Player Matchup

Sylvanus
Sylvanus
GronkoWahey
Sylvanus
Level 31
God Stats
5W - 5L
1,526 SR
Queue Stats
73W - 70L
1,497 Elo+
Party 1
Ra
Ra
JohnAnthem
Ra
Level 65
God Stats
2W - 2L
1,618 SR
Queue Stats
72W - 61L
1,520 Elo+
Party 1
Ravana
Ravana
Lyonsey123
Ravana
Level 109
God Stats
2W - 1L
1,587 SR
Queue Stats
60W - 72L
1,391 Elo+
Party 1
Team Averages
Level 68
1,577 SR
1,469 Elo+

VS

Team Averages
Level 123
1,552 SR
1,460 Elo+
Ix Chel
Ix Chel
ALUCARD RM5
Ix Chel
Level 126
God Stats
1W - 1L
1,655 SR
Queue Stats
8W - 10L
1,398 Elo+
Solo
Athena
Athena
Adiminished7th
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,532 Elo+
Solo
Cupid
Cupid
Get_em_Tommy
Cupid
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
245W - 249L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GronkoWahey
Sylvanus
11
1 / 4 / 4
7,078
643
8,084
11,108
7,673
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 4 / 0
7,843
713
7,037
7,696
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Lyonsey123
Ravana
12
0 / 2 / 4
6,833
621
5,214
9,012
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ALUCARD RM5
Ix Chel
12
2 / 4 / 4
7,441
676
7,334
7,209
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 0 / 5
9,270
843
7,320
11,796
11,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 1 / 6
8,455
769
8,484
10,773
4,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
10
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ALUCARD RM5
Ix Chel
2
4
4
1
W
5
0
5
7.5
W
3
1
6
6
L
Sylvanus
GronkoWahey
Sylvanus
1
4
4
0.75
L
4
4
0
1
L
Ravana
Lyonsey123
Ravana
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,335
Damage
23,138
27,816
Taken
29,778
16,588
Mitigated
18,714
7,689
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ALUCARD RM5
Ix Chel
7,334
768
809
515
7,209
2,677
774
3,366
3,843
25,107
0
W
7,320
1,846
1,721
2,080
11,796
11,347
24
5,332
6,376
18,792
0
W
8,484
4,758
854
4,302
10,773
4,690
745
6,351
4,422
0
32,423
L
Sylvanus
GronkoWahey
Sylvanus
8,084
914
1,080
2,951
11,108
7,673
0
7,704
3,404
11,162
0
L
7,037
755
768
1,754
7,696
3,517
0
3,351
4,345
37,563
0
L
Ravana
Lyonsey123
Ravana
5,214
1,085
0
1,136
9,012
5,398
44
3,659
5,353
0
17,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,754
Gold Earned
25,166
101
Minions Killed
137
0
Camps Cleared
0
546,552
Distance Traveled
580,590
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,441
676
56
5
0
173,218
0
W
Athena
9,270
843
21
2
0
214,569
2
W
Cupid
8,455
769
60
5
0
192,803
0
L
Sylvanus
7,078
643
14
1
0
178,609
0
L
Ra
7,843
713
54
5
0
160,914
0
L
Ravana
6,833
621
33
3
0
207,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role