Player Matchup

Thanatos
Thanatos
FisherPrice541
Thanatos
Level 86
God Stats
9W - 3L
1,623 SR
Queue Stats
428W - 425L
1,468 Elo+
Solo
Danzaburou
Danzaburou
IFlubbedIts
Danzaburou
Level 56
God Stats
7W - 6L
1,870 SR
Queue Stats
149W - 170L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
TimmyHarvester
Sylvanus
Level 48
God Stats
3W - 2L
1,830 SR
Queue Stats
134W - 142L
1,522 Elo+
Party 2
Da Ji
Da Ji
ZikaSeo
Da Ji
Level 80
God Stats
3W - 1L
1,770 SR
Queue Stats
137W - 156L
1,558 Elo+
Party 2
Ix Chel
Ix Chel
xwrtbxghost
Ix Chel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 135L
1,504 Elo+
Solo
Team Averages
Level 72
1,719 SR
1,511 Elo+

VS

Team Averages
Level 80
1,517 SR
1,399 Elo+
Gilgamesh
Gilgamesh
JesusLoinJuice
Gilgamesh
Level 64
God Stats
3W - 2L
1,447 SR
Queue Stats
96W - 91L
1,444 Elo+
Solo
Ra
Ra
Joyini5
Ra
Level 124
God Stats
1W - 0L
1,618 SR
Queue Stats
16W - 13L
1,258 Elo+
Solo
Mercury
Mercury
Nastynaut
Mercury
Level 67
God Stats
2W - 0L
1,721 SR
Queue Stats
3W - 3L
1,320 Elo+
Solo
Ix Chel
Ix Chel
StarLeopard
Ix Chel
Level 54
God Stats
4W - 2L
1,473 SR
Queue Stats
83W - 72L
1,452 Elo+
Party 1
Charybdis
Charybdis
Warhead425
Charybdis
Level 89
God Stats
4W - 0L
1,327 SR
Queue Stats
79W - 58L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 1 / 2
6,522
593
5,069
9,022
5,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
IFlubbedIts
Danzaburou
8
0 / 3 / 1
4,955
450
3,243
6,359
2,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
8
0 / 3 / 1
4,988
453
3,807
8,670
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
ZikaSeo
Da Ji
10
3 / 3 / 0
6,336
576
2,370
9,256
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
xwrtbxghost
Ix Chel
10
0 / 4 / 0
5,251
477
3,759
8,418
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JesusLoinJuice
Gilgamesh
10
0 / 3 / 1
5,768
524
4,970
7,389
3,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 5
7,194
654
3,771
4,884
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Nastynaut
Mercury
12
5 / 2 / 1
7,235
658
3,982
6,402
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
StarLeopard
Ix Chel
9
2 / 0 / 3
5,641
513
4,659
6,526
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charybdis
Warhead425
Charybdis
10
5 / 1 / 3
6,365
579
8,427
8,831
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
14
14
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
1
2
4
L
Danzaburou
IFlubbedIts
Danzaburou
0
3
1
0.17
W
Gilgamesh
JesusLoinJuice
Gilgamesh
0
3
1
0.17
W
2
0
5
4.5
W
Mercury
Nastynaut
Mercury
5
2
1
2.75
W
Ix Chel
StarLeopard
Ix Chel
2
0
3
3.5
L
Sylvanus
0
3
1
0.17
W
Charybdis
Warhead425
Charybdis
5
1
3
6.5
L
Da Ji
ZikaSeo
Da Ji
3
3
0
1
L
Ix Chel
xwrtbxghost
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,248
Damage
25,809
41,725
Taken
34,032
22,618
Mitigated
12,400
14,351
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,069
1,334
0
5,679
9,022
5,783
0
160
8,342
0
36,618
L
Danzaburou
IFlubbedIts
Danzaburou
3,243
1,799
0
1,570
6,359
2,346
180
1,246
5,108
0
33,587
W
Gilgamesh
JesusLoinJuice
Gilgamesh
4,970
1,692
0
1,469
7,389
3,771
0
0
6,885
477
28,193
W
3,771
1,285
309
1,640
4,884
1,996
267
2,880
2,004
58,939
0
W
Mercury
Nastynaut
Mercury
3,982
2,362
0
780
6,402
2,088
0
561
5,721
0
52,463
W
Ix Chel
StarLeopard
Ix Chel
4,659
861
764
2,497
6,526
1,843
34
1,325
5,201
28,429
0
L
Sylvanus
3,807
1,221
562
2,519
8,670
7,623
0
2,632
6,038
18,001
0
W
Charybdis
Warhead425
Charybdis
8,427
6,076
0
2,434
8,831
2,702
1,423
2,800
6,031
0
29,873
L
Da Ji
ZikaSeo
Da Ji
2,370
574
0
3,544
9,256
3,622
0
998
8,249
0
33,479
L
Ix Chel
xwrtbxghost
Ix Chel
3,759
536
0
477
8,418
3,244
0
3,539
4,878
37,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
32,203
249
Minions Killed
330
0
Camps Cleared
0
1,065,278
Distance Traveled
1,118,329
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,522
593
66
6
0
214,620
0
L
Danzaburou
4,955
450
44
4
0
205,838
0
W
Gilgamesh
5,768
524
44
4
0
206,655
0
W
Ra
7,194
654
104
9
0
238,228
6
W
Mercury
7,235
658
84
8
0
271,467
0
W
Ix Chel
5,641
513
56
5
0
208,674
3
L
Sylvanus
4,988
453
24
2
0
193,324
0
W
Charybdis
6,365
579
42
4
0
193,305
0
L
Da Ji
6,336
576
67
6
0
253,938
2
L
Ix Chel
5,251
477
48
4
0
197,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role