Player Matchup

Da Ji
Da Ji
Akuji-rei
Da Ji
Level 29
God Stats
5W - 3L
1,524 SR
Queue Stats
74W - 100L
1,446 Elo+
Party 1
Vamana
Vamana
Kodoku_Ni465
Vamana
Level 38
God Stats
8W - 1L
1,632 SR
Queue Stats
47W - 42L
1,485 Elo+
Party 1
Ix Chel
Ix Chel
xSxnpai_
Ix Chel
Level 127
God Stats
5W - 1L
1,702 SR
Queue Stats
188W - 169L
1,488 Elo+
Party 1
Team Averages
Level 65
1,619 SR
1,473 Elo+

VS

Team Averages
Level 76
1,401 SR
1,452 Elo+
Ah Muzen Cab
Ah Muzen Cab
GODZBALLSAC
Ah Muzen Cab
Level 83
God Stats
0W - 4L
1,348 SR
Queue Stats
81W - 83L
1,537 Elo+
Solo
Ix Chel
Ix Chel
TheDivineUnicorn
Ix Chel
Level 77
God Stats
3W - 4L
1,500 SR
Queue Stats
78W - 68L
1,439 Elo+
Solo
Hercules
Hercules
le deco
Hercules
Level 67
God Stats
6W - 10L
1,354 SR
Queue Stats
130W - 121L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akuji-rei
Da Ji
13
3 / 1 / 7
9,158
704
3,181
6,779
3,246
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
15
5 / 4 / 6
10,025
771
9,367
12,860
11,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
xSxnpai_
Ix Chel
17
5 / 2 / 6
10,435
803
17,130
9,780
5,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GODZBALLSAC
Ah Muzen Cab
14
3 / 3 / 4
9,661
743
10,909
10,523
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 7 / 3
8,268
636
6,184
11,045
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
le deco
Hercules
14
2 / 3 / 4
8,799
677
3,133
12,090
10,350
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
13
Kills
7
7
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Akuji-rei
Da Ji
3
1
7
6.5
L
Ah Muzen Cab
GODZBALLSAC
Ah Muzen Cab
3
3
4
1.67
W
Vamana
5
4
6
2
L
2
7
3
0.5
L
Hercules
le deco
Hercules
2
3
4
1.33
W
Ix Chel
xSxnpai_
Ix Chel
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,678
Damage
20,226
29,419
Taken
33,658
19,812
Mitigated
19,245
5,423
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Akuji-rei
Da Ji
3,181
195
0
170
6,779
3,246
587
1,819
4,960
0
9,936
L
Ah Muzen Cab
GODZBALLSAC
Ah Muzen Cab
10,909
2,341
126
1,162
10,523
4,882
367
3,882
6,179
0
50,814
W
Vamana
9,367
5,606
0
1,095
12,860
11,138
53
3,607
9,253
0
32,607
L
6,184
1,230
456
567
11,045
4,013
0
5,670
4,589
20,422
0
L
Hercules
le deco
Hercules
3,133
451
0
3,718
12,090
10,350
102
5,905
5,028
0
11,151
W
Ix Chel
xSxnpai_
Ix Chel
17,130
1,928
1,799
2,359
9,780
5,428
774
1,649
8,131
61,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,618
Gold Earned
26,728
154
Minions Killed
129
0
Camps Cleared
0
728,045
Distance Traveled
667,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,158
704
16
1
0
220,079
0
L
Ah Muzen Cab
9,661
743
83
6
0
229,575
0
W
Vamana
10,025
771
47
4
0
265,846
0
L
Ix Chel
8,268
636
33
3
0
179,118
0
L
Hercules
8,799
677
13
1
0
258,674
0
W
Ix Chel
10,435
803
91
7
0
242,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role