Player Matchup

Aphrodite
Aphrodite
DogyTheKid
Aphrodite
Level 53
God Stats
9W - 8L
1,667 SR
Queue Stats
81W - 99L
1,465 Elo+
Party 1
Bellona
Bellona
FG-Fearless
Bellona
Level 123
God Stats
2W - 1L
1,789 SR
Queue Stats
94W - 89L
1,470 Elo+
Party 3
Ix Chel
Ix Chel
GameCrash1
Ix Chel
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 103L
1,430 Elo+
Solo
Hou Yi
Hou Yi
Leon_ovicH
Hou Yi
Level 48
God Stats
6W - 7L
1,797 SR
Queue Stats
43W - 64L
1,438 Elo+
Party 1
Awilix
Awilix
SiniSta_JoKeR
Awilix
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 143L
1,473 Elo+
Party 3
Team Averages
Level 93
1,651 SR
1,455 Elo+

VS

Team Averages
Level 60
1,500 SR
1,485 Elo+
Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
RyanLC05
Horus
Level 101
God Stats
21W - 15L
1,495 SR
Queue Stats
174W - 162L
1,491 Elo+
Solo
Janus
Janus
ZohanDark13
Janus
Level 16
God Stats
8W - 12L
1,367 SR
Queue Stats
29W - 31L
1,468 Elo+
Party 2
Aphrodite
Aphrodite
keno_489
Aphrodite
Level 25
God Stats
13W - 7L
1,637 SR
Queue Stats
76W - 84L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DogyTheKid
Aphrodite
10
0 / 4 / 0
6,071
434
2,405
13,406
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
FG-Fearless
Bellona
10
1 / 5 / 1
6,157
440
6,553
16,011
15,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ix Chel
GameCrash1
Ix Chel
11
1 / 3 / 0
6,171
441
4,170
7,404
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Leon_ovicH
Hou Yi
11
1 / 1 / 0
6,316
451
6,339
8,580
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 2
7,018
501
10,516
13,856
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 1 / 2
8,460
604
11,124
13,725
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
 
Charybdis
13
6 / 1 / 6
8,035
574
13,475
10,833
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Horus
RyanLC05
Horus
13
3 / 2 / 2
8,061
576
8,098
10,421
10,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 6
6,963
497
5,688
7,199
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
keno_489
Aphrodite
11
1 / 0 / 8
7,542
539
4,273
7,203
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
18
18
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
1
2
9
W
Charybdis
 
Charybdis
6
1
6
9
L
Aphrodite
DogyTheKid
Aphrodite
0
4
0
0
L
Bellona
FG-Fearless
Bellona
1
5
1
0.3
L
Ix Chel
GameCrash1
Ix Chel
1
3
0
0.33
L
Hou Yi
Leon_ovicH
Hou Yi
1
1
0
1
W
Horus
RyanLC05
Horus
3
2
2
2
L
3
5
2
0.8
W
0
2
6
1.5
W
Aphrodite
keno_489
Aphrodite
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,983
Damage
42,658
59,257
Taken
49,381
33,468
Mitigated
31,280
15,187
Healing
27,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,124
3,201
0
12,411
13,725
5,950
0
1,132
12,593
0
71,647
W
Charybdis
 
Charybdis
13,475
6,224
0
4,366
10,833
4,720
963
966
9,867
0
55,551
L
Aphrodite
DogyTheKid
Aphrodite
2,405
257
2,793
4,986
13,406
7,660
0
3,009
10,397
25,737
0
L
Bellona
FG-Fearless
Bellona
6,553
3,011
0
2,510
16,011
15,040
0
1,850
13,339
0
34,308
L
Ix Chel
GameCrash1
Ix Chel
4,170
709
100
1,400
7,404
2,700
0
2,663
4,741
36,273
0
L
Hou Yi
Leon_ovicH
Hou Yi
6,339
3,931
0
2,397
8,580
3,121
0
1,045
7,535
0
42,327
W
Horus
RyanLC05
Horus
8,098
2,959
160
3,149
10,421
10,863
280
114
10,307
0
51,676
L
10,516
4,827
0
1,001
13,856
4,947
0
1,394
12,374
0
51,683
W
5,688
256
0
747
7,199
3,239
272
2,306
4,893
39,592
0
W
Aphrodite
keno_489
Aphrodite
4,273
732
2,518
4,410
7,203
6,508
466
2,057
5,146
31,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,733
Gold Earned
39,061
284
Minions Killed
383
0
Camps Cleared
0
1,300,557
Distance Traveled
1,384,985
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,460
604
101
7
0
330,560
0
W
Charybdis
8,035
574
93
7
0
254,155
2
L
Aphrodite
6,071
434
30
2
0
257,469
4
L
Bellona
6,157
440
44
3
0
261,300
0
L
Ix Chel
6,171
441
68
5
0
206,133
0
L
Hou Yi
6,316
451
71
5
0
260,544
0
W
Horus
8,061
576
75
5
0
257,190
0
L
Awilix
7,018
501
71
5
0
315,111
0
W
Janus
6,963
497
77
6
0
294,931
7
W
Aphrodite
7,542
539
37
3
0
248,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role