Player Matchup

Janus
Janus
Jerry_kwz34
Janus
Level 154
God Stats
4W - 3L
1,498 SR
Queue Stats
82W - 68L
1,623 Elo+
Party 1
Hachiman
Hachiman
MonksLegacy
Hachiman
Level 83
God Stats
8W - 2L
1,658 SR
Queue Stats
93W - 54L
1,712 Elo+
Party 1
Kuzenbo
Kuzenbo
Penaldogsiiuuu
Kuzenbo
Level 127
God Stats
2W - 4L
1,600 SR
Queue Stats
76W - 56L
1,630 Elo+
Party 1
Hercules
Hercules
STAN-KWZ
Hercules
Level 88
God Stats
2W - 0L
1,776 SR
Queue Stats
33W - 15L
1,647 Elo+
Party 1
Anubis
Anubis
martijnvqb3
Anubis
Level 120
God Stats
1W - 2L
1,272 SR
Queue Stats
27W - 27L
1,530 Elo+
Party 1
Team Averages
Level 114
1,561 SR
1,629 Elo+

VS

Team Averages
Level 151
1,675 SR
1,547 Elo+
Apollo
Apollo
Grezza
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,553 Elo+
Solo
Ares
Ares
H1H2
Ares
Level 168
God Stats
9W - 12L
1,574 SR
Queue Stats
845W - 828L
1,523 Elo+
Solo
Vamana
Vamana
HenkSolo
Vamana
Level 146
God Stats
4W - 2L
1,778 SR
Queue Stats
275W - 270L
1,570 Elo+
Solo
Serqet
Serqet
Krome BradderZ
Serqet
Level 139
God Stats
1W - 2L
1,749 SR
Queue Stats
197W - 162L
1,511 Elo+
Solo
Ix Chel
Ix Chel
ReadySaltedSean
Ix Chel
Level 145
God Stats
1W - 4L
1,774 SR
Queue Stats
118W - 92L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 7
9,590
639
11,335
13,015
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
MonksLegacy
Hachiman
17
16 / 1 / 5
10,898
727
25,638
10,949
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 2 / 9
9,449
630
6,769
13,987
8,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
STAN-KWZ
Hercules
12
2 / 4 / 13
8,317
554
6,069
15,237
11,980
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
15
6 / 4 / 4
9,613
641
14,915
14,129
7,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Grezza
Apollo
12
2 / 9 / 3
7,811
521
7,533
14,633
6,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
H1H2
Ares
11
1 / 6 / 5
7,459
497
7,654
19,010
19,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
HenkSolo
Vamana
13
2 / 7 / 3
8,040
536
8,670
18,578
13,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 8 / 3
8,918
595
8,155
16,570
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 7 / 4
7,703
514
13,213
13,513
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
37
Kills
16
16
Deaths
37
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
Grezza
Apollo
2
9
3
0.39
L
Ares
H1H2
Ares
1
6
5
0.58
L
Vamana
HenkSolo
Vamana
2
7
3
0.5
W
7
5
7
2.1
L
6
8
3
0.94
W
Hachiman
MonksLegacy
Hachiman
16
1
5
18.5
W
6
2
9
5.25
L
5
7
4
1
W
Hercules
STAN-KWZ
Hercules
2
4
13
2.13
W
Anubis
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,726
Damage
45,225
67,317
Taken
82,304
36,254
Mitigated
51,300
18,328
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Grezza
Apollo
7,533
5,346
0
2,342
14,633
6,216
841
751
13,882
0
53,951
L
Ares
H1H2
Ares
7,654
522
0
2,573
19,010
19,127
0
7,620
11,288
19,673
0
L
Vamana
HenkSolo
Vamana
8,670
4,316
0
3,916
18,578
13,046
0
9,910
8,616
0
58,709
W
11,335
494
0
490
13,015
4,313
96
6,590
6,028
66,305
0
L
8,155
821
0
3,351
16,570
7,022
0
6,636
9,837
0
54,177
W
Hachiman
MonksLegacy
Hachiman
25,638
18,749
0
4,032
10,949
4,172
1,204
2,506
8,186
0
99,804
W
6,769
1,374
0
859
13,987
8,590
0
4,212
9,319
61,990
0
L
13,213
1,537
537
637
13,513
5,889
0
7,643
5,662
50,374
0
W
Hercules
STAN-KWZ
Hercules
6,069
1,621
1,326
4,664
15,237
11,980
0
5,605
9,388
0
24,776
W
Anubis
14,915
1,554
0
6,957
14,129
7,199
0
1,954
11,965
79,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,867
Gold Earned
39,931
471
Minions Killed
390
0
Camps Cleared
0
1,581,741
Distance Traveled
1,505,662
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,811
521
103
7
0
279,593
0
L
Ares
7,459
497
22
1
0
305,604
2
L
Vamana
8,040
536
91
6
0
307,225
2
W
Janus
9,590
639
105
7
0
320,432
1
L
Serqet
8,918
595
88
6
0
338,073
2
W
Hachiman
10,898
727
131
9
0
292,566
0
W
Kuzenbo
9,449
630
94
6
0
343,752
0
L
Ix Chel
7,703
514
86
6
0
275,167
4
W
Hercules
8,317
554
39
3
0
346,740
0
W
Anubis
9,613
641
102
7
0
278,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role