Player Matchup

Awilix
Awilix
Silver I
BossTurtle5
Awilix
Silver I
Level 69
God Stats
0W - 1L
1,821 SR
Queue Stats
176W - 175L
1,341 MMR
Solo
Horus
Horus
Gold IV
DAriusss2
Horus
Gold IV
Level 121
God Stats
46W - 39L
1,535 SR
Queue Stats
120W - 126L
1,385 MMR
Party 2
Chaac
Chaac
Bronze III
Dartagnan58
Chaac
Bronze III
Level 30
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 7L
1,357 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Bronze IV
EstrellaCasper77
Morgan Le Fay
Bronze IV
Level 61
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 9L
1,305 MMR
Party 3
Chiron
Chiron
Silver I
Vaidenasi
Chiron
Silver I
Level 155
God Stats
6W - 7L
1,772 SR
Queue Stats
148W - 148L
1,270 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,540 SR
1,332 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,431 SR
1,354 MMR
Cernunnos
Cernunnos
Gold IV
 
Cernunnos
Gold IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Gold V
B0N3_TR0USL3
Hades
Gold V
Level 146
God Stats
15W - 9L
1,336 SR
Queue Stats
425W - 441L
1,300 MMR
Solo
Lancelot
Lancelot
Gold III
DMiaN-
Lancelot
Gold III
Level 164
God Stats
3W - 6L
1,264 SR
Queue Stats
688W - 677L
1,302 MMR
Solo
Scylla
Scylla
Gold V
UNDESTAINED
Scylla
Gold V
Level 144
God Stats
29W - 18L
1,555 SR
Queue Stats
331W - 340L
1,362 MMR
Party 1
Sobek
Sobek
Silver I
deathbyhighlande
Sobek
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 64L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
0 / 3 / 1
5,878
534
3,118
9,750
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
DAriusss2
Horus
9
0 / 3 / 5
6,044
549
3,695
11,582
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 5 / 0
5,028
457
4,342
12,159
4,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
EstrellaCasper77
Morgan Le Fay
9
0 / 3 / 0
5,178
471
2,217
6,189
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
Vaidenasi
Chiron
12
5 / 1 / 0
6,956
632
6,615
7,253
2,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
HerculesSusanoKukulkanHe BoSylvanus

VS

Bans
AphroditeMauiMercuryAnubisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 2 / 3
5,873
534
5,085
7,694
2,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 5
8,274
752
11,914
10,126
5,132
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
DMiaN-
Lancelot
10
1 / 1 / 6
5,983
544
3,790
9,215
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
12
7 / 1 / 1
7,095
645
5,641
4,113
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 1 / 6
6,325
575
3,397
7,138
5,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
15
15
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
2
3
0.75
W
5
0
5
7.5
L
Awilix
0
3
1
0.17
L
Horus
DAriusss2
Horus
0
3
5
0.83
W
Lancelot
DMiaN-
Lancelot
1
1
6
4
L
0
5
0
0
L
Morgan Le Fay
EstrellaCasper77
Morgan Le Fay
0
3
0
0
W
Scylla
7
1
1
7.5
L
Chiron
Vaidenasi
Chiron
5
1
0
5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,987
Damage
29,827
46,933
Taken
38,286
22,720
Mitigated
17,780
11,758
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,085
2,301
0
3,379
7,694
2,645
0
0
7,694
0
45,651
W
11,914
697
250
7,236
10,126
5,132
689
0
10,126
74,289
0
L
Awilix
3,118
994
0
680
9,750
3,483
0
2,700
7,050
0
41,127
L
Horus
DAriusss2
Horus
3,695
1,623
680
3,556
11,582
9,537
106
4,779
6,803
0
13,740
W
Lancelot
DMiaN-
Lancelot
3,790
937
0
1,000
9,215
3,347
0
418
8,797
0
41,700
L
4,342
622
0
2,704
12,159
4,758
0
9,353
2,806
0
27,350
L
Morgan Le Fay
EstrellaCasper77
Morgan Le Fay
2,217
91
0
883
6,189
2,204
86
2,449
3,740
28,297
0
W
Scylla
5,641
847
0
1,005
4,113
1,309
0
741
3,372
46,772
0
L
Chiron
Vaidenasi
Chiron
6,615
2,784
649
2,606
7,253
2,738
399
1,671
5,582
0
50,290
W
3,397
398
1,466
2,926
7,138
5,347
0
1,058
6,080
13,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
33,550
265
Minions Killed
357
0
Camps Cleared
0
1,090,816
Distance Traveled
1,082,218
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,873
534
70
6
0
183,989
0
W
Hades
8,274
752
124
11
0
213,312
0
L
Awilix
5,878
534
65
6
0
240,536
0
L
Horus
6,044
549
17
2
0
233,228
4
W
Lancelot
5,983
544
72
7
0
247,513
0
L
Chaac
5,028
457
47
4
0
211,194
0
L
Morgan Le Fay
5,178
471
52
5
0
196,261
0
W
Scylla
7,095
645
76
7
0
204,155
1
L
Chiron
6,956
632
84
8
0
209,597
1
W
Sobek
6,325
575
15
1
0
233,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role