Player Matchup

Awilix
Awilix
DarkSunSeance
Awilix
Level 167
God Stats
1W - 0L
1,366 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
FullMoonHeretic
Ix Chel
Level 128
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Neith
Neith
WickedClarity
Neith
Level 124
God Stats
1W - 0L
1,570 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 140
1,553 SR
1,500 Elo+

VS

Team Averages
Level 76
1,506 SR
1,486 Elo+
Anubis
Anubis
 
Anubis
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ABOMINABLE-X
Cupid
Level 28
God Stats
5W - 7L
1,519 SR
Queue Stats
99W - 122L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
felixnoah
Ix Chel
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
353W - 350L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
8,302
830
9,564
8,610
4,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 3 / 7
8,290
829
7,696
7,717
5,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 6
7,681
768
3,766
4,407
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 2 / 2
6,756
676
3,939
5,820
2,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 3 / 1
7,537
754
3,916
9,377
3,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
felixnoah
Ix Chel
11
1 / 6 / 0
6,879
688
5,447
10,212
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
4
4
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
2
0.5
L
3
3
1
1.17
W
4
0
6
7
W
4
3
7
2.5
W
3
1
6
6
L
Ix Chel
felixnoah
Ix Chel
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,026
Damage
13,302
20,734
Taken
25,409
11,468
Mitigated
9,783
3,720
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,939
166
0
1,840
5,820
2,652
189
2,250
3,570
26,226
0
L
3,916
2,671
298
2,224
9,377
3,565
1,003
2,847
6,530
0
15,472
W
9,564
3,586
83
2,203
8,610
4,146
1,991
3,896
4,714
0
28,763
W
7,696
528
466
531
7,717
5,454
403
3,016
4,701
31,174
0
W
3,766
691
0
437
4,407
1,868
676
2,492
1,915
0
18,040
L
Ix Chel
felixnoah
Ix Chel
5,447
788
172
1,135
10,212
3,566
241
2,608
7,604
22,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,273
Gold Earned
21,172
112
Minions Killed
118
0
Camps Cleared
0
533,451
Distance Traveled
455,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,756
676
46
5
0
132,342
0
L
Cupid
7,537
754
35
4
0
176,213
0
W
Awilix
8,302
830
30
3
0
196,710
0
W
Ix Chel
8,290
829
47
5
0
168,858
0
W
Neith
7,681
768
35
4
0
167,883
0
L
Ix Chel
6,879
688
37
4
0
147,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role