Player Matchup

Surtr
Surtr
AquaSkits
Surtr
Level 24
God Stats
17W - 13L
1,696 SR
Queue Stats
151W - 121L
1,543 Elo+
Party 2
Ix Chel
Ix Chel
RiguythePie
Ix Chel
Level 91
God Stats
8W - 6L
1,472 SR
Queue Stats
107W - 90L
1,572 Elo+
Party 2
Tiamat
Tiamat
vathtibuns
Tiamat
Level 17
God Stats
0W - 2L
1,347 SR
Queue Stats
13W - 23L
1,288 Elo+
Party 2
Team Averages
Level 44
1,505 SR
1,468 Elo+

VS

Team Averages
Level 99
1,624 SR
1,457 Elo+
Ix Chel
Ix Chel
Drewby776
Ix Chel
Level 85
God Stats
12W - 1L
1,782 SR
Queue Stats
495W - 496L
1,516 Elo+
Party 1
Ares
Ares
P1X4R
Ares
Level 144
God Stats
58W - 61L
1,465 SR
Queue Stats
84W - 107L
1,361 Elo+
Solo
Surtr
Surtr
Shekelord
Surtr
Level 68
God Stats
48W - 40L
1,624 SR
Queue Stats
427W - 437L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AquaSkits
Surtr
14
3 / 4 / 5
9,710
694
8,494
18,082
22,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
RiguythePie
Ix Chel
16
5 / 5 / 2
10,691
764
19,111
12,594
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
vathtibuns
Tiamat
12
0 / 7 / 1
8,263
590
5,074
10,962
5,494
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Drewby776
Ix Chel
18
7 / 1 / 8
11,571
827
17,734
12,601
5,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
P1X4R
Ares
17
4 / 2 / 10
12,086
863
8,645
17,489
17,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Surtr
Shekelord
Surtr
15
5 / 5 / 8
10,534
752
11,900
16,041
10,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
16
16
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Surtr
AquaSkits
Surtr
3
4
5
1.38
W
Ix Chel
Drewby776
Ix Chel
7
1
8
11
W
Ares
P1X4R
Ares
4
2
10
4.5
L
Ix Chel
RiguythePie
Ix Chel
5
5
2
1.2
W
Surtr
Shekelord
Surtr
5
5
8
1.8
L
Tiamat
vathtibuns
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,679
Damage
38,279
41,638
Taken
46,131
34,319
Mitigated
33,686
5,453
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
AquaSkits
Surtr
8,494
3,291
0
1,892
18,082
22,915
0
11,557
6,525
285
24,633
W
Ix Chel
Drewby776
Ix Chel
17,734
2,705
1,899
4,184
12,601
5,609
1,213
7,097
5,504
73,924
0
W
Ares
P1X4R
Ares
8,645
330
0
4,335
17,489
17,390
167
8,430
9,059
36,213
0
L
Ix Chel
RiguythePie
Ix Chel
19,111
1,234
971
1,927
12,594
5,910
918
7,730
4,864
56,397
0
W
Surtr
Shekelord
Surtr
11,900
4,807
0
2,769
16,041
10,687
1,318
9,159
6,882
376
30,953
L
Tiamat
vathtibuns
Tiamat
5,074
421
0
663
10,962
5,494
20
7,338
3,624
23,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,664
Gold Earned
34,191
169
Minions Killed
213
0
Camps Cleared
0
696,455
Distance Traveled
826,540
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,710
694
43
3
0
246,199
3
W
Ix Chel
11,571
827
125
9
0
285,023
0
W
Ares
12,086
863
41
3
0
281,886
0
L
Ix Chel
10,691
764
94
7
0
240,716
0
W
Surtr
10,534
752
47
3
0
259,631
0
L
Tiamat
8,263
590
32
2
0
209,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role