Player Matchup

Guan Yu
Guan Yu
AvatarRaiden
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
908 Elo+
Party 2
Neith
Neith
Godsanchez
Neith
Level 7
God Stats
0W - 7L
1,256 SR
Queue Stats
0W - 14L
908 Elo+
Party 2
Hera
Hera
VonScribbles
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
908 Elo+
Party 2
Team Averages
Level 26
1,419 SR
908 Elo+

VS

Team Averages
Level 44
1,550 SR
1,453 Elo+
Nox
Nox
AquaSkits
Nox
Level 24
God Stats
25W - 24L
1,509 SR
Queue Stats
151W - 121L
1,527 Elo+
Party 1
Ishtar
Ishtar
RiguythePie
Ishtar
Level 91
God Stats
21W - 12L
1,623 SR
Queue Stats
107W - 90L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
vathtibuns
Cthulhu
Level 17
God Stats
5W - 1L
1,519 SR
Queue Stats
13W - 23L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AvatarRaiden
Guan Yu
8
0 / 6 / 1
5,453
606
1,996
9,659
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
10
1 / 3 / 0
5,895
655
3,494
7,953
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 1
5,658
629
1,891
4,480
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
7,465
829
4,576
3,318
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
13
9 / 0 / 2
8,252
917
9,271
7,124
2,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
vathtibuns
Cthulhu
11
0 / 1 / 9
6,526
725
5,258
7,283
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
Guan Yu
AvatarRaiden
Guan Yu
0
6
1
0.08
L
Neith
1
3
0
0.33
W
Ishtar
9
0
2
10
L
0
3
1
0.17
W
Cthulhu
vathtibuns
Cthulhu
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,381
Damage
19,105
22,092
Taken
17,725
13,461
Mitigated
11,596
3,906
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,576
215
0
283
3,318
1,549
813
851
2,425
21,808
0
L
Guan Yu
AvatarRaiden
Guan Yu
1,996
329
1,158
1,186
9,659
8,279
0
3,126
6,254
0
8,235
L
Neith
3,494
527
0
1,562
7,953
3,399
0
3,230
4,529
0
13,048
W
Ishtar
9,271
6,477
0
3,178
7,124
2,819
1,842
1,446
5,600
0
36,738
L
1,891
975
0
0
4,480
1,783
0
2,881
1,475
12,272
0
W
Cthulhu
vathtibuns
Cthulhu
5,258
365
45
1,233
7,283
7,228
60
270
6,826
16,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,006
Gold Earned
22,243
53
Minions Killed
103
0
Camps Cleared
0
387,547
Distance Traveled
471,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,465
829
36
4
0
162,455
0
L
Guan Yu
5,453
606
12
1
0
144,690
0
L
Neith
5,895
655
20
2
0
144,443
0
W
Ishtar
8,252
917
55
6
0
148,753
0
L
Hera
5,658
629
21
2
0
98,414
0
W
Cthulhu
6,526
725
12
1
0
160,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role