Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Jacobe1
Ne Zha
Level 107
God Stats
20W - 21L
1,203 SR
Queue Stats
150W - 129L
1,463 Elo+
Solo
Ix Chel
Ix Chel
Simplicio92
Ix Chel
Level 127
God Stats
4W - 7L
1,265 SR
Queue Stats
217W - 204L
1,483 Elo+
Solo
Skadi
Skadi
WoopsieDoopsie
Skadi
Level 43
God Stats
4W - 10L
1,284 SR
Queue Stats
79W - 86L
1,313 Elo+
Party 1
Aphrodite
Aphrodite
turnsMEon
Aphrodite
Level 55
God Stats
34W - 21L
1,406 SR
Queue Stats
359W - 375L
1,262 Elo+
Party 1
Team Averages
Level 87
1,331 SR
1,404 Elo+

VS

Team Averages
Level 85
1,454 SR
1,471 Elo+
Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Hofferman03
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 166L
1,436 Elo+
Party 2
Bacchus
Bacchus
MainCharakter_
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,398 Elo+
Party 2
Ix Chel
Ix Chel
SearVII
Ix Chel
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,533 Elo+
Solo
Zeus
Zeus
joaosinho
Zeus
Level 128
God Stats
10W - 12L
1,271 SR
Queue Stats
653W - 616L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 0
6,122
612
3,770
7,763
5,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Jacobe1
Ne Zha
9
3 / 1 / 3
6,038
604
5,199
8,334
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Simplicio92
Ix Chel
12
8 / 1 / 2
7,435
744
8,184
4,956
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
0 / 1 / 0
4,661
466
4,801
4,272
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
turnsMEon
Aphrodite
8
0 / 2 / 1
5,441
544
3,355
7,294
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
2 / 1 / 0
4,799
480
3,835
6,394
1,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
9
1 / 3 / 1
5,492
549
2,316
10,801
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 2
4,978
498
3,055
8,464
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
SearVII
Ix Chel
11
0 / 1 / 0
6,219
622
4,051
6,840
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
9
1 / 7 / 1
5,530
553
2,649
7,110
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
12
Kills
5
5
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
L
Izanami
 
Izanami
2
1
0
2
L
Susano
1
3
1
0.5
W
Ne Zha
Jacobe1
Ne Zha
3
1
3
4.5
L
1
0
2
2
L
Ix Chel
SearVII
Ix Chel
0
1
0
0
W
Ix Chel
Simplicio92
Ix Chel
8
1
2
9
W
0
1
0
0
L
Zeus
1
7
1
0.21
W
Aphrodite
turnsMEon
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,309
Damage
15,906
32,619
Taken
39,609
15,287
Mitigated
16,801
10,433
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,770
244
0
1,400
7,763
5,776
0
4,051
3,712
0
41,863
L
Izanami
 
Izanami
3,835
2,724
0
334
6,394
1,725
0
1,276
5,118
0
29,878
L
Susano
2,316
208
0
2,658
10,801
3,955
0
4,244
6,557
0
29,994
W
Ne Zha
Jacobe1
Ne Zha
5,199
1,472
0
1,490
8,334
3,042
0
2,025
6,309
0
34,629
L
3,055
559
120
1,953
8,464
6,271
0
1,960
6,504
12,298
0
L
Ix Chel
SearVII
Ix Chel
4,051
694
0
2,424
6,840
2,624
0
0
6,840
47,917
0
W
Ix Chel
Simplicio92
Ix Chel
8,184
1,117
295
1,164
4,956
1,729
228
1,401
3,555
49,821
0
W
4,801
1,867
0
0
4,272
1,488
303
1,058
3,214
0
27,439
L
Zeus
2,649
310
0
385
7,110
2,226
0
4,053
3,051
31,586
0
W
Aphrodite
turnsMEon
Aphrodite
3,355
1,176
1,486
4,598
7,294
3,252
333
1,220
6,074
25,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,697
Gold Earned
27,018
273
Minions Killed
257
0
Camps Cleared
0
999,560
Distance Traveled
951,231
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,122
612
69
7
0
210,760
1
L
Izanami
4,799
480
45
5
0
184,269
2
L
Susano
5,492
549
44
4
0
231,842
0
W
Ne Zha
6,038
604
48
5
0
210,685
0
L
Bacchus
4,978
498
15
2
0
202,166
0
L
Ix Chel
6,219
622
93
9
0
165,463
0
W
Ix Chel
7,435
744
92
9
0
220,588
0
W
Skadi
4,661
466
38
4
0
184,858
0
L
Zeus
5,530
553
60
6
0
167,491
0
W
Aphrodite
5,441
544
26
3
0
172,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role