Player Matchup

Osiris
Osiris
AllDayAllDaWay
Osiris
Level 29
God Stats
1W - 1L
1,519 SR
Queue Stats
15W - 16L
1,466 Elo+
Party 3
Hou Yi
Hou Yi
Dannl55l
Hou Yi
Level 58
God Stats
2W - 3L
1,549 SR
Queue Stats
218W - 155L
1,543 Elo+
Solo
Medusa
Medusa
EldenRingGee
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,542 Elo+
Party 3
Zeus
Zeus
Mr_FantaZma
Zeus
Level 33
God Stats
5W - 11L
1,470 SR
Queue Stats
5W - 12L
1,349 Elo+
Party 3
Susano
Susano
macho5536
Susano
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
270W - 263L
1,539 Elo+
Solo
Team Averages
Level 60
1,508 SR
1,488 Elo+

VS

Team Averages
Level 149
1,613 SR
1,626 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
ElChaini
Set
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 62L
1,489 Elo+
Party 2
Chaac
Chaac
Scorch
Chaac
Level 159
God Stats
2W - 0L
1,499 SR
Queue Stats
33W - 9L
1,851 Elo+
Party 1
Martichoras
Martichoras
Visgatis
Martichoras
Level 155
God Stats
7W - 1L
1,893 SR
Queue Stats
37W - 11L
1,791 Elo+
Party 1
Ix Chel
Ix Chel
WallofFlames
Ix Chel
Level 119
God Stats
2W - 0L
1,675 SR
Queue Stats
25W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,015
716
3,723
9,197
7,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Dannl55l
Hou Yi
12
2 / 1 / 1
5,825
832
4,658
4,960
1,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
11
1 / 2 / 1
5,255
751
3,632
6,810
2,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
2,989
427
0
0
0
Susano
macho5536
Susano
11
1 / 1 / 3
5,466
781
4,924
6,118
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 2 / 4
5,867
838
3,213
4,688
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 5
5,137
734
4,022
5,014
4,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Scorch
Chaac
11
2 / 0 / 1
5,636
805
5,483
6,458
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Martichoras
Visgatis
Martichoras
12
1 / 0 / 4
5,948
850
5,151
3,960
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
WallofFlames
Ix Chel
12
1 / 1 / 1
5,938
848
4,129
3,286
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
7
7
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
4
2.5
L
0
3
1
0.17
L
Hou Yi
Dannl55l
Hou Yi
2
1
1
2.5
W
0
1
5
2.5
L
Medusa
1
2
1
0.75
L
0
0
0
0
W
Chaac
Scorch
Chaac
2
0
1
2.5
W
Martichoras
Visgatis
Martichoras
1
0
4
3
W
Ix Chel
WallofFlames
Ix Chel
1
1
1
1.5
L
Susano
macho5536
Susano
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,937
Damage
21,998
27,085
Taken
23,406
14,319
Mitigated
16,629
4,656
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,213
125
445
631
4,688
2,096
480
0
4,688
10,784
0
L
3,723
1,069
0
1,416
9,197
7,138
0
2,396
6,659
0
10,163
L
Hou Yi
Dannl55l
Hou Yi
4,658
2,111
0
1,660
4,960
1,909
0
1,952
2,874
0
24,265
W
4,022
1,735
0
916
5,014
4,630
0
0
5,014
0
10,027
L
Medusa
3,632
1,364
0
840
6,810
2,625
0
1,226
5,570
0
15,127
L
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Scorch
Chaac
5,483
1,141
0
1,963
6,458
6,959
0
0
6,458
0
16,915
W
Martichoras
Visgatis
Martichoras
5,151
2,287
0
1,047
3,960
1,800
1,222
0
3,960
0
25,898
W
Ix Chel
WallofFlames
Ix Chel
4,129
677
274
234
3,286
1,144
712
0
3,286
19,528
0
L
Susano
macho5536
Susano
4,924
284
0
740
6,118
2,647
0
1,406
4,640
0
9,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,550
Gold Earned
28,526
105
Minions Killed
164
0
Camps Cleared
0
617,977
Distance Traveled
736,343
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,867
838
23
3
0
143,086
0
L
Osiris
5,015
716
17
2
0
157,665
0
L
Hou Yi
5,825
832
51
7
0
149,240
2
W
Set
5,137
734
17
2
0
131,547
0
L
Medusa
5,255
751
19
3
0
156,080
0
L
Zeus
2,989
427
0
0
0
0
0
W
Chaac
5,636
805
25
4
0
154,389
0
W
Martichoras
5,948
850
58
8
0
155,127
0
W
Ix Chel
5,938
848
41
6
0
152,194
0
L
Susano
5,466
781
18
3
0
154,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role