915
0
L
Ix Chel
8,899
556
104
7
0
289,832
5
W
Ix Chel
8,820
551
95
6
0
324,913
3
L
Sobek
7,412
463
32
2
0
329,977
4
L
Anubis
9,159
572
109
7
0
276,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role