Player Matchup

Ix Chel
Ix Chel
Ferronaut
Ix Chel
Level 67
God Stats
5W - 5L
1,438 SR
Queue Stats
58W - 56L
1,482 Elo+
Party 3
Horus
Horus
LUKITASTIAGO
Horus
Level 65
God Stats
4W - 1L
1,838 SR
Queue Stats
684W - 672L
1,515 Elo+
Solo
Sylvanus
Sylvanus
Lau127
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 1
Cupid
Cupid
Lau_Delriego
Cupid
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 1
Odin
Odin
Stewlin
Odin
Level 36
God Stats
1W - 6L
1,294 SR
Queue Stats
21W - 22L
1,337 Elo+
Party 3
Team Averages
Level 49
1,514 SR
1,424 Elo+

VS

Team Averages
Level 114
1,540 SR
1,452 Elo+
Chaac
Chaac
FearKamii
Chaac
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 209L
1,471 Elo+
Solo
Lancelot
Lancelot
GooserButt
Lancelot
Level 134
God Stats
3W - 2L
1,669 SR
Queue Stats
121W - 102L
1,455 Elo+
Party 2
Ix Chel
Ix Chel
PBJOtter
Ix Chel
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,443 Elo+
Solo
Yemoja
Yemoja
Snerks
Yemoja
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
15W - 20L
1,475 Elo+
Solo
Charybdis
Charybdis
kîry
Charybdis
Level 141
God Stats
3W - 5L
1,532 SR
Queue Stats
51W - 67L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ferronaut
Ix Chel
11
1 / 6 / 0
6,101
555
5,390
7,825
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 1
5,048
459
5,121
10,210
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
Lau127
Sylvanus
10
0 / 2 / 0
5,559
505
2,001
4,840
2,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 3 / 1
5,290
481
5,147
8,358
2,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Stewlin
Odin
9
0 / 5 / 1
5,417
492
2,787
8,622
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FearKamii
Chaac
11
4 / 0 / 6
6,795
618
4,815
8,557
7,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Lancelot
GooserButt
Lancelot
13
12 / 0 / 5
8,202
746
9,656
6,554
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
PBJOtter
Ix Chel
12
1 / 1 / 4
6,951
632
3,219
6,944
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Snerks
Yemoja
9
2 / 1 / 5
6,303
573
4,574
7,579
4,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
kîry
Charybdis
9
0 / 1 / 2
5,502
500
5,511
6,924
2,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
19
19
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
FearKamii
Chaac
4
0
6
7
L
Ix Chel
Ferronaut
Ix Chel
1
6
0
0.17
W
Lancelot
GooserButt
Lancelot
12
0
5
14.5
L
1
3
1
0.5
L
Sylvanus
Lau127
Sylvanus
0
2
0
0
L
1
3
1
0.5
W
Ix Chel
PBJOtter
Ix Chel
1
1
4
3
W
Yemoja
Snerks
Yemoja
2
1
5
4.5
L
Odin
Stewlin
Odin
0
5
1
0.1
W
Charybdis
kîry
Charybdis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,446
Damage
27,775
39,855
Taken
36,558
18,288
Mitigated
19,927
9,167
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
FearKamii
Chaac
4,815
1,280
0
1,318
8,557
7,601
0
1,771
6,326
0
32,397
L
Ix Chel
Ferronaut
Ix Chel
5,390
306
85
705
7,825
2,697
0
2,599
5,226
46,031
0
W
Lancelot
GooserButt
Lancelot
9,656
2,432
0
488
6,554
2,623
0
229
6,287
0
48,850
L
5,121
2,450
205
2,468
10,210
6,756
0
2,414
7,796
0
16,169
L
Sylvanus
Lau127
Sylvanus
2,001
609
0
1,113
4,840
2,827
276
0
4,840
29,511
0
L
5,147
3,069
276
2,170
8,358
2,940
0
1,792
6,566
0
37,424
W
Ix Chel
PBJOtter
Ix Chel
3,219
556
55
1,320
6,944
2,683
330
5,014
1,930
46,155
0
W
Yemoja
Snerks
Yemoja
4,574
1,279
2,334
2,455
7,579
4,748
250
0
7,319
18,362
0
L
Odin
Stewlin
Odin
2,787
776
0
2,145
8,622
3,068
0
988
7,634
0
30,281
W
Charybdis
kîry
Charybdis
5,511
2,867
0
1,911
6,924
2,272
392
0
6,563
0
38,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,415
Gold Earned
33,753
275
Minions Killed
311
0
Camps Cleared
0
1,061,607
Distance Traveled
1,047,984
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,795
618
49
4
0
209,294
0
L
Ix Chel
6,101
555
80
7
0
217,130
0
W
Lancelot
8,202
746
78
7
0
259,984
0
L
Horus
5,048
459
20
2
0
230,331
0
L
Sylvanus
5,559
505
47
4
0
192,968
0
L
Cupid
5,290
481
63
6
0
194,511
0
W
Ix Chel
6,951
632
80
7
0
188,028
0
W
Yemoja
6,303
573
27
2
0
199,022
1
L
Odin
5,417
492
65
6
0
226,667
0
W
Charybdis
5,502
500
77
7
0
191,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role