Player Matchup

Ix Chel
Ix Chel
AnimeBunny
Ix Chel
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
265W - 227L
1,549 Elo+
Solo
Cerberus
Cerberus
Extinquish
Cerberus
Level 121
God Stats
1W - 0L
1,518 SR
Queue Stats
4W - 3L
1,576 Elo+
Party 1
Nemesis
Nemesis
OceanStorm22
Nemesis
Level 46
God Stats
2W - 1L
1,575 SR
Queue Stats
31W - 15L
1,609 Elo+
Solo
King Arthur
King Arthur
Unfoldedmango
King Arthur
Level 62
God Stats
7W - 5L
1,514 SR
Queue Stats
88W - 114L
1,367 Elo+
Solo
Ishtar
Ishtar
filthumz
Ishtar
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 1
Team Averages
Level 73
1,521 SR
1,512 Elo+

VS

Team Averages
Level 100
1,473 SR
1,499 Elo+
Persephone
Persephone
 
Persephone
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GAMERZ0L
Ix Chel
Level 123
God Stats
23W - 20L
1,302 SR
Queue Stats
481W - 435L
1,515 Elo+
Party 2
Da Ji
Da Ji
ManochaR
Da Ji
Level 127
God Stats
2W - 3L
1,713 SR
Queue Stats
311W - 295L
1,523 Elo+
Party 2
Shiva
Shiva
Ty1296
Shiva
Level 67
God Stats
3W - 2L
1,542 SR
Queue Stats
285W - 276L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
ilyapro1
Sun Wukong
Level 93
God Stats
4W - 6L
1,306 SR
Queue Stats
286W - 275L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AnimeBunny
Ix Chel
15
3 / 3 / 0
9,293
581
11,293
12,103
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Extinquish
Cerberus
13
3 / 1 / 2
8,436
527
9,377
15,042
12,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
OceanStorm22
Nemesis
17
5 / 2 / 3
9,944
622
10,557
15,492
6,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
Unfoldedmango
King Arthur
15
10 / 0 / 2
10,125
633
15,161
13,309
14,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
filthumz
Ishtar
13
1 / 4 / 1
7,401
463
6,226
10,735
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 3 / 2
8,543
534
9,534
12,798
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
GAMERZ0L
Ix Chel
11
5 / 6 / 2
7,428
464
12,230
12,512
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
ManochaR
Da Ji
13
4 / 5 / 2
8,106
507
10,746
16,431
7,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Ty1296
Shiva
12
0 / 8 / 0
7,230
452
5,616
18,711
16,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
ilyapro1
Sun Wukong
11
0 / 0 / 7
7,106
444
6,650
12,226
11,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
22
Kills
10
10
Deaths
22
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
3
2
0.67
W
Ix Chel
AnimeBunny
Ix Chel
3
3
0
1
W
Cerberus
Extinquish
Cerberus
3
1
2
4
L
Ix Chel
GAMERZ0L
Ix Chel
5
6
2
1
L
Da Ji
ManochaR
Da Ji
4
5
2
1
W
Nemesis
OceanStorm22
Nemesis
5
2
3
3.25
L
Shiva
Ty1296
Shiva
0
8
0
0
W
King Arthur
Unfoldedmango
King Arthur
10
0
2
11
W
Ishtar
filthumz
Ishtar
1
4
1
0.38
L
Sun Wukong
ilyapro1
Sun Wukong
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,614
Damage
44,776
66,681
Taken
72,678
43,502
Mitigated
44,547
15,286
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,534
752
0
2,484
12,798
4,031
0
9,696
3,093
68,328
0
W
Ix Chel
AnimeBunny
Ix Chel
11,293
1,736
145
2,928
12,103
4,951
291
8,012
4,013
71,081
0
W
Cerberus
Extinquish
Cerberus
9,377
683
0
7,238
15,042
12,886
216
5,155
9,887
33,053
0
L
Ix Chel
GAMERZ0L
Ix Chel
12,230
1,355
719
2,693
12,512
4,674
0
4,727
7,785
48,117
0
L
Da Ji
ManochaR
Da Ji
10,746
3,989
0
4,021
16,431
7,212
0
2,595
13,836
0
60,366
W
Nemesis
OceanStorm22
Nemesis
10,557
5,722
0
1,137
15,492
6,986
152
2,094
13,387
0
106,210
L
Shiva
Ty1296
Shiva
5,616
1,166
0
2,814
18,711
16,697
0
0
18,711
0
53,137
W
King Arthur
Unfoldedmango
King Arthur
15,161
1,289
0
1,820
13,309
14,316
30
1,534
11,751
191
73,378
W
Ishtar
filthumz
Ishtar
6,226
2,702
0
2,018
10,735
4,363
614
4,856
5,879
0
53,066
L
Sun Wukong
ilyapro1
Sun Wukong
6,650
1,331
277
1,139
12,226
11,933
0
3,816
8,410
0
35,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
38,413
527
Minions Killed
438
0
Camps Cleared
0
1,584,034
Distance Traveled
1,482,905
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,543
534
109
7
0
291,570
0
W
Ix Chel
9,293
581
127
8
0
311,555
0
W
Cerberus
8,436
527
64
4
0
303,959
0
L
Ix Chel
7,428
464
99
6
0
287,240
2
L
Da Ji
8,106
507
94
6
0
320,059
0
W
Nemesis
9,944
622
151
9
0
381,142
0
L
Shiva
7,230
452
84
5
0
279,748
0
W
King Arthur
10,125
633
98
6
0
284,732
0
W
Ishtar
7,401
463
87
5
0
302,646
0
L
Sun Wukong
7,106
444
52
3
0
304,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role