Player Matchup

Charybdis
Charybdis
CapnMunch
Charybdis
Level 135
God Stats
1W - 1L
1,285 SR
Queue Stats
146W - 116L
1,598 Elo+
Party 2
Ix Chel
Ix Chel
ELPapiPEDRO
Ix Chel
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,519 Elo+
Party 4
Danzaburou
Danzaburou
Jerry69420
Danzaburou
Level 52
God Stats
5W - 8L
1,374 SR
Queue Stats
76W - 63L
1,574 Elo+
Party 4
Merlin
Merlin
John24u
Merlin
Level 143
God Stats
2W - 2L
1,511 SR
Queue Stats
169W - 161L
1,558 Elo+
Party 2
Kuzenbo
Kuzenbo
Sectums3mpra
Kuzenbo
Level 123
God Stats
8W - 5L
1,693 SR
Queue Stats
221W - 203L
1,541 Elo+
Party 2
Team Averages
Level 120
1,473 SR
1,558 Elo+

VS

Team Averages
Level 108
1,543 SR
1,527 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Duskenschmitz
Ravana
Level 69
God Stats
23W - 17L
1,640 SR
Queue Stats
355W - 300L
1,521 Elo+
Party 1
Anubis
Anubis
HybridycCatalyst
Anubis
Level 108
God Stats
19W - 13L
1,577 SR
Queue Stats
231W - 190L
1,537 Elo+
Party 1
Ix Chel
Ix Chel
Klown99
Ix Chel
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 103L
1,608 Elo+
Party 3
Cthulhu
Cthulhu
ScytheTheKid
Cthulhu
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CapnMunch
Charybdis
17
4 / 2 / 5
11,031
581
9,521
15,225
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
ELPapiPEDRO
Ix Chel
13
0 / 5 / 2
8,403
442
6,403
16,714
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Jerry69420
Danzaburou
18
5 / 2 / 0
10,840
571
11,287
12,109
5,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
John24u
Merlin
17
4 / 5 / 4
11,116
585
13,951
9,951
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Sectums3mpra
Kuzenbo
15
4 / 1 / 3
9,539
502
7,716
16,038
9,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 1 / 0
7,410
390
2,609
6,640
2,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 6
10,263
540
12,782
13,579
8,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 7 / 1
9,468
498
10,868
12,612
7,028
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Klown99
Ix Chel
17
5 / 4 / 8
10,302
542
14,565
13,372
6,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ScytheTheKid
Cthulhu
16
3 / 2 / 7
9,587
505
9,823
16,622
16,639
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
17
Kills
15
15
Deaths
17
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
W
Charybdis
CapnMunch
Charybdis
4
2
5
3.25
L
6
3
6
3
W
Ix Chel
ELPapiPEDRO
Ix Chel
0
5
2
0.2
L
1
7
1
0.21
W
Danzaburou
Jerry69420
Danzaburou
5
2
0
2.5
W
Merlin
John24u
Merlin
4
5
4
1.2
L
Ix Chel
Klown99
Ix Chel
5
4
8
2.25
L
Cthulhu
ScytheTheKid
Cthulhu
3
2
7
3.25
W
Kuzenbo
Sectums3mpra
Kuzenbo
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,878
Damage
50,647
70,037
Taken
62,825
35,030
Mitigated
40,828
20,189
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,609
1,893
0
2,951
6,640
2,526
0
1,239
5,401
0
45,340
W
Charybdis
CapnMunch
Charybdis
9,521
5,354
0
5,807
15,225
5,294
767
8,333
6,892
0
96,913
L
12,782
4,217
0
1,898
13,579
8,233
0
6,016
7,519
0
93,626
W
Ix Chel
ELPapiPEDRO
Ix Chel
6,403
1,912
2,145
3,260
16,714
10,310
337
10,659
6,055
40,066
0
L
10,868
307
0
2,093
12,612
7,028
0
3,454
9,102
76,346
0
W
Danzaburou
Jerry69420
Danzaburou
11,287
7,116
0
5,065
12,109
5,650
1,143
3,095
9,014
0
87,162
W
Merlin
John24u
Merlin
13,951
910
0
1,210
9,951
3,824
453
5,592
4,359
94,475
0
L
Ix Chel
Klown99
Ix Chel
14,565
1,589
754
1,110
13,372
6,402
0
8,896
4,471
91,276
0
L
Cthulhu
ScytheTheKid
Cthulhu
9,823
449
2,568
4,374
16,622
16,639
0
8,289
8,262
39,748
0
W
Kuzenbo
Sectums3mpra
Kuzenbo
7,716
2,708
0
2,702
16,038
9,952
27
7,577
8,461
52,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,929
Gold Earned
47,030
567
Minions Killed
580
0
Camps Cleared
0
1,822,031
Distance Traveled
1,747,896
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,410
390
107
6
0
225,832
0
W
Charybdis
11,031
581
149
8
0
352,005
2
L
Ravana
10,263
540
132
7
0
426,963
0
W
Ix Chel
8,403
442
59
3
0
358,827
0
L
Anubis
9,468
498
142
7
0
337,979
0
W
Danzaburou
10,840
571
138
7
0
362,738
1
W
Merlin
11,116
585
159
8
0
379,270
4
L
Ix Chel
10,302
542
146
8
0
380,085
2
L
Cthulhu
9,587
505
53
3
0
377,037
0
W
Kuzenbo
9,539
502
62
3
0
369,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role